Player Matchup

Anubis
Anubis
IcyWeeener
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,563 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LordmasonIII
Ah Muzen Cab
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 80L
1,566 Elo+
Party 1
Guan Yu
Guan Yu
PeepeeFlesh
Guan Yu
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 45L
1,602 Elo+
Solo
Rama
Rama
UnstoppableDong
Rama
Level 107
God Stats
0W - 3L
1,117 SR
Queue Stats
45W - 40L
1,586 Elo+
Party 3
King Arthur
King Arthur
Zanndyy
King Arthur
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 23L
1,847 Elo+
Party 1
Team Averages
Level 82
1,423 SR
1,633 Elo+

VS

Team Averages
Level 61
1,566 SR
1,489 Elo+
Gilgamesh
Gilgamesh
MetalMechanical
Gilgamesh
Level 68
God Stats
5W - 4L
1,445 SR
Queue Stats
493W - 439L
1,524 Elo+
Party 2
Baba Yaga
Baba Yaga
MonkeyThunderX
Baba Yaga
Level 67
God Stats
1W - 3L
1,706 SR
Queue Stats
214W - 214L
1,488 Elo+
Solo
Sylvanus
Sylvanus
Troasy
Sylvanus
Level 85
God Stats
3W - 0L
1,712 SR
Queue Stats
503W - 443L
1,530 Elo+
Party 2
Ullr
Ullr
WayTooEz4
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZackBITW
Morgan Le Fay
Level 54
God Stats
2W - 3L
1,465 SR
Queue Stats
66W - 74L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IcyWeeener
Anubis
17
4 / 4 / 6
10,020
771
13,157
13,655
7,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
LordmasonIII
Ah Muzen Cab
15
1 / 6 / 4
8,688
668
16,883
18,549
9,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
PeepeeFlesh
Guan Yu
14
0 / 6 / 5
8,117
624
6,949
23,555
25,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
3 / 5 / 5
9,625
740
17,209
18,338
7,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Zanndyy
King Arthur
16
3 / 7 / 7
9,330
718
16,768
18,986
16,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MetalMechanical
Gilgamesh
15
1 / 2 / 16
8,971
690
6,897
18,666
18,904
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
MonkeyThunderX
Baba Yaga
19
9 / 1 / 13
11,505
885
25,141
12,272
8,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Troasy
Sylvanus
16
0 / 3 / 23
10,119
778
6,210
23,484
28,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
19
8 / 2 / 13
11,182
860
15,840
16,052
10,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ZackBITW
Morgan Le Fay
18
8 / 3 / 17
10,901
839
27,845
16,083
9,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
108
11
Kills
26
28
Deaths
11
27
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Anubis
IcyWeeener
Anubis
4
4
6
1.75
L
Ah Muzen Cab
LordmasonIII
Ah Muzen Cab
1
6
4
0.5
W
Gilgamesh
MetalMechanical
Gilgamesh
1
2
16
4.5
W
Baba Yaga
MonkeyThunderX
Baba Yaga
9
1
13
15.5
L
Guan Yu
PeepeeFlesh
Guan Yu
0
6
5
0.42
W
Sylvanus
Troasy
Sylvanus
0
3
23
3.83
L
3
5
5
1.1
W
Ullr
8
2
13
7.25
W
Morgan Le Fay
ZackBITW
Morgan Le Fay
8
3
17
5.5
L
King Arthur
Zanndyy
King Arthur
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,966
Damage
81,933
93,083
Taken
86,557
66,719
Mitigated
76,265
37,137
Healing
34,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
IcyWeeener
Anubis
13,157
379
0
1,986
13,655
7,151
462
8,790
4,685
27,979
0
L
Ah Muzen Cab
LordmasonIII
Ah Muzen Cab
16,883
4,085
250
3,111
18,549
9,442
87
11,780
6,435
0
37,060
W
Gilgamesh
MetalMechanical
Gilgamesh
6,897
1,332
829
1,846
18,666
18,904
577
2,498
15,619
0
10,799
W
Baba Yaga
MonkeyThunderX
Baba Yaga
25,141
1,076
1,190
3,008
12,272
8,150
1,975
1,641
10,424
54,548
0
L
Guan Yu
PeepeeFlesh
Guan Yu
6,949
590
10,341
8,637
23,555
25,592
66
12,963
10,122
0
9,721
W
Sylvanus
Troasy
Sylvanus
6,210
2,454
11,782
8,534
23,484
28,772
605
4,373
18,477
10,813
0
L
17,209
12,113
1,656
5,367
18,338
7,835
1,219
13,107
4,799
0
28,863
W
Ullr
15,840
7,651
0
1,993
16,052
10,851
2,121
1,686
13,965
0
37,066
W
Morgan Le Fay
ZackBITW
Morgan Le Fay
27,845
3,300
2,053
3,342
16,083
9,588
2,979
2,959
12,804
38,056
0
L
King Arthur
Zanndyy
King Arthur
16,768
685
1,894
3,895
18,986
16,699
7
10,936
7,846
0
22,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,780
Gold Earned
52,678
146
Minions Killed
157
0
Camps Cleared
0
1,101,685
Distance Traveled
1,245,214
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,020
771
45
3
0
202,646
0
L
Ah Muzen Cab
8,688
668
37
3
0
214,685
0
W
Gilgamesh
8,971
690
17
1
0
291,925
0
W
Baba Yaga
11,505
885
52
4
0
284,825
0
L
Guan Yu
8,117
624
15
1
0
250,060
0
W
Sylvanus
10,119
778
14
1
0
207,631
0
L
Rama
9,625
740
42
3
0
198,356
0
W
Ullr
11,182
860
52
4
0
231,189
0
W
Morgan Le Fay
10,901
839
22
2
0
229,644
0
L
King Arthur
9,330
718
7
1
0
235,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role