Player Matchup

Medusa
Medusa
Moireth
Medusa
Level 67
God Stats
5W - 0L
1,875 SR
Queue Stats
35W - 36L
1,361 Elo+
Party 1
Cerberus
Cerberus
Tute1997
Cerberus
Level 66
God Stats
14W - 7L
1,886 SR
Queue Stats
112W - 119L
1,339 Elo+
Solo
Kukulkan
Kukulkan
Zylre
Kukulkan
Level 67
God Stats
4W - 6L
1,318 SR
Queue Stats
35W - 34L
1,370 Elo+
Party 1
Team Averages
Level 67
1,693 SR
1,357 Elo+

VS

Team Averages
Level 51
1,456 SR
1,236 Elo+
Erlang Shen
Erlang Shen
BanBoy
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,273 Elo+
Party 2
Discordia
Discordia
jao_avila
Discordia
Level 109
God Stats
2W - 3L
1,367 SR
Queue Stats
34W - 51L
1,248 Elo+
Party 2
Charybdis
Charybdis
zebiguinho
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Moireth
Medusa
16
4 / 1 / 3
10,501
700
12,651
9,015
4,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Tute1997
Cerberus
15
3 / 2 / 6
11,188
746
9,180
16,084
22,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Zylre
Kukulkan
16
2 / 0 / 4
10,491
699
8,450
4,193
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BanBoy
Erlang Shen
13
1 / 2 / 2
8,714
581
4,147
15,362
13,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
jao_avila
Discordia
14
1 / 3 / 1
9,448
630
9,055
9,480
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
zebiguinho
Charybdis
15
1 / 4 / 1
9,529
635
9,461
12,302
5,488
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
3
3
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BanBoy
Erlang Shen
1
2
2
1
W
Medusa
Moireth
Medusa
4
1
3
5.5
W
Cerberus
Tute1997
Cerberus
3
2
6
3
W
Kukulkan
Zylre
Kukulkan
2
0
4
4
L
Discordia
jao_avila
Discordia
1
3
1
0.5
L
Charybdis
zebiguinho
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
22,663
29,292
Taken
37,144
29,495
Mitigated
22,863
4,968
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BanBoy
Erlang Shen
4,147
1,614
113
3,956
15,362
13,347
0
6,787
8,556
0
15,761
W
Medusa
Moireth
Medusa
12,651
4,006
0
1,507
9,015
4,860
2,005
3,534
5,131
0
49,174
W
Cerberus
Tute1997
Cerberus
9,180
410
0
3,461
16,084
22,403
38
3,317
12,371
24,625
1,163
W
Kukulkan
Zylre
Kukulkan
8,450
210
0
0
4,193
2,232
474
1,315
2,714
56,713
0
L
Discordia
jao_avila
Discordia
9,055
250
120
994
9,480
4,028
0
4,481
4,999
38,050
0
L
Charybdis
zebiguinho
Charybdis
9,461
5,229
0
1,805
12,302
5,488
0
6,009
6,160
0
37,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
27,691
213
Minions Killed
135
0
Camps Cleared
0
834,426
Distance Traveled
801,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,714
581
10
1
0
304,984
0
W
Medusa
10,501
700
62
4
0
271,870
0
W
Cerberus
11,188
746
39
3
0
277,126
0
W
Kukulkan
10,491
699
112
7
0
285,430
0
L
Discordia
9,448
630
62
4
0
251,075
0
L
Charybdis
9,529
635
63
4
0
245,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role