Player Matchup

Charybdis
Charybdis
ILady Vixen
Charybdis
Level 87
God Stats
143W - 129L
1,589 SR
Queue Stats
469W - 482L
1,412 Elo+
Party 1
Mercury
Mercury
WolfManJack55
Mercury
Level 78
God Stats
4W - 0L
1,667 SR
Queue Stats
5W - 4L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
barst30
Zhong Kui
Level 62
God Stats
48W - 41L
1,390 SR
Queue Stats
688W - 700L
1,423 Elo+
Party 1
Team Averages
Level 76
1,549 SR
1,420 Elo+

VS

Team Averages
Level 53
1,464 SR
1,319 Elo+
Eset
Eset
Ainet Monroe
Eset
Level 64
God Stats
3W - 12L
1,302 SR
Queue Stats
170W - 343L
1,238 Elo+
Solo
Geb
Geb
ShellPluto39972
Geb
Level 75
God Stats
2W - 2L
1,738 SR
Queue Stats
222W - 235L
1,376 Elo+
Party 2
Fenrir
Fenrir
ThE sAuCe 4U
Fenrir
Level 21
God Stats
7W - 15L
1,351 SR
Queue Stats
64W - 69L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ILady Vixen
Charybdis
17
4 / 1 / 10
10,223
852
14,539
13,061
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
14
6 / 2 / 7
9,871
823
7,878
7,539
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
barst30
Zhong Kui
17
6 / 1 / 7
10,585
882
12,870
10,252
7,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,662
722
8,720
9,002
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 4
8,368
697
7,105
17,481
19,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
13
2 / 8 / 2
8,993
749
6,539
13,771
5,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
4
4
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Charybdis
ILady Vixen
Charybdis
4
1
10
9
L
0
3
4
0.67
L
Fenrir
2
8
2
0.38
W
Mercury
6
2
7
4.75
W
Zhong Kui
barst30
Zhong Kui
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,287
Damage
22,364
30,852
Taken
40,254
16,036
Mitigated
29,929
13,936
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,720
349
1,172
1,940
9,002
4,062
0
2,539
6,463
32,138
0
W
Charybdis
ILady Vixen
Charybdis
14,539
7,477
0
7,875
13,061
5,367
1,590
7,739
5,322
0
55,514
L
7,105
1,028
37
4,119
17,481
19,883
0
5,671
11,810
21,745
0
L
Fenrir
6,539
1,625
0
466
13,771
5,984
0
4,709
9,062
0
16,816
W
Mercury
7,878
3,042
0
103
7,539
2,940
632
3,477
4,062
0
32,541
W
Zhong Kui
barst30
Zhong Kui
12,870
1,574
0
5,958
10,252
7,729
1,409
4,971
5,281
49,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,679
Gold Earned
26,023
191
Minions Killed
111
0
Camps Cleared
0
694,437
Distance Traveled
625,771
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,662
722
58
5
0
202,651
0
W
Charybdis
10,223
852
69
6
0
212,074
3
L
Geb
8,368
697
26
2
0
227,378
0
L
Fenrir
8,993
749
27
2
0
195,742
0
W
Mercury
9,871
823
36
3
0
249,148
0
W
Zhong Kui
10,585
882
86
7
0
233,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role