Player Matchup

Tiamat
Tiamat
AsherMelts
Tiamat
Level 17
God Stats
7W - 1L
2,035 SR
Queue Stats
87W - 34L
1,644 Elo+
Solo
Kukulkan
Kukulkan
Goodgames100
Kukulkan
Level 6
God Stats
4W - 5L
1,258 SR
Queue Stats
38W - 45L
1,039 Elo+
Solo
Cthulhu
Cthulhu
SlickSpace93381
Cthulhu
Level 15
God Stats
1W - 8L
1,133 SR
Queue Stats
1W - 9L
1,131 Elo+
Solo
Erlang Shen
Erlang Shen
XNAVIXXIVANX
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Solo
Artemis
Artemis
bakugosdad
Artemis
Level 18
God Stats
2W - 2L
1,346 SR
Queue Stats
9W - 23L
1,466 Elo+
Solo
Team Averages
Level 12
1,454 SR
1,394 Elo+

VS

Team Averages
Level 22
1,615 SR
1,581 Elo+
Apollo
Apollo
Comicallymad
Apollo
Level 27
God Stats
10W - 3L
1,666 SR
Queue Stats
102W - 67L
1,536 Elo+
Solo
Ne Zha
Ne Zha
Darkgrax
Ne Zha
Level 27
God Stats
5W - 3L
1,467 SR
Queue Stats
91W - 77L
1,516 Elo+
Solo
Geb
Geb
El_Saito26
Geb
Level 16
God Stats
7W - 2L
1,713 SR
Queue Stats
44W - 47L
1,509 Elo+
Party 1
Bellona
Bellona
Mandingo_WS
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 57L
1,599 Elo+
Party 1
Ao Kuang
Ao Kuang
averagsize
Ao Kuang
Level 22
God Stats
13W - 4L
1,730 SR
Queue Stats
48W - 17L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AsherMelts
Tiamat
16
4 / 1 / 1
8,519
852
14,891
8,613
6,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Goodgames100
Kukulkan
15
2 / 8 / 0
8,021
802
11,051
11,340
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 4 / 4
6,979
698
5,898
12,268
10,116
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
XNAVIXXIVANX
Erlang Shen
11
0 / 4 / 1
6,268
627
2,237
6,508
4,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
bakugosdad
Artemis
13
0 / 4 / 2
6,925
693
4,367
9,186
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
6 / 1 / 3
9,264
926
6,919
9,957
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Darkgrax
Ne Zha
16
7 / 1 / 10
8,814
881
13,767
11,629
7,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 1 / 11
8,113
811
5,487
13,447
12,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Mandingo_WS
Bellona
14
2 / 2 / 9
7,659
766
4,643
11,653
13,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
averagsize
Ao Kuang
16
5 / 1 / 10
8,934
893
12,238
11,229
6,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
6
Kills
21
21
Deaths
6
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AsherMelts
Tiamat
4
1
1
4.5
W
Apollo
6
1
3
7.5
W
Ne Zha
Darkgrax
Ne Zha
7
1
10
12
W
1
1
11
6.5
L
Kukulkan
Goodgames100
Kukulkan
2
8
0
0.25
W
Bellona
Mandingo_WS
Bellona
2
2
9
3.25
L
0
4
4
0.5
L
Erlang Shen
XNAVIXXIVANX
Erlang Shen
0
4
1
0.13
W
Ao Kuang
averagsize
Ao Kuang
5
1
10
10
L
Artemis
bakugosdad
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
43,054
47,915
Taken
57,915
29,003
Mitigated
43,623
3,225
Healing
20,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AsherMelts
Tiamat
14,891
584
0
993
8,613
6,309
471
2,853
5,480
35,534
0
W
Apollo
6,919
4,742
0
3,586
9,957
4,763
4,756
6,031
3,715
0
40,413
W
Ne Zha
Darkgrax
Ne Zha
13,767
4,351
0
3,743
11,629
7,366
0
5,711
5,276
0
31,916
W
5,487
54
1,818
2,865
13,447
12,051
0
6,667
6,324
14,938
0
L
Kukulkan
Goodgames100
Kukulkan
11,051
473
0
392
11,340
5,196
840
3,550
7,370
30,713
0
W
Bellona
Mandingo_WS
Bellona
4,643
2,119
0
2,810
11,653
13,265
0
5,849
5,374
0
15,256
L
5,898
464
0
277
12,268
10,116
0
4,709
7,160
10,845
0
L
Erlang Shen
XNAVIXXIVANX
Erlang Shen
2,237
1,071
0
925
6,508
4,350
0
2,182
4,010
0
3,426
W
Ao Kuang
averagsize
Ao Kuang
12,238
2,788
0
5,468
11,229
6,178
301
5,340
5,386
33,595
0
L
Artemis
bakugosdad
Artemis
4,367
1,564
0
638
9,186
3,032
332
3,641
5,126
0
14,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,712
Gold Earned
42,784
150
Minions Killed
233
0
Camps Cleared
0
901,794
Distance Traveled
1,106,276
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,519
852
67
7
0
227,444
0
W
Apollo
9,264
926
93
9
0
211,033
0
W
Ne Zha
8,814
881
52
5
0
235,476
0
W
Geb
8,113
811
17
2
0
221,054
0
L
Kukulkan
8,021
802
46
5
0
184,322
0
W
Bellona
7,659
766
26
3
0
213,266
0
L
Cthulhu
6,979
698
7
1
0
216,488
0
L
Erlang Shen
6,268
627
5
1
0
106,177
0
W
Ao Kuang
8,934
893
45
5
0
225,447
2
L
Artemis
6,925
693
25
3
0
167,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role