Player Matchup

Discordia
Discordia
Gold I
JaIoner
Discordia
Gold I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 243L
1,687 MMR
Party 1
Surtr
Surtr
Platinum II
SmurfDoSerious
Surtr
Platinum II
Level 105
God Stats
21W - 17L
1,654 SR
Queue Stats
45W - 39L
1,957 MMR
Solo
Fafnir
Fafnir
Platinum V
Tulney
Fafnir
Platinum V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 105L
1,718 MMR
Party 1
Da Ji
Da Ji
Gold III
enpaZ
Da Ji
Gold III
Level 86
God Stats
6W - 5L
1,769 SR
Queue Stats
90W - 72L
1,844 MMR
Solo
Apollo
Apollo
Platinum IV
zXTalnathosXz
Apollo
Platinum IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,787 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,585 SR
1,799 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,503 SR
1,609 MMR
Amaterasu
Amaterasu
Diamond V
 
Amaterasu
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
 
Morgan Le Fay
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Platinum II
raonipmoraes
Loki
Platinum II
Level 130
God Stats
1W - 1L
1,305 SR
Queue Stats
89W - 118L
1,841 MMR
Solo
Ullr
Ullr
Platinum IV
Ästigmatismö
Ullr
Platinum IV
Level 184
God Stats
8W - 10L
1,709 SR
Queue Stats
306W - 301L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JaIoner
Discordia
7
0 / 1 / 1
3,941
788
486
1,811
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

1
0 / 0 / 0
2,567
513
0
15
4
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Tulney
Fafnir
5
0 / 0 / 2
3,552
710
1,181
4,334
2,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
enpaZ
Da Ji
8
4 / 0 / 0
4,486
897
2,843
3,392
1,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 2
3,341
668
1,410
3,449
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SolAo KuangSusanoFenrir

VS

Bans
He BoMauiAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 0 / 0
4,490
898
0
1,618
922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morgan Le Fay
 
Morgan Le Fay
8
1 / 0 / 0
4,219
844
1,341
1,862
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
 
Sylvanus
6
0 / 1 / 0
3,436
687
1,204
2,662
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

6
0 / 2 / 0
3,682
736
90
3,329
775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
0 / 1 / 0
3,518
704
2,208
2,755
879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
0
0
0
W
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
W
Sylvanus
 
Sylvanus
0
1
0
0
L
Discordia
JaIoner
Discordia
0
1
1
0.5
L
0
0
0
0
L
Fafnir
Tulney
Fafnir
0
0
2
1
L
Da Ji
enpaZ
Da Ji
4
0
0
4
W
0
2
0
0
L
0
0
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,920
Damage
4,843
13,001
Taken
12,226
5,497
Mitigated
4,495
5,692
Healing
3,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
0
0
0
604
1,618
922
94
0
1,618
0
29,075
W
Morgan Le Fay
 
Morgan Le Fay
1,341
135
0
756
1,862
570
0
485
1,376
20,234
0
W
Sylvanus
 
Sylvanus
1,204
556
658
839
2,662
1,349
0
446
2,216
13,505
5,082
L
Discordia
JaIoner
Discordia
486
0
0
500
1,811
579
0
1,205
605
21,811
0
L
0
0
0
0
15
4
0
0
15
0
0
L
Fafnir
Tulney
Fafnir
1,181
312
686
2,164
4,334
2,961
0
708
3,626
6,611
0
L
Da Ji
enpaZ
Da Ji
2,843
1,183
0
983
3,392
1,067
0
201
3,191
0
24,097
W
90
0
0
301
3,329
775
0
0
3,329
0
15,437
L
1,410
769
0
1,359
3,449
886
0
325
3,124
0
18,956
W
2,208
1,326
0
36
2,755
879
0
735
2,020
0
14,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,887
Gold Earned
19,345
136
Minions Killed
193
0
Camps Cleared
0
545,508
Distance Traveled
567,521
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,490
898
53
11
0
89,552
0
W
Morgan Le Fay
4,219
844
46
9
0
118,530
0
W
Sylvanus
3,436
687
36
7
0
119,583
3
L
Discordia
3,941
788
48
10
0
127,287
0
L
Surtr
2,567
513
0
0
0
38,396
0
L
Fafnir
3,552
710
12
2
0
119,041
0
L
Da Ji
4,486
897
44
9
0
144,613
1
W
Loki
3,682
736
35
7
0
129,855
0
L
Apollo
3,341
668
32
6
0
116,171
0
W
Ullr
3,518
704
23
5
0
110,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role