Player Matchup

Amaterasu
Amaterasu
CrazyMonster867
Amaterasu
Level 25
God Stats
3W - 0L
1,773 SR
Queue Stats
48W - 46L
1,473 Elo+
Party 2
Thoth
Thoth
CrystalTacos
Thoth
Level 144
God Stats
13W - 5L
1,593 SR
Queue Stats
162W - 144L
1,523 Elo+
Party 2
Artemis
Artemis
Lutic Zen
Artemis
Level 109
God Stats
3W - 2L
1,651 SR
Queue Stats
106W - 122L
1,459 Elo+
Party 2
Olorun
Olorun
SneakyyNutt
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,215 Elo+
Solo
Medusa
Medusa
lzxXDylanXxzl
Medusa
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 52L
1,512 Elo+
Party 2
Team Averages
Level 84
1,603 SR
1,436 Elo+

VS

Team Averages
Level 38
1,474 SR
1,303 Elo+
Hachiman
Hachiman
Bobbyboo2pointO
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 1
Fenrir
Fenrir
CowboyKid1488
Fenrir
Level 89
God Stats
8W - 13L
1,369 SR
Queue Stats
326W - 362L
1,451 Elo+
Party 3
Maui
Maui
Languish0407
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 1
Olorun
Olorun
ProcessVermin93
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
PurplePower003
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,095 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrazyMonster867
Amaterasu
13
1 / 3 / 23
7,885
876
3,460
12,506
15,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
14 / 1 / 16
9,982
1,109
16,149
6,453
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Lutic Zen
Artemis
16
7 / 1 / 25
9,274
1,030
17,307
7,958
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
15
5 / 1 / 19
8,962
996
6,498
5,766
2,994
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
7 / 1 / 25
9,782
1,087
14,192
10,491
6,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 7 / 4
7,248
805
8,070
12,338
5,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 7 / 2
8,699
967
7,593
12,121
6,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 3
7,252
806
2,849
13,526
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 8 / 1
7,072
786
6,431
13,146
6,873
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 6 / 2
5,913
657
2,266
9,608
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
19
34
Kills
7
7
Deaths
34
108
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
7
4
0.43
L
4
7
2
0.71
W
Amaterasu
CrazyMonster867
Amaterasu
1
3
23
4.17
W
14
1
16
22
L
0
6
3
0.25
W
Artemis
Lutic Zen
Artemis
7
1
25
19.5
L
2
8
1
0.31
L
0
6
2
0.17
W
Olorun
5
1
19
14.5
W
7
1
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,606
Damage
27,209
43,174
Taken
60,739
32,215
Mitigated
36,536
17,277
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
8,070
3,862
108
1,400
12,338
5,665
0
5,534
6,804
0
16,214
L
7,593
1,577
264
762
12,121
6,151
0
5,788
6,333
0
9,889
W
Amaterasu
CrazyMonster867
Amaterasu
3,460
1,320
1,380
2,160
12,506
15,248
441
1,720
10,786
0
6,104
W
16,149
924
1,963
1,059
6,453
3,217
3,385
1,364
5,089
33,875
0
L
2,849
908
122
630
13,526
13,695
0
3,409
10,117
10,685
0
W
Artemis
Lutic Zen
Artemis
17,307
5,948
723
1,805
7,958
4,178
1,666
1,564
6,394
0
29,940
L
6,431
2,458
987
2,071
13,146
6,873
0
4,808
8,338
21,268
0
L
2,266
174
82
801
9,608
4,152
0
3,108
6,500
0
2,765
W
Olorun
6,498
3,374
2,175
2,573
5,766
2,994
2,318
1,415
4,351
13,003
0
W
14,192
5,962
1,052
2,387
10,491
6,578
1,854
3,217
7,274
0
29,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,885
Gold Earned
36,184
108
Minions Killed
63
0
Camps Cleared
0
926,795
Distance Traveled
724,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,248
805
17
2
0
147,546
0
L
Fenrir
8,699
967
6
1
0
155,615
0
W
Amaterasu
7,885
876
4
0
0
196,598
0
W
Thoth
9,982
1,109
40
4
0
180,323
0
L
Maui
7,252
806
7
1
0
169,510
0
W
Artemis
9,274
1,030
18
2
0
170,491
0
L
Olorun
7,072
786
31
3
0
133,069
0
L
Pele
5,913
657
2
0
0
119,161
0
W
Olorun
8,962
996
14
2
0
182,115
0
W
Medusa
9,782
1,087
32
4
0
197,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role