Player Matchup

Ah Puch
Ah Puch
Bronze III
SrWely
Ah Puch
Bronze III
Level 124
God Stats
5W - 4L
1,758 SR
Queue Stats
71W - 63L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,758 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,968 SR
1,494 MMR
Chronos
Chronos
Silver II
SynisterLord
Chronos
Silver II
Level 144
God Stats
2W - 1L
1,968 SR
Queue Stats
14W - 13L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SrWely
Ah Puch
20
6 / 0 / 0
19,318
966
32,099
29,391
13,382
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
PoseidonFreyaKali

VS

Bans
BakasuraAh Muzen CabSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
SynisterLord
Chronos
20
0 / 6 / 0
15,869
793
14,497
36,749
30,197
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
SrWely
Ah Puch
6
0
0
6
L
Chronos
SynisterLord
Chronos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,099
Damage
14,497
29,391
Taken
36,749
13,382
Mitigated
30,197
17,457
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
SrWely
Ah Puch
32,099
1,543
0
17,457
29,391
13,382
2,668
15,081
14,310
134,574
0
L
Chronos
SynisterLord
Chronos
14,497
5,760
0
3,010
36,749
30,197
0
27,134
4,481
112,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,318
Gold Earned
15,869
215
Minions Killed
211
10
Camps Cleared
7
395,636
Distance Traveled
373,494
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
19,318
966
215
11
10
395,636
3
L
Chronos
15,869
793
211
11
7
373,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role