Player Matchup

Nike
Nike
BigCountry6925
Nike
Level 88
God Stats
5W - 0L
1,811 SR
Queue Stats
70W - 60L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
CynicalBias
Baron Samedi
Level 103
God Stats
2W - 2L
1,468 SR
Queue Stats
15W - 9L
1,619 Elo+
Party 2
Danzaburou
Danzaburou
SuperFruit5553
Danzaburou
Level 107
God Stats
4W - 2L
1,570 SR
Queue Stats
68W - 48L
1,640 Elo+
Party 2
Team Averages
Level 99
1,616 SR
1,605 Elo+

VS

Team Averages
Level 123
1,640 SR
1,790 Elo+
Neith
Neith
FlacidGamer69
Neith
Level 150
God Stats
0W - 1L
1,755 SR
Queue Stats
20W - 18L
1,808 Elo+
Party 1
Cthulhu
Cthulhu
HeftyBitties
Cthulhu
Level 109
God Stats
0W - 1L
1,646 SR
Queue Stats
7W - 11L
1,751 Elo+
Party 1
Achilles
Achilles
yungpipe69
Achilles
Level 109
God Stats
0W - 1L
1,519 SR
Queue Stats
18W - 18L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,123
712
5,650
8,624
8,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
CynicalBias
Baron Samedi
13
2 / 2 / 6
7,646
765
6,700
7,060
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
SuperFruit5553
Danzaburou
14
4 / 1 / 3
8,610
861
13,266
6,368
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,203
720
6,930
8,336
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
HeftyBitties
Cthulhu
11
0 / 2 / 1
6,595
660
4,786
11,566
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
yungpipe69
Achilles
11
0 / 3 / 1
6,633
663
3,722
11,973
10,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
1
3
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Baron Samedi
CynicalBias
Baron Samedi
2
2
6
2.5
L
1
3
1
0.5
L
Cthulhu
HeftyBitties
Cthulhu
0
2
1
0.25
W
Danzaburou
SuperFruit5553
Danzaburou
4
1
3
5.5
L
Achilles
yungpipe69
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,616
Damage
15,438
22,052
Taken
31,875
14,724
Mitigated
23,987
6,160
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,650
327
0
1,609
8,624
8,191
176
1,594
7,030
0
13,706
W
Baron Samedi
CynicalBias
Baron Samedi
6,700
573
844
2,045
7,060
3,537
104
2,002
5,058
26,881
0
L
6,930
3,496
0
1,662
8,336
3,204
0
2,524
5,551
0
38,109
L
Cthulhu
HeftyBitties
Cthulhu
4,786
260
280
782
11,566
10,151
72
1,566
9,917
15,100
0
W
Danzaburou
SuperFruit5553
Danzaburou
13,266
6,299
0
1,662
6,368
2,996
91
1,202
5,166
0
49,317
L
Achilles
yungpipe69
Achilles
3,722
362
1,232
3,607
11,973
10,632
30
2,647
8,883
0
11,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,379
Gold Earned
20,431
159
Minions Killed
117
0
Camps Cleared
0
560,288
Distance Traveled
559,211
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,123
712
13
1
0
200,891
2
W
Baron Samedi
7,646
765
44
4
0
178,392
0
L
Neith
7,203
720
76
8
0
172,309
0
L
Cthulhu
6,595
660
14
1
0
191,477
0
W
Danzaburou
8,610
861
102
10
0
181,005
0
L
Achilles
6,633
663
27
3
0
195,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role