Player Matchup

Merlin
Merlin
 
Merlin
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Wizardd
Ares
Level 103
God Stats
4W - 5L
1,158 SR
Queue Stats
504W - 503L
1,459 Elo+
Party 3
Skadi
Skadi
frednovaes
Skadi
Level 157
God Stats
1W - 5L
1,183 SR
Queue Stats
153W - 228L
1,375 Elo+
Party 2
Tiamat
Tiamat
sauloneg
Tiamat
Level 167
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 242L
1,431 Elo+
Party 2
Team Averages
Level 151
1,368 SR
1,453 Elo+

VS

Team Averages
Level 123
1,504 SR
1,424 Elo+
Cthulhu
Cthulhu
Leomaster500
Cthulhu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 92L
1,365 Elo+
Party 1
Khepri
Khepri
Lizaa
Khepri
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
Opssmorreuevivi
Baron Samedi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 86L
1,340 Elo+
Party 1
Artio
Artio
oxkor
Artio
Level 157
God Stats
3W - 2L
1,718 SR
Queue Stats
309W - 367L
1,478 Elo+
Party 4
Skadi
Skadi
washuM
Skadi
Level 169
God Stats
2W - 4L
1,303 SR
Queue Stats
295W - 358L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 3 / 9
12,011
707
28,146
12,737
7,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
16
3 / 5 / 7
10,398
612
15,424
26,970
35,255
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ares
Wizardd
Ares
16
0 / 6 / 12
10,462
615
12,256
25,177
34,351
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
16
0 / 5 / 7
9,430
555
9,717
14,329
7,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
sauloneg
Tiamat
19
6 / 3 / 7
11,220
660
19,988
11,444
9,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leomaster500
Cthulhu
19
3 / 4 / 13
11,442
673
15,095
22,194
14,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Lizaa
Khepri
17
1 / 3 / 14
10,791
635
6,095
18,906
21,348
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Opssmorreuevivi
Baron Samedi
20
4 / 2 / 12
11,701
688
19,519
16,618
12,112
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
oxkor
Artio
20
2 / 2 / 18
12,430
731
9,291
25,783
44,967
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
washuM
Skadi
20
12 / 3 / 8
13,773
810
32,716
19,940
13,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
87
14
Kills
22
22
Deaths
14
42
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
3
9
3.17
L
Shiva
 
Shiva
3
5
7
1.3
W
Cthulhu
Leomaster500
Cthulhu
3
4
13
2.38
W
Khepri
Lizaa
Khepri
1
3
14
2.67
W
Baron Samedi
Opssmorreuevivi
Baron Samedi
4
2
12
5
L
Ares
Wizardd
Ares
0
6
12
1
L
Skadi
0
5
7
0.7
W
Artio
oxkor
Artio
2
2
18
5.5
L
Tiamat
sauloneg
Tiamat
6
3
7
3.17
W
Skadi
washuM
Skadi
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,531
Damage
82,716
90,657
Taken
103,441
92,715
Mitigated
106,226
26,993
Healing
46,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
28,146
1,469
185
1,665
12,737
7,005
1,224
6,200
6,537
54,132
0
L
Shiva
 
Shiva
15,424
2,695
5,616
9,116
26,970
35,255
0
16,744
10,226
0
25,167
W
Cthulhu
Leomaster500
Cthulhu
15,095
253
2,476
2,947
22,194
14,730
1,168
13,147
9,047
33,103
0
W
Khepri
Lizaa
Khepri
6,095
249
2,674
1,958
18,906
21,348
445
10,933
7,973
14,682
0
W
Baron Samedi
Opssmorreuevivi
Baron Samedi
19,519
1,372
10,003
5,272
16,618
12,112
1,326
11,631
4,987
47,762
0
L
Ares
Wizardd
Ares
12,256
1,576
653
3,463
25,177
34,351
231
13,028
12,149
17,050
0
L
Skadi
9,717
3,330
1,163
1,505
14,329
7,020
1,153
8,423
5,906
0
22,841
W
Artio
oxkor
Artio
9,291
776
4,182
9,375
25,783
44,967
400
12,463
13,320
16,499
0
L
Tiamat
sauloneg
Tiamat
19,988
1,681
1,334
2,293
11,444
9,084
1,022
5,605
5,839
38,442
0
W
Skadi
washuM
Skadi
32,716
13,990
2,141
5,399
19,940
13,069
3,993
12,216
7,724
0
65,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,521
Gold Earned
60,137
170
Minions Killed
178
0
Camps Cleared
0
1,409,644
Distance Traveled
1,631,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,011
707
68
4
0
297,318
0
L
Shiva
10,398
612
25
1
0
296,654
0
W
Cthulhu
11,442
673
35
2
0
351,792
0
W
Khepri
10,791
635
14
1
0
331,373
0
W
Baron Samedi
11,701
688
38
2
0
291,734
0
L
Ares
10,462
615
12
1
0
268,734
0
L
Skadi
9,430
555
34
2
0
253,764
0
W
Artio
12,430
731
21
1
0
355,600
0
L
Tiamat
11,220
660
31
2
0
293,174
0
W
Skadi
13,773
810
70
4
0
300,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role