Player Matchup

Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
Catz_MadNess
Apollo
Silver III
Level 114
God Stats
7W - 7L
1,141 SR
Queue Stats
302W - 323L
858 MMR
Solo
Kukulkan
Kukulkan
Silver III
GenesisHero247
Kukulkan
Silver III
Level 149
God Stats
4W - 3L
1,464 SR
Queue Stats
199W - 214L
906 MMR
Solo
Tyr
Tyr
Silver I
SublimedPoem770
Tyr
Silver I
Level 126
God Stats
4W - 11L
1,132 SR
Queue Stats
764W - 771L
1,138 MMR
Solo
Aphrodite
Aphrodite
Silver IV
runaff
Aphrodite
Silver IV
Level 159
God Stats
19W - 25L
1,518 SR
Queue Stats
359W - 397L
854 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,351 SR
1,051 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,343 SR
920 MMR
Izanami
Izanami
Silver III
DeViLsJaDe
Izanami
Silver III
Level 85
God Stats
12W - 14L
1,521 SR
Queue Stats
149W - 166L
1,005 MMR
Solo
Chaac
Chaac
Bronze II
J_Dekker44
Chaac
Bronze II
Level 99
God Stats
2W - 9L
1,052 SR
Queue Stats
2W - 19L
885 MMR
Solo
Fenrir
Fenrir
Silver IV
fabesco
Fenrir
Silver IV
Level 109
God Stats
4W - 8L
1,279 SR
Queue Stats
37W - 53L
827 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
iJoyfuI
Baba Yaga
Gold V
Level 130
God Stats
21W - 18L
1,328 SR
Queue Stats
151W - 162L
955 MMR
Solo
Artio
Artio
Silver II
zero4242
Artio
Silver II
Level 151
God Stats
98W - 82L
1,534 SR
Queue Stats
428W - 434L
930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 0 / 3
7,423
495
2,766
7,327
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
14
6 / 5 / 0
8,196
546
4,771
12,972
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
8
0 / 2 / 0
6,007
400
1,398
3,494
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 1 / 1
7,482
499
6,109
10,782
7,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
runaff
Aphrodite
14
0 / 0 / 0
8,087
539
7,260
8,510
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
MercuryAgniAchillesThor

VS

Bans
ThanatosMauiAo KuangSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeViLsJaDe
Izanami
14
1 / 4 / 2
8,590
573
6,680
11,086
4,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
13
0 / 0 / 2
8,138
543
5,224
13,809
13,389
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
fabesco
Fenrir
15
5 / 4 / 1
8,990
599
8,080
11,799
6,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baba Yaga
iJoyfuI
Baba Yaga
15
0 / 0 / 2
9,301
620
3,663
2,847
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
zero4242
Artio
13
2 / 0 / 0
8,068
538
4,235
8,784
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
8
8
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
3
1.5
L
Apollo
6
5
0
1.2
W
Izanami
DeViLsJaDe
Izanami
1
4
2
0.5
L
Kukulkan
0
2
0
0
W
Chaac
0
0
2
1
L
1
1
1
1.5
W
Fenrir
fabesco
Fenrir
5
4
1
1.38
W
Baba Yaga
iJoyfuI
Baba Yaga
0
0
2
1
L
Aphrodite
runaff
Aphrodite
0
0
0
0
W
Artio
zero4242
Artio
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,304
Damage
27,882
43,085
Taken
48,325
24,257
Mitigated
32,785
14,518
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,766
457
0
2,148
7,327
7,496
0
3,129
4,198
31,018
0
L
Apollo
4,771
2,137
0
2,809
12,972
4,533
152
1,233
11,739
0
48,840
W
Izanami
DeViLsJaDe
Izanami
6,680
4,469
0
3,679
11,086
4,515
2,660
1,277
9,809
0
87,945
L
Kukulkan
1,398
96
0
250
3,494
1,157
0
1,426
2,068
29,271
0
W
Chaac
5,224
662
0
2,991
13,809
13,389
0
6,487
7,322
0
63,810
L
6,109
1,664
0
2,259
10,782
7,773
0
1,730
9,052
0
56,713
W
Fenrir
fabesco
Fenrir
8,080
1,939
0
1,259
11,799
6,000
103
1,668
10,131
0
67,586
W
Baba Yaga
iJoyfuI
Baba Yaga
3,663
1,019
0
1,621
2,847
1,113
430
758
2,089
79,972
0
L
Aphrodite
runaff
Aphrodite
7,260
862
431
6,621
8,510
3,298
595
113
8,397
72,662
0
W
Artio
zero4242
Artio
4,235
789
610
4,717
8,784
7,768
186
1,912
6,872
17,233
267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,195
Gold Earned
43,087
423
Minions Killed
518
0
Camps Cleared
0
1,286,940
Distance Traveled
1,489,019
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,423
495
57
4
0
239,957
0
L
Apollo
8,196
546
78
5
0
263,951
0
W
Izanami
8,590
573
143
10
0
266,297
1
L
Kukulkan
6,007
400
58
4
0
131,771
2
W
Chaac
8,138
543
111
7
0
309,806
1
L
Tyr
7,482
499
99
7
0
347,634
0
W
Fenrir
8,990
599
98
7
0
332,419
0
W
Baba Yaga
9,301
620
157
10
0
289,235
4
L
Aphrodite
8,087
539
131
9
0
303,627
4
W
Artio
8,068
538
9
1
0
291,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role