Player Matchup

Martichoras
Martichoras
BlackPandaSoup
Martichoras
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 21L
1,194 Elo+
Party 1
Ares
Ares
BlooYourMom
Ares
Level 46
God Stats
5W - 7L
1,738 SR
Queue Stats
60W - 100L
1,488 Elo+
Party 1
Mulan
Mulan
Deathdemon4444
Mulan
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 70L
1,507 Elo+
Party 1
Anubis
Anubis
JOHNSOULS
Anubis
Level 68
God Stats
0W - 5L
1,500 SR
Queue Stats
38W - 61L
1,472 Elo+
Party 1
Set
Set
frevan1
Set
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 70L
1,493 Elo+
Party 1
Team Averages
Level 47
1,548 SR
1,431 Elo+

VS

Team Averages
Level 51
1,662 SR
1,707 Elo+
Anhur
Anhur
Benhari
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,506 Elo+
Party 2
Hou Yi
Hou Yi
BenharisKitten
Hou Yi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
Illusionary
Baron Samedi
Level 29
God Stats
5W - 0L
1,727 SR
Queue Stats
13W - 15L
1,577 Elo+
Party 2
Hades
Hades
SmashGetsum
Hades
Level 13
God Stats
3W - 0L
1,728 SR
Queue Stats
28W - 1L
1,930 Elo+
Party 3
Thor
Thor
Syntacks
Thor
Level 38
God Stats
6W - 1L
1,853 SR
Queue Stats
41W - 9L
2,018 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BlackPandaSoup
Martichoras
10
0 / 7 / 2
6,011
429
5,852
15,038
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 4
6,624
473
6,763
10,013
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 7 / 1
7,805
558
10,037
18,809
12,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
JOHNSOULS
Anubis
14
3 / 3 / 2
8,259
590
8,747
9,076
5,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
11
1 / 5 / 5
7,084
506
4,785
13,726
5,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Benhari
Anhur
12
5 / 2 / 4
7,922
566
9,892
14,560
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 1
8,321
594
5,174
7,102
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Illusionary
Baron Samedi
13
2 / 1 / 7
8,254
590
7,361
10,245
10,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 2 / 5
9,352
668
9,676
10,212
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
7 / 3 / 3
9,754
697
14,640
15,485
10,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
9
Kills
23
23
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
Benhari
Anhur
5
2
4
3.5
W
4
1
1
4.5
L
Martichoras
BlackPandaSoup
Martichoras
0
7
2
0.14
L
1
1
4
3
L
4
7
1
0.64
W
Baron Samedi
Illusionary
Baron Samedi
2
1
7
5.5
L
Anubis
JOHNSOULS
Anubis
3
3
2
1.33
W
5
2
5
3.75
W
Thor
7
3
3
2.83
L
Set
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
46,743
66,662
Taken
57,604
38,482
Mitigated
33,218
16,843
Healing
26,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Benhari
Anhur
9,892
7,151
0
5,904
14,560
5,182
893
6,615
7,945
0
50,562
W
5,174
1,323
0
2,883
7,102
2,270
571
3,852
3,250
0
49,617
L
Martichoras
BlackPandaSoup
Martichoras
5,852
2,260
0
4,520
15,038
6,346
0
5,201
9,837
0
42,761
L
6,763
195
0
2,815
10,013
8,688
0
4,680
5,333
17,904
0
L
10,037
2,171
0
4,182
18,809
12,194
0
2,909
15,900
0
49,930
W
Baron Samedi
Illusionary
Baron Samedi
7,361
1,221
2,911
4,489
10,245
10,070
274
3,637
6,608
26,926
0
L
Anubis
JOHNSOULS
Anubis
8,747
637
0
3,305
9,076
5,377
0
2,402
6,674
78,598
0
W
9,676
1,471
764
5,214
10,212
5,364
0
1,406
8,806
83,501
0
W
Thor
14,640
4,357
0
4,497
15,485
10,332
0
0
15,485
0
80,341
L
Set
4,785
2,464
0
2,021
13,726
5,877
0
2,995
10,731
0
38,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
43,603
336
Minions Killed
420
0
Camps Cleared
0
1,347,623
Distance Traveled
1,394,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,922
566
82
6
0
254,922
0
W
Hou Yi
8,321
594
73
5
0
274,755
0
L
Martichoras
6,011
429
51
4
0
221,502
0
L
Ares
6,624
473
14
1
0
314,278
0
L
Mulan
7,805
558
89
6
0
256,837
0
W
Baron Samedi
8,254
590
25
2
0
264,642
0
L
Anubis
8,259
590
122
9
0
244,316
0
W
Hades
9,352
668
125
9
0
314,547
0
W
Thor
9,754
697
115
8
0
285,328
0
L
Set
7,084
506
60
4
0
310,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role