Player Matchup

Chaac
Chaac
Akoopla
Chaac
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 67L
1,398 Elo+
Party 1
Aphrodite
Aphrodite
LoveBreBre
Aphrodite
Level 147
God Stats
4W - 5L
1,469 SR
Queue Stats
9W - 10L
1,473 Elo+
Solo
Jing Wei
Jing Wei
MarioEN25
Jing Wei
Level 87
God Stats
1W - 0L
1,175 SR
Queue Stats
77W - 73L
1,398 Elo+
Party 1
Team Averages
Level 91
1,381 SR
1,423 Elo+

VS

Team Averages
Level 118
1,652 SR
1,496 Elo+
Martichoras
Martichoras
AggressiveSushi
Martichoras
Level 125
God Stats
4W - 3L
1,799 SR
Queue Stats
314W - 324L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
BlackstarDaKid
Kuzenbo
Level 103
God Stats
14W - 9L
1,479 SR
Queue Stats
254W - 271L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
D3Audi
Baron Samedi
Level 126
God Stats
64W - 50L
1,680 SR
Queue Stats
584W - 622L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akoopla
Chaac
10
1 / 0 / 2
6,964
774
5,907
10,171
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
LoveBreBre
Aphrodite
11
1 / 0 / 2
6,326
703
3,404
3,307
1,559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
MarioEN25
Jing Wei
11
1 / 1 / 2
6,440
716
4,469
4,140
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AggressiveSushi
Martichoras
10
0 / 0 / 0
5,721
636
2,824
3,270
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 0
6,367
707
4,070
5,039
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
D3Audi
Baron Samedi
11
1 / 3 / 0
6,337
704
4,390
7,217
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
3
Kills
1
1
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AggressiveSushi
Martichoras
0
0
0
0
W
Chaac
Akoopla
Chaac
1
0
2
2
L
0
0
0
0
L
Baron Samedi
D3Audi
Baron Samedi
1
3
0
0.33
W
Aphrodite
LoveBreBre
Aphrodite
1
0
2
2
W
Jing Wei
MarioEN25
Jing Wei
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,780
Damage
11,284
17,618
Taken
15,526
12,837
Mitigated
9,616
9,456
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AggressiveSushi
Martichoras
2,824
741
0
857
3,270
1,370
0
1,429
1,841
0
18,235
W
Chaac
Akoopla
Chaac
5,907
694
0
3,088
10,171
9,642
0
5,212
4,959
2,603
14,979
L
4,070
2,406
334
2,404
5,039
4,678
0
1,414
3,625
10,880
0
L
Baron Samedi
D3Audi
Baron Samedi
4,390
51
302
1,683
7,217
3,568
0
2,167
5,050
22,815
0
W
Aphrodite
LoveBreBre
Aphrodite
3,404
311
3,145
2,437
3,307
1,559
0
1,690
1,617
25,934
0
W
Jing Wei
MarioEN25
Jing Wei
4,469
2,260
0
786
4,140
1,636
204
1,572
2,568
0
18,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,730
Gold Earned
18,425
106
Minions Killed
99
0
Camps Cleared
0
510,409
Distance Traveled
418,664
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,721
636
29
3
0
121,876
0
W
Chaac
6,964
774
15
2
0
180,794
3
L
Kuzenbo
6,367
707
25
3
0
129,191
0
L
Baron Samedi
6,337
704
45
5
0
167,597
0
W
Aphrodite
6,326
703
54
6
0
143,552
0
W
Jing Wei
6,440
716
37
4
0
186,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role