Player Matchup

King Arthur
King Arthur
LightTheSpliff
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Terra
Terra
Quit Hating Bro
Terra
Level 108
God Stats
0W - 3L
1,247 SR
Queue Stats
266W - 296L
1,418 Elo+
Solo
Thoth
Thoth
Vilette
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 3
Zeus
Zeus
alexeoc98
Zeus
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 44L
1,502 Elo+
Party 1
Fafnir
Fafnir
casavitar
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,488 Elo+
Party 1
Team Averages
Level 91
1,449 SR
1,482 Elo+

VS

Team Averages
Level 87
1,321 SR
1,464 Elo+
Chernobog
Chernobog
Chorus_in_Morte
Chernobog
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,540 Elo+
Solo
Kukulkan
Kukulkan
Dobbs118
Kukulkan
Level 107
God Stats
6W - 7L
1,331 SR
Queue Stats
213W - 233L
1,448 Elo+
Party 2
Sol
Sol
HavocJ28
Sol
Level 34
God Stats
1W - 6L
1,500 SR
Queue Stats
272W - 280L
1,458 Elo+
Party 2
Guan Yu
Guan Yu
ObieOneJacobie
Guan Yu
Level 98
God Stats
9W - 5L
1,089 SR
Queue Stats
335W - 337L
1,437 Elo+
Party 2
Poseidon
Poseidon
lazycolt4401240
Poseidon
Level 114
God Stats
2W - 2L
1,184 SR
Queue Stats
80W - 81L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LightTheSpliff
King Arthur
16
1 / 5 / 4
8,338
596
5,170
16,431
9,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
3,408
243
0
0
0
Thoth
Vilette
Thoth
19
10 / 5 / 1
11,271
805
19,811
14,833
7,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
18
0 / 3 / 7
9,026
645
12,288
8,967
4,513
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
casavitar
Fafnir
16
1 / 4 / 6
9,113
651
7,562
21,312
23,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chorus_in_Morte
Chernobog
18
3 / 2 / 10
10,906
779
13,588
11,483
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Dobbs118
Kukulkan
17
2 / 2 / 9
10,196
728
11,980
8,272
3,597
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 9
9,715
694
8,776
9,210
3,691
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 3 / 11
11,496
821
7,787
21,352
25,801
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
18
5 / 4 / 6
11,363
812
14,040
11,079
4,351
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
12
Kills
17
17
Deaths
13
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Chorus_in_Morte
Chernobog
3
2
10
4
W
Kukulkan
Dobbs118
Kukulkan
2
2
9
3.25
W
1
2
9
2.75
L
King Arthur
LightTheSpliff
King Arthur
1
5
4
0.6
W
6
3
11
3.83
L
0
0
0
0
L
Thoth
Vilette
Thoth
10
5
1
2.1
L
Zeus
0
3
7
1.17
L
Fafnir
casavitar
Fafnir
1
4
6
1
W
Poseidon
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,831
Damage
56,171
61,543
Taken
61,396
45,019
Mitigated
43,574
20,369
Healing
28,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Chorus_in_Morte
Chernobog
13,588
6,817
2,150
4,042
11,483
6,134
2,888
9,775
1,708
0
36,346
W
Kukulkan
Dobbs118
Kukulkan
11,980
743
824
525
8,272
3,597
453
6,862
1,410
32,200
0
W
8,776
2,131
1,123
2,500
9,210
3,691
3,126
5,678
3,532
21,390
0
L
King Arthur
LightTheSpliff
King Arthur
5,170
1,322
0
2,992
16,431
9,372
0
10,259
5,849
0
15,770
W
7,787
905
5,360
8,011
21,352
25,801
749
8,233
13,119
0
12,156
L
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
Vilette
Thoth
19,811
1,445
257
5,334
14,833
7,487
0
7,865
6,858
42,830
0
L
Zeus
12,288
494
858
2,135
8,967
4,513
0
3,742
4,975
32,825
0
L
Fafnir
casavitar
Fafnir
7,562
2,827
798
7,995
21,312
23,647
0
12,009
9,065
11,812
0
W
Poseidon
14,040
2,312
1,148
2,382
11,079
4,351
1,566
9,113
1,966
30,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
53,676
126
Minions Killed
161
0
Camps Cleared
0
977,983
Distance Traveled
1,294,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,906
779
44
3
0
251,389
0
W
Kukulkan
10,196
728
50
4
0
267,008
0
W
Sol
9,715
694
29
2
0
238,863
0
L
King Arthur
8,338
596
14
1
0
241,733
0
W
Guan Yu
11,496
821
6
0
0
277,665
0
L
Terra
3,408
243
0
0
0
0
0
L
Thoth
11,271
805
47
3
0
220,350
0
L
Zeus
9,026
645
53
4
0
258,150
0
L
Fafnir
9,113
651
12
1
0
257,750
0
W
Poseidon
11,363
812
32
2
0
259,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role