Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
UnauditedBowl3
Baron Samedi
Level 123
God Stats
8W - 8L
1,748 SR
Queue Stats
83W - 127L
1,454 Elo+
Party 2
Mercury
Mercury
XxLiv3_To_DyexX
Mercury
Level 144
God Stats
0W - 2L
1,308 SR
Queue Stats
95W - 142L
1,418 Elo+
Party 2
Thanatos
Thanatos
freehandrope01
Thanatos
Level 118
God Stats
5W - 5L
1,713 SR
Queue Stats
79W - 129L
1,404 Elo+
Party 2
Ishtar
Ishtar
jadenjkelly45
Ishtar
Level 77
God Stats
27W - 36L
1,439 SR
Queue Stats
52W - 86L
1,408 Elo+
Party 2
Team Averages
Level 117
1,542 SR
1,437 Elo+

VS

Team Averages
Level 96
1,482 SR
1,432 Elo+
Cernunnos
Cernunnos
KingStew591
Cernunnos
Level 99
God Stats
10W - 15L
1,386 SR
Queue Stats
45W - 66L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
Nandingo FTW
Nu Wa
Level 100
God Stats
16W - 16L
1,405 SR
Queue Stats
42W - 48L
1,419 Elo+
Solo
Bakasura
Bakasura
aTotalGamer1
Bakasura
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 68L
1,452 Elo+
Party 1
Geb
Geb
bigboy597au
Geb
Level 69
God Stats
9W - 8L
1,580 SR
Queue Stats
41W - 56L
1,441 Elo+
Party 1
Pele
Pele
oBOWENo
Pele
Level 107
God Stats
18W - 16L
1,539 SR
Queue Stats
32W - 47L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 3 / 2
6,365
398
9,624
12,935
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
UnauditedBowl3
Baron Samedi
10
1 / 5 / 2
6,881
430
7,475
14,848
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 2
7,701
481
7,108
16,934
5,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
1 / 3 / 0
7,483
468
4,843
11,500
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
6,252
391
4,569
13,642
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KingStew591
Cernunnos
16
4 / 0 / 5
9,628
602
14,034
12,091
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 4
9,695
606
17,614
9,004
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
aTotalGamer1
Bakasura
16
5 / 1 / 4
9,427
589
5,987
15,511
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 0 / 9
9,397
587
8,149
12,312
11,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
oBOWENo
Pele
16
4 / 0 / 2
10,314
645
7,115
11,876
4,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
19
19
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
2
0.33
W
Cernunnos
KingStew591
Cernunnos
4
0
5
6.5
W
4
2
4
3
L
Baron Samedi
UnauditedBowl3
Baron Samedi
1
5
2
0.4
L
1
4
2
0.5
W
Bakasura
aTotalGamer1
Bakasura
5
1
4
7
W
2
0
9
6.5
L
Thanatos
1
3
0
0.33
L
0
4
0
0
W
Pele
oBOWENo
Pele
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,619
Damage
52,899
69,859
Taken
60,794
23,800
Mitigated
31,344
27,880
Healing
25,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,624
306
3,649
6,797
12,935
3,923
225
4,820
7,927
45,043
0
W
Cernunnos
KingStew591
Cernunnos
14,034
7,639
0
6,968
12,091
5,516
3,214
4,325
7,766
0
87,378
W
17,614
5,065
0
2,043
9,004
3,265
1,279
3,526
5,478
78,017
0
L
Baron Samedi
UnauditedBowl3
Baron Samedi
7,475
493
169
3,805
14,848
5,375
0
8,760
5,614
54,862
0
L
7,108
3,381
0
2,267
16,934
5,379
176
4,981
11,517
0
66,820
W
Bakasura
aTotalGamer1
Bakasura
5,987
4,526
0
2,639
15,511
6,533
425
3,117
12,394
0
65,045
W
8,149
607
2,944
3,534
12,312
11,258
274
4,339
7,973
30,012
0
L
Thanatos
4,843
496
0
8,418
11,500
4,460
0
2,279
8,898
0
48,477
L
4,569
2,759
0
2,775
13,642
4,663
691
3,675
9,480
0
30,672
W
Pele
oBOWENo
Pele
7,115
1,532
0
7,226
11,876
4,772
1,279
3,120
8,756
0
87,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
48,461
374
Minions Killed
525
0
Camps Cleared
0
1,698,978
Distance Traveled
1,727,243
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,365
398
56
4
0
350,163
2
W
Cernunnos
9,628
602
135
8
0
320,751
0
W
Nu Wa
9,695
606
122
8
0
292,479
0
L
Baron Samedi
6,881
430
98
6
0
289,225
2
L
Mercury
7,701
481
81
5
0
390,990
0
W
Bakasura
9,427
589
93
6
0
400,017
0
W
Geb
9,397
587
30
2
0
358,976
6
L
Thanatos
7,483
468
81
5
0
357,219
4
L
Ishtar
6,252
391
58
4
0
311,381
4
W
Pele
10,314
645
145
9
0
355,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role