Player Matchup

Charybdis
Charybdis
HelenaKeller16
Charybdis
Level 113
God Stats
1W - 1L
1,360 SR
Queue Stats
33W - 35L
1,342 Elo+
Solo
Ne Zha
Ne Zha
J4YDizzl3
Ne Zha
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
376W - 373L
1,532 Elo+
Solo
Ymir
Ymir
PoIymerase
Ymir
Level 170
God Stats
19W - 11L
1,610 SR
Queue Stats
298W - 262L
1,520 Elo+
Solo
Surtr
Surtr
SOULxSLAYER15
Surtr
Level 155
God Stats
54W - 43L
1,675 SR
Queue Stats
572W - 547L
1,585 Elo+
Solo
Anubis
Anubis
crimsonblade318
Anubis
Level 173
God Stats
122W - 91L
1,746 SR
Queue Stats
765W - 703L
1,590 Elo+
Solo
Team Averages
Level 154
1,578 SR
1,514 Elo+

VS

Team Averages
Level 132
1,587 SR
1,525 Elo+
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CrazyDelirious
Hercules
Level 96
God Stats
3W - 4L
1,475 SR
Queue Stats
188W - 154L
1,542 Elo+
Party 1
Atlas
Atlas
JackOfSpades42
Atlas
Level 156
God Stats
6W - 11L
1,486 SR
Queue Stats
66W - 65L
1,509 Elo+
Party 1
Hun Batz
Hun Batz
RazoR MaxX HD
Hun Batz
Level 125
God Stats
3W - 1L
1,902 SR
Queue Stats
49W - 49L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
foxsenpai
Aphrodite
Level 159
God Stats
12W - 12L
1,574 SR
Queue Stats
172W - 150L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HelenaKeller16
Charybdis
11
0 / 7 / 2
6,005
751
7,063
9,397
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
J4YDizzl3
Ne Zha
10
0 / 2 / 1
5,565
696
3,460
3,099
1,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 1
6,079
760
2,972
7,683
4,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 1
6,274
784
4,568
9,043
6,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 0
6,408
801
3,664
5,651
2,468
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 0 / 4
7,296
912
6,760
1,770
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
14
5 / 0 / 5
7,122
890
5,806
11,902
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 5
6,745
843
7,008
5,391
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
RazoR MaxX HD
Hun Batz
13
2 / 2 / 5
6,959
870
5,765
8,328
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
foxsenpai
Aphrodite
12
1 / 0 / 7
6,479
810
4,445
5,190
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
2
Kills
11
11
Deaths
2
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
4
3
W
Hercules
5
0
5
7.5
L
Charybdis
HelenaKeller16
Charybdis
0
7
2
0.14
L
Ne Zha
J4YDizzl3
Ne Zha
0
2
1
0.25
W
2
0
5
4.5
L
0
0
1
0.5
W
Hun Batz
RazoR MaxX HD
Hun Batz
2
2
5
2.25
L
1
1
1
1.5
L
1
1
0
1
W
Aphrodite
foxsenpai
Aphrodite
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,727
Damage
29,784
34,873
Taken
32,581
18,788
Mitigated
23,451
6,735
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,760
505
0
643
1,770
668
1,118
426
1,344
33,585
0
W
Hercules
5,806
1,367
0
4,748
11,902
11,566
0
1,862
9,567
0
14,504
L
Charybdis
HelenaKeller16
Charybdis
7,063
2,484
25
323
9,397
3,918
0
3,128
5,542
0
18,440
L
Ne Zha
J4YDizzl3
Ne Zha
3,460
795
0
543
3,099
1,091
0
771
2,175
0
9,102
W
7,008
1,431
0
1,476
5,391
5,538
0
1,430
3,827
18,495
0
L
2,972
244
985
2,081
7,683
4,621
0
4,660
2,537
6,725
0
W
Hun Batz
RazoR MaxX HD
Hun Batz
5,765
888
0
1,738
8,328
3,372
806
1,202
7,078
0
20,288
L
4,568
503
0
1,832
9,043
6,690
0
5,409
3,164
924
12,590
L
3,664
240
0
946
5,651
2,468
0
2,599
2,623
26,095
0
W
Aphrodite
foxsenpai
Aphrodite
4,445
655
4,133
4,411
5,190
2,307
424
2,238
2,876
18,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
34,601
132
Minions Killed
207
0
Camps Cleared
0
692,187
Distance Traveled
929,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,296
912
76
10
0
157,867
0
W
Hercules
7,122
890
29
4
0
206,314
0
L
Charybdis
6,005
751
30
4
0
153,195
0
L
Ne Zha
5,565
696
12
2
0
63,161
0
W
Atlas
6,745
843
26
3
0
189,505
0
L
Ymir
6,079
760
11
1
0
137,436
0
W
Hun Batz
6,959
870
30
4
0
203,305
0
L
Surtr
6,274
784
24
3
0
187,981
0
L
Anubis
6,408
801
55
7
0
150,414
0
W
Aphrodite
6,479
810
46
6
0
172,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role