Player Matchup

Ravana
Ravana
NightmareY_
Ravana
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 202L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
Sloth Jerky4000
Jormungandr
Level 141
God Stats
1W - 4L
1,364 SR
Queue Stats
59W - 52L
1,510 Elo+
Solo
Maui
Maui
TheJager92
Maui
Level 157
God Stats
11W - 10L
1,505 SR
Queue Stats
429W - 392L
1,519 Elo+
Party 1
Martichoras
Martichoras
omgitsj8ther
Martichoras
Level 79
God Stats
2W - 1L
1,895 SR
Queue Stats
86W - 71L
1,519 Elo+
Solo
Agni
Agni
poonjam
Agni
Level 80
God Stats
0W - 1L
1,127 SR
Queue Stats
9W - 33L
1,454 Elo+
Solo
Team Averages
Level 113
1,478 SR
1,500 Elo+

VS

Team Averages
Level 118
1,636 SR
1,543 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bejita-chan2841
Apollo
Level 150
God Stats
8W - 8L
1,615 SR
Queue Stats
108W - 137L
1,398 Elo+
Solo
Fenrir
Fenrir
Fasto86
Fenrir
Level 129
God Stats
28W - 22L
1,655 SR
Queue Stats
472W - 421L
1,519 Elo+
Solo
Sol
Sol
MNxSTRIFEx651
Sol
Level 52
God Stats
2W - 0L
1,746 SR
Queue Stats
31W - 20L
1,585 Elo+
Solo
Cthulhu
Cthulhu
The Goosey God
Cthulhu
Level 100
God Stats
2W - 0L
1,666 SR
Queue Stats
7W - 12L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
3 / 3 / 1
6,564
547
5,986
9,614
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Sloth Jerky4000
Jormungandr
11
1 / 2 / 0
6,741
562
8,250
14,903
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 3
5,529
461
3,539
11,187
8,123
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Martichoras
omgitsj8ther
Martichoras
10
0 / 2 / 3
5,854
488
9,089
11,903
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
poonjam
Agni
9
0 / 4 / 0
5,313
443
2,746
6,205
2,598
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 0 / 0
8,318
693
10,476
10,342
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 1 / 3
6,679
557
6,343
10,064
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Fasto86
Fenrir
13
7 / 0 / 0
7,828
652
5,427
8,044
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 1 / 5
8,627
719
9,774
10,921
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 2
6,400
533
6,900
8,463
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
14
14
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
0
3
W
1
1
3
2.5
W
Fenrir
Fasto86
Fenrir
7
0
0
7
W
3
1
5
5.5
L
Ravana
3
3
1
1.17
L
Jormungandr
Sloth Jerky4000
Jormungandr
1
2
0
0.5
W
0
2
2
0.5
L
0
3
3
0.5
L
Martichoras
omgitsj8ther
Martichoras
0
2
3
0.75
L
Agni
poonjam
Agni
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,610
Damage
38,920
53,812
Taken
47,834
31,411
Mitigated
24,292
17,175
Healing
25,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,476
3,548
0
6,552
10,342
7,161
288
6,529
3,254
60,967
0
W
6,343
4,579
0
4,772
10,064
3,522
0
2,002
8,062
0
50,809
W
Fenrir
Fasto86
Fenrir
5,427
1,145
0
3,610
8,044
3,136
0
1,382
6,579
0
41,737
W
9,774
3,442
0
7,443
10,921
3,561
3,398
3,247
7,627
72,197
0
L
Ravana
5,986
2,246
0
2,235
9,614
4,719
0
4,035
5,546
0
43,299
L
Jormungandr
Sloth Jerky4000
Jormungandr
8,250
3,397
0
4,720
14,903
10,212
0
9,325
5,094
55,299
0
W
6,900
417
619
2,232
8,463
6,912
0
994
7,469
21,505
0
L
3,539
900
1,664
3,034
11,187
8,123
0
6,058
5,129
16,979
0
L
Martichoras
omgitsj8ther
Martichoras
9,089
3,572
0
5,122
11,903
5,759
0
4,272
7,631
0
48,357
L
Agni
poonjam
Agni
2,746
37
0
400
6,205
2,598
0
2,935
3,262
30,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,001
Gold Earned
37,852
313
Minions Killed
409
0
Camps Cleared
0
1,171,946
Distance Traveled
1,201,378
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,318
693
112
9
0
208,129
0
W
Apollo
6,679
557
76
6
0
248,357
0
W
Fenrir
7,828
652
64
5
0
276,801
0
W
Sol
8,627
719
118
10
0
229,730
0
L
Ravana
6,564
547
71
6
0
264,802
1
L
Jormungandr
6,741
562
103
9
0
222,126
2
W
Cthulhu
6,400
533
39
3
0
238,361
0
L
Maui
5,529
461
21
2
0
237,298
3
L
Martichoras
5,854
488
79
7
0
220,702
0
L
Agni
5,313
443
39
3
0
227,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role