Player Matchup

Izanami
Izanami
CaldeiraLeo
Izanami
Level 27
God Stats
5W - 3L
1,882 SR
Queue Stats
11W - 18L
1,429 Elo+
Party 1
Bakasura
Bakasura
Guysk8
Bakasura
Level 127
God Stats
22W - 17L
1,664 SR
Queue Stats
88W - 90L
1,498 Elo+
Party 1
Horus
Horus
PlayArtGui
Horus
Level 106
God Stats
1W - 4L
1,105 SR
Queue Stats
89W - 80L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
RICOdaZARABIA55
Guan Yu
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 173L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
bart doidao
Nu Wa
Level 49
God Stats
1W - 5L
1,394 SR
Queue Stats
101W - 119L
1,333 Elo+
Party 2
Team Averages
Level 74
1,509 SR
1,420 Elo+

VS

Team Averages
Level 126
1,463 SR
1,446 Elo+
Maui
Maui
 
Maui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
JÖHNNY
Nemesis
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,395 Elo+
Party 3
Sol
Sol
Waydersit
Sol
Level 126
God Stats
2W - 6L
1,269 SR
Queue Stats
26W - 36L
1,446 Elo+
Party 3
Discordia
Discordia
ismaelro23
Discordia
Level 98
God Stats
5W - 5L
1,512 SR
Queue Stats
19W - 26L
1,434 Elo+
Party 3
Chaac
Chaac
loki9898
Chaac
Level 121
God Stats
3W - 3L
1,536 SR
Queue Stats
18W - 21L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaldeiraLeo
Izanami
11
0 / 2 / 0
5,456
455
3,369
8,573
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Guysk8
Bakasura
12
1 / 1 / 0
6,521
543
2,336
8,343
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
9
0 / 1 / 0
5,476
456
1,942
11,143
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 0
5,949
496
4,539
14,128
12,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
5,614
468
3,394
7,447
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 0 / 6
7,159
597
3,581
8,665
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
JÖHNNY
Nemesis
13
6 / 0 / 2
8,096
675
7,101
8,967
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 1
7,518
627
7,238
5,671
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
ismaelro23
Discordia
11
2 / 1 / 3
7,012
584
6,449
3,115
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
loki9898
Chaac
13
3 / 0 / 0
7,924
660
8,192
8,897
10,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
13
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
6
3
L
Izanami
CaldeiraLeo
Izanami
0
2
0
0
L
Bakasura
Guysk8
Bakasura
1
1
0
1
W
Nemesis
JÖHNNY
Nemesis
6
0
2
7
L
Horus
0
1
0
0
L
0
4
0
0
W
2
0
1
2.5
L
0
5
1
0.1
W
Discordia
ismaelro23
Discordia
2
1
3
3.5
W
Chaac
loki9898
Chaac
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,580
Damage
32,561
49,634
Taken
35,315
30,619
Mitigated
22,428
16,063
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,581
740
0
2,473
8,665
6,157
121
643
8,022
17,564
0
L
Izanami
CaldeiraLeo
Izanami
3,369
2,147
0
3,463
8,573
3,790
0
5,395
3,178
0
42,739
L
Bakasura
Guysk8
Bakasura
2,336
1,563
0
1,827
8,343
3,544
0
1,323
7,020
0
33,054
W
Nemesis
JÖHNNY
Nemesis
7,101
4,066
0
2,097
8,967
3,268
787
1,754
7,053
0
64,517
L
Horus
1,942
1,003
1,697
4,490
11,143
7,499
0
6,096
5,047
0
19,654
L
4,539
1,488
34
3,382
14,128
12,976
0
213
13,178
0
39,093
W
7,238
3,667
0
3,704
5,671
1,654
1,054
192
5,259
62,147
0
L
3,394
1,530
0
1,170
7,447
2,810
22
4,241
3,206
34,223
0
W
Discordia
ismaelro23
Discordia
6,449
462
0
250
3,115
962
165
1,274
1,691
40,904
0
W
Chaac
loki9898
Chaac
8,192
2,565
0
2,653
8,897
10,387
558
182
8,544
0
54,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
37,709
297
Minions Killed
352
0
Camps Cleared
0
1,174,421
Distance Traveled
1,236,846
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,159
597
20
2
0
243,689
5
L
Izanami
5,456
455
73
6
0
234,321
0
L
Bakasura
6,521
543
93
8
0
264,188
0
W
Nemesis
8,096
675
91
8
0
303,243
2
L
Horus
5,476
456
27
2
0
256,564
3
L
Guan Yu
5,949
496
62
5
0
221,272
1
W
Sol
7,518
627
95
8
0
248,422
2
L
Nu Wa
5,614
468
42
4
0
198,076
1
W
Discordia
7,012
584
64
5
0
215,267
4
W
Chaac
7,924
660
82
7
0
226,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role