Player Matchup

Ares
Ares
Awkon92
Ares
Level 156
God Stats
0W - 1L
1,707 SR
Queue Stats
121W - 143L
1,512 Elo+
Solo
Cthulhu
Cthulhu
BryceTheBOSS07
Cthulhu
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
GoChippy45
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,487 Elo+
Party 2
Atlas
Atlas
Kodabear329
Atlas
Level 119
God Stats
3W - 3L
1,427 SR
Queue Stats
210W - 183L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
TH3MECHANIST
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,479 Elo+
Party 2
Team Averages
Level 80
1,527 SR
1,507 Elo+

VS

Team Averages
Level 88
1,535 SR
1,547 Elo+
Janus
Janus
 
Janus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
LChest
Mulan
Level 71
God Stats
3W - 1L
1,306 SR
Queue Stats
13W - 8L
1,554 Elo+
Party 1
Mercury
Mercury
Ramosua
Mercury
Level 125
God Stats
20W - 10L
1,775 SR
Queue Stats
343W - 332L
1,545 Elo+
Party 1
Surtr
Surtr
SpeedStickGamer
Surtr
Level 107
God Stats
5W - 3L
1,608 SR
Queue Stats
154W - 150L
1,624 Elo+
Party 1
Rama
Rama
little_pyro967
Rama
Level 63
God Stats
5W - 6L
1,487 SR
Queue Stats
204W - 177L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Awkon92
Ares
8
0 / 4 / 0
4,803
437
2,769
10,261
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 0
4,513
410
1,635
6,234
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
GoChippy45
Kuzenbo
7
0 / 3 / 1
4,670
425
1,970
9,681
5,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 1 / 0
6,207
564
4,080
7,471
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TH3MECHANIST
Sylvanus
8
0 / 4 / 0
5,061
460
2,425
8,312
3,798
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 1
6,337
576
4,031
3,799
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
LChest
Mulan
10
2 / 0 / 5
6,425
584
3,808
6,124
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Ramosua
Mercury
12
2 / 0 / 3
6,810
619
4,347
6,819
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 1
6,887
626
9,295
9,901
5,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 4
6,278
571
4,327
4,503
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
13
13
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
1
1.25
L
Ares
Awkon92
Ares
0
4
0
0
L
0
1
0
0
L
Kuzenbo
GoChippy45
Kuzenbo
0
3
1
0.17
L
2
1
0
2
W
Mulan
LChest
Mulan
2
0
5
4.5
W
Mercury
Ramosua
Mercury
2
0
3
3.5
W
4
0
1
4.5
L
Sylvanus
TH3MECHANIST
Sylvanus
0
4
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,879
Damage
25,808
41,959
Taken
31,146
22,109
Mitigated
14,964
7,727
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,031
656
0
250
3,799
1,544
236
2,697
1,102
42,789
0
L
Ares
Awkon92
Ares
2,769
138
0
2,500
10,261
5,379
0
258
10,003
25,474
0
L
1,635
263
0
223
6,234
3,241
0
32
6,202
12,183
0
L
Kuzenbo
GoChippy45
Kuzenbo
1,970
719
0
997
9,681
5,958
0
1,983
7,698
16,509
0
L
4,080
1,028
0
1,725
7,471
3,733
0
2,034
5,437
43,514
0
W
Mulan
LChest
Mulan
3,808
343
359
3,192
6,124
4,283
231
3,413
2,711
0
17,242
W
Mercury
Ramosua
Mercury
4,347
1,063
0
710
6,819
2,273
0
1,294
5,525
0
56,375
W
9,295
4,490
0
5,186
9,901
5,245
0
3,525
6,370
501
46,530
L
Sylvanus
TH3MECHANIST
Sylvanus
2,425
1,285
951
1,331
8,312
3,798
0
14
8,298
32,892
0
W
4,327
3,697
0
2,824
4,503
1,619
646
1,944
2,559
0
43,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
32,737
232
Minions Killed
336
0
Camps Cleared
0
988,499
Distance Traveled
1,050,561
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,337
576
74
7
0
172,110
1
L
Ares
4,803
437
39
4
0
181,528
0
L
Cthulhu
4,513
410
18
2
0
203,790
0
L
Kuzenbo
4,670
425
24
2
0
200,768
0
L
Atlas
6,207
564
89
8
0
227,782
1
W
Mulan
6,425
584
24
2
0
198,310
3
W
Mercury
6,810
619
94
9
0
292,397
2
W
Surtr
6,887
626
68
6
0
195,099
0
L
Sylvanus
5,061
460
62
6
0
174,631
0
W
Rama
6,278
571
76
7
0
192,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role