Player Matchup

Ra
Ra
GDFeMrAFK6ZZ
Ra
Level 45
God Stats
6W - 9L
1,229 SR
Queue Stats
53W - 69L
1,318 Elo+
Party 1
Bacchus
Bacchus
nageol
Bacchus
Level 25
God Stats
2W - 1L
1,499 SR
Queue Stats
5W - 4L
1,376 Elo+
Party 1
Charybdis
Charybdis
oJinkzy
Charybdis
Level 66
God Stats
2W - 1L
1,552 SR
Queue Stats
222W - 233L
1,424 Elo+
Party 1
Team Averages
Level 45
1,427 SR
1,373 Elo+

VS

Team Averages
Level 54
1,523 SR
1,436 Elo+
Ra
Ra
AFKwarghost
Ra
Level 48
God Stats
8W - 11L
1,500 SR
Queue Stats
238W - 274L
1,331 Elo+
Solo
Odin
Odin
ChakalMKN8010
Odin
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 155L
1,521 Elo+
Solo
Thor
Thor
Mrvoguel
Thor
Level 32
God Stats
12W - 15L
1,569 SR
Queue Stats
294W - 289L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,568
688
5,244
5,590
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
nageol
Bacchus
13
2 / 0 / 4
7,762
706
4,271
10,260
10,918
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
oJinkzy
Charybdis
14
3 / 1 / 2
8,138
740
8,640
9,433
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,323
666
5,147
5,864
2,657
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
7,178
653
3,999
8,858
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
12
0 / 2 / 0
6,755
614
5,166
6,399
2,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
2
0
0.5
W
1
0
4
3
L
Thor
0
2
0
0
W
Bacchus
nageol
Bacchus
2
0
4
4
W
Charybdis
oJinkzy
Charybdis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,155
Damage
14,312
25,283
Taken
21,121
17,217
Mitigated
13,750
10,725
Healing
3,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,147
292
1,132
1,597
5,864
2,657
0
2,128
3,736
39,731
0
L
3,999
396
0
451
8,858
8,110
0
4,063
4,795
0
10,944
W
5,244
583
2,355
1,430
5,590
2,019
764
890
4,547
26,164
0
L
Thor
5,166
336
393
242
6,399
2,983
0
3,344
3,055
0
22,174
W
Bacchus
nageol
Bacchus
4,271
699
669
1,625
10,260
10,918
498
3,012
6,959
10,000
0
W
Charybdis
oJinkzy
Charybdis
8,640
4,426
0
4,646
9,433
4,280
1,151
1,278
7,988
0
36,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
21,256
138
Minions Killed
120
0
Camps Cleared
0
593,555
Distance Traveled
527,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,323
666
72
7
0
150,892
0
L
Odin
7,178
653
15
1
0
180,545
0
W
Ra
7,568
688
49
4
0
201,463
0
L
Thor
6,755
614
33
3
0
195,944
0
W
Bacchus
7,762
706
20
2
0
207,648
0
W
Charybdis
8,138
740
69
6
0
184,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role