Player Matchup

Artio
Artio
Karma MSI
Artio
Level 69
God Stats
4W - 5L
1,241 SR
Queue Stats
780W - 780L
1,427 Elo+
Party 1
Mercury
Mercury
LightingMcQueeph
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,539 Elo+
Party 1
Atlas
Atlas
Lov3lybunny
Atlas
Level 98
God Stats
27W - 37L
1,327 SR
Queue Stats
132W - 172L
1,423 Elo+
Party 1
Ra
Ra
Puckknickers
Ra
Level 8
God Stats
1W - 3L
1,394 SR
Queue Stats
5W - 6L
1,561 Elo+
Party 1
Skadi
Skadi
Quagmire32
Skadi
Level 107
God Stats
8W - 8L
1,766 SR
Queue Stats
68W - 101L
1,450 Elo+
Party 1
Team Averages
Level 82
1,446 SR
1,480 Elo+

VS

Team Averages
Level 109
1,586 SR
1,449 Elo+
Ares
Ares
HDMI4_
Ares
Level 46
God Stats
7W - 2L
1,947 SR
Queue Stats
60W - 62L
1,533 Elo+
Solo
Skadi
Skadi
OnePunchLuffy-
Skadi
Level 138
God Stats
6W - 6L
1,704 SR
Queue Stats
581W - 706L
1,435 Elo+
Party 2
Kali
Kali
ThatboyyRome
Kali
Level 134
God Stats
9W - 6L
1,500 SR
Queue Stats
126W - 188L
1,392 Elo+
Party 2
Achilles
Achilles
YWG-_-Jmoney
Achilles
Level 142
God Stats
10W - 23L
1,281 SR
Queue Stats
269W - 422L
1,434 Elo+
Party 2
Agni
Agni
jayyynsd
Agni
Level 86
God Stats
3W - 6L
1,500 SR
Queue Stats
489W - 628L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Karma MSI
Artio
12
0 / 3 / 0
6,992
437
6,395
16,634
13,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 4 / 1
8,444
528
9,950
14,900
6,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 3
6,956
435
6,528
15,001
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 3
7,510
469
6,317
10,766
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
15
4 / 2 / 0
9,258
579
10,992
9,983
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
HDMI4_
Ares
13
4 / 0 / 7
8,629
539
8,545
14,995
16,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 3 / 3
8,656
541
7,066
10,903
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 3
9,576
599
9,794
15,501
9,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
YWG-_-Jmoney
Achilles
15
4 / 1 / 2
8,942
559
12,423
14,757
14,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
14
0 / 3 / 6
7,909
494
10,418
9,075
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
16
17
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
HDMI4_
Ares
4
0
7
7.5
L
Artio
Karma MSI
Artio
0
3
0
0
L
4
4
1
1.13
L
0
4
3
0.38
W
2
3
3
1.17
L
0
4
3
0.38
L
Skadi
4
2
0
2
W
6
1
3
7.5
W
Achilles
YWG-_-Jmoney
Achilles
4
1
2
5
W
Agni
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,182
Damage
48,246
67,284
Taken
65,231
41,420
Mitigated
48,171
13,759
Healing
20,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
HDMI4_
Ares
8,545
937
0
5,619
14,995
16,219
0
6,277
8,580
22,724
0
L
Artio
Karma MSI
Artio
6,395
633
0
6,373
16,634
13,278
0
1,332
15,302
47,844
0
L
9,950
5,069
0
324
14,900
6,596
27
2,927
11,973
0
69,192
L
6,528
2,882
315
2,505
15,001
12,334
34
8,225
6,776
24,546
0
W
7,066
2,928
0
1,734
10,903
4,193
652
1,129
9,774
0
76,886
L
6,317
373
1,091
2,421
10,766
5,284
557
6,029
4,737
56,012
0
L
Skadi
10,992
5,285
0
730
9,983
3,928
480
963
9,020
0
78,810
W
9,794
5,713
0
6,874
15,501
9,502
483
1,630
13,770
0
86,967
W
Achilles
YWG-_-Jmoney
Achilles
12,423
2,648
0
4,347
14,757
14,024
0
4,687
8,470
1,518
72,765
W
Agni
10,418
441
0
2,144
9,075
4,233
0
3,677
5,397
64,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,160
Gold Earned
43,712
433
Minions Killed
461
0
Camps Cleared
0
1,567,293
Distance Traveled
1,591,427
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,629
539
21
1
0
317,806
4
L
Artio
6,992
437
76
5
0
313,641
1
L
Mercury
8,444
528
95
6
0
385,409
0
L
Atlas
6,956
435
16
1
0
281,167
4
W
Skadi
8,656
541
116
7
0
300,353
2
L
Ra
7,510
469
117
7
0
291,338
4
L
Skadi
9,258
579
129
8
0
295,738
3
W
Kali
9,576
599
112
7
0
353,605
0
W
Achilles
8,942
559
108
7
0
321,081
3
W
Agni
7,909
494
104
7
0
298,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role