Player Matchup

Hera
Hera
 
Hera
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Choryyy
Vamana
Level 96
God Stats
4W - 5L
1,715 SR
Queue Stats
247W - 204L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
SpikyFrog
Zhong Kui
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 27L
1,097 Elo+
Party 2
Pele
Pele
bystanderbear
Pele
Level 86
God Stats
1W - 1L
1,295 SR
Queue Stats
60W - 56L
1,488 Elo+
Solo
Jormungandr
Jormungandr
daggerdude1997
Jormungandr
Level 66
God Stats
2W - 1L
1,292 SR
Queue Stats
23W - 28L
1,097 Elo+
Party 2
Team Averages
Level 74
1,460 SR
1,345 Elo+

VS

Team Averages
Level 77
1,465 SR
1,552 Elo+
Ah Muzen Cab
Ah Muzen Cab
IOoOBubblesOoOI
Ah Muzen Cab
Level 121
God Stats
2W - 3L
1,540 SR
Queue Stats
172W - 154L
1,504 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OoOButtercupOoO
Kumbhakarna
Level 126
God Stats
0W - 4L
1,287 SR
Queue Stats
150W - 133L
1,541 Elo+
Party 1
Jormungandr
Jormungandr
UnbeatedKing16
Jormungandr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 216L
1,502 Elo+
Solo
Artio
Artio
littleJenn
Artio
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 75L
1,500 Elo+
Solo
Tiamat
Tiamat
ninjamonkey07
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
5 / 0 / 17
10,783
829
20,019
5,318
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Choryyy
Vamana
16
4 / 1 / 15
9,903
762
14,011
14,124
14,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
SpikyFrog
Zhong Kui
17
2 / 1 / 15
10,205
785
14,343
16,082
11,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 3 / 8
10,230
787
9,065
13,042
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
daggerdude1997
Jormungandr
17
7 / 2 / 15
10,584
814
12,278
11,767
9,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IOoOBubblesOoOI
Ah Muzen Cab
17
2 / 5 / 3
8,523
656
15,971
13,124
7,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
OoOButtercupOoO
Kumbhakarna
15
3 / 5 / 3
8,645
665
5,789
26,885
22,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
UnbeatedKing16
Jormungandr
16
2 / 4 / 3
8,313
639
10,485
14,823
17,733
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
8
0 / 5 / 1
6,354
489
327
7,966
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 7 / 3
7,422
571
6,673
11,157
6,345
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
20
26
Kills
7
7
Deaths
26
70
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
17
13.5
W
Vamana
Choryyy
Vamana
4
1
15
11.5
L
Ah Muzen Cab
IOoOBubblesOoOI
Ah Muzen Cab
2
5
3
0.7
L
Kumbhakarna
OoOButtercupOoO
Kumbhakarna
3
5
3
0.9
W
Zhong Kui
SpikyFrog
Zhong Kui
2
1
15
9.5
L
Jormungandr
UnbeatedKing16
Jormungandr
2
4
3
0.88
W
8
3
8
4
W
Jormungandr
daggerdude1997
Jormungandr
7
2
15
7.25
L
Artio
0
5
1
0.1
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,716
Damage
39,245
60,333
Taken
73,955
43,098
Mitigated
58,399
31,604
Healing
18,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,019
4,701
1,857
2,215
5,318
2,251
1,482
2,461
2,703
34,741
0
W
Vamana
Choryyy
Vamana
14,011
6,716
5,739
5,920
14,124
14,635
1,404
3,511
10,233
0
26,517
L
Ah Muzen Cab
IOoOBubblesOoOI
Ah Muzen Cab
15,971
4,299
945
2,674
13,124
7,568
0
8,438
4,550
0
36,511
L
Kumbhakarna
OoOButtercupOoO
Kumbhakarna
5,789
360
0
8,663
26,885
22,699
0
18,376
7,947
16,555
0
W
Zhong Kui
SpikyFrog
Zhong Kui
14,343
1,015
1,711
6,254
16,082
11,295
1,774
4,775
10,978
32,668
0
L
Jormungandr
UnbeatedKing16
Jormungandr
10,485
858
1,773
3,438
14,823
17,733
0
8,843
5,625
25,614
0
W
9,065
2,096
1,823
3,521
13,042
5,508
1,956
5,022
7,816
0
21,185
W
Jormungandr
daggerdude1997
Jormungandr
12,278
3,445
770
1,794
11,767
9,409
711
6,128
5,329
26,875
0
L
Artio
327
0
501
45
7,966
4,054
0
4,257
3,568
892
0
L
6,673
1,145
0
798
11,157
6,345
0
6,726
4,217
11,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,705
Gold Earned
39,257
201
Minions Killed
95
0
Camps Cleared
0
1,280,924
Distance Traveled
952,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,783
829
55
4
0
246,921
0
W
Vamana
9,903
762
22
2
0
291,368
0
L
Ah Muzen Cab
8,523
656
41
3
0
206,112
0
L
Kumbhakarna
8,645
665
19
1
0
211,869
0
W
Zhong Kui
10,205
785
71
5
0
238,553
0
L
Jormungandr
8,313
639
25
2
0
216,913
0
W
Pele
10,230
787
24
2
0
278,096
0
W
Jormungandr
10,584
814
29
2
0
225,986
0
L
Artio
6,354
489
0
0
0
122,321
0
L
Tiamat
7,422
571
10
1
0
195,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role