Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Faded Zizzy
Neith
Level 126
God Stats
6W - 5L
1,439 SR
Queue Stats
248W - 272L
1,513 Elo+
Party 2
Thoth
Thoth
La_Villainess
Thoth
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
332W - 347L
1,450 Elo+
Solo
Nemesis
Nemesis
g00ugled
Nemesis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,267 Elo+
Solo
Surtr
Surtr
papaskorge
Surtr
Level 133
God Stats
9W - 15L
1,412 SR
Queue Stats
240W - 251L
1,508 Elo+
Party 2
Team Averages
Level 114
1,470 SR
1,448 Elo+

VS

Team Averages
Level 119
1,545 SR
1,599 Elo+
Shiva
Shiva
Axelons-
Shiva
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,798 Elo+
Party 1
Ah Puch
Ah Puch
Cheocupey404
Ah Puch
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 19L
1,408 Elo+
Party 1
Neith
Neith
Kikiteb
Neith
Level 142
God Stats
5W - 4L
1,503 SR
Queue Stats
195W - 182L
1,546 Elo+
Party 1
Ymir
Ymir
MUTITANxPR
Ymir
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 176L
1,546 Elo+
Party 1
Zeus
Zeus
kenny3914
Zeus
Level 145
God Stats
2W - 1L
1,723 SR
Queue Stats
36W - 37L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 2 / 0
7,835
712
6,999
9,545
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 2
7,492
681
6,397
9,122
4,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 3
7,590
690
9,009
7,152
2,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
g00ugled
Nemesis
12
0 / 2 / 3
7,087
644
2,139
9,358
4,369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
14
1 / 3 / 2
7,333
667
6,430
13,769
15,487
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Axelons-
Shiva
14
1 / 2 / 8
8,331
757
7,719
12,934
15,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Cheocupey404
Ah Puch
15
2 / 1 / 7
8,538
776
13,836
8,563
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Neith
Kikiteb
Neith
15
1 / 0 / 8
8,500
773
7,088
3,872
1,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 6
8,257
751
1,920
11,855
11,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
17
6 / 1 / 4
9,627
875
14,467
4,632
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
10
10
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
2
0
1.5
W
Shiva
Axelons-
Shiva
1
2
8
2.5
W
Ah Puch
Cheocupey404
Ah Puch
2
1
7
5.5
L
1
2
2
1
W
Neith
Kikiteb
Neith
1
0
8
5
L
1
1
3
2.5
W
0
2
6
1.5
L
Nemesis
g00ugled
Nemesis
0
2
3
0.75
W
Zeus
6
1
4
8
L
Surtr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,974
Damage
45,030
48,946
Taken
41,856
31,572
Mitigated
35,370
21,972
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,999
362
4,965
3,809
9,545
4,565
0
6,117
3,416
18,869
0
W
Shiva
Axelons-
Shiva
7,719
1,136
1,401
4,172
12,934
15,733
103
3,868
9,066
0
15,531
W
Ah Puch
Cheocupey404
Ah Puch
13,836
110
1,647
2,425
8,563
4,106
718
3,628
4,935
33,683
0
L
6,397
1,099
819
2,947
9,122
4,158
0
5,967
3,079
0
17,016
W
Neith
Kikiteb
Neith
7,088
537
684
1,376
3,872
1,990
928
1,660
2,212
0
18,861
L
9,009
226
2,207
1,868
7,152
2,993
0
3,801
3,283
18,966
0
W
1,920
244
2,630
2,184
11,855
11,233
27
4,704
7,151
7,914
0
L
Nemesis
g00ugled
Nemesis
2,139
276
816
1,064
9,358
4,369
0
6,599
2,701
0
7,225
W
Zeus
14,467
496
653
384
4,632
2,308
111
2,211
2,421
30,071
0
L
Surtr
6,430
1,268
1,179
2,298
13,769
15,487
12
7,426
6,244
89
15,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,337
Gold Earned
43,253
108
Minions Killed
157
0
Camps Cleared
0
1,126,559
Distance Traveled
1,142,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,835
712
24
2
0
205,413
0
W
Shiva
8,331
757
16
1
0
223,128
0
W
Ah Puch
8,538
776
35
3
0
244,224
0
L
Neith
7,492
681
24
2
0
223,222
0
W
Neith
8,500
773
32
3
0
236,118
0
L
Thoth
7,590
690
26
2
0
229,907
0
W
Ymir
8,257
751
17
2
0
206,041
0
L
Nemesis
7,087
644
20
2
0
248,189
0
W
Zeus
9,627
875
57
5
0
232,588
0
L
Surtr
7,333
667
14
1
0
219,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role