Player Matchup

Hades
Hades
 
Hades
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Backstabber0220
Ah Muzen Cab
Level 85
God Stats
1W - 1L
1,301 SR
Queue Stats
92W - 106L
1,450 Elo+
Party 1
Chaac
Chaac
JaySoCold25
Chaac
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 180L
1,481 Elo+
Solo
Sobek
Sobek
Kelvin1221
Sobek
Level 63
God Stats
2W - 5L
1,486 SR
Queue Stats
78W - 84L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
THE KEZ FAMILY
Baron Samedi
Level 107
God Stats
2W - 3L
1,706 SR
Queue Stats
140W - 153L
1,463 Elo+
Party 1
Team Averages
Level 89
1,498 SR
1,474 Elo+

VS

Team Averages
Level 59
1,486 SR
1,527 Elo+
Sobek
Sobek
ASTRO530
Sobek
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
299W - 340L
1,542 Elo+
Solo
Kali
Kali
ByDrackss
Kali
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,764 Elo+
Solo
Chronos
Chronos
D_ckCheese7
Chronos
Level 80
God Stats
0W - 5L
1,329 SR
Queue Stats
284W - 275L
1,485 Elo+
Solo
Loki
Loki
KingDiscreet
Loki
Level 35
God Stats
4W - 6L
1,226 SR
Queue Stats
745W - 786L
1,439 Elo+
Solo
Shiva
Shiva
mama_bear0502
Shiva
Level 28
God Stats
3W - 1L
1,874 SR
Queue Stats
64W - 85L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
8 / 2 / 7
8,919
892
9,718
11,130
6,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Backstabber0220
Ah Muzen Cab
16
5 / 0 / 15
8,648
865
9,351
5,423
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 4 / 11
8,058
806
8,372
11,492
11,161
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Sobek
14
3 / 1 / 16
8,560
856
9,852
14,667
15,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
THE KEZ FAMILY
Baron Samedi
15
2 / 0 / 18
8,224
822
10,386
4,717
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ASTRO530
Sobek
14
0 / 2 / 5
7,412
741
5,853
12,451
12,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
13
1 / 7 / 4
7,241
724
5,069
11,270
6,060
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
D_ckCheese7
Chronos
14
4 / 4 / 3
8,037
804
14,171
11,763
7,993
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 5 / 3
6,790
679
7,795
7,763
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 3 / 3
7,091
709
5,841
10,249
10,990
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
21
Kills
7
7
Deaths
21
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
2
7
5.75
L
Sobek
ASTRO530
Sobek
0
2
5
1.25
W
Ah Muzen Cab
Backstabber0220
Ah Muzen Cab
5
0
15
12.5
L
Kali
1
7
4
0.43
L
Chronos
D_ckCheese7
Chronos
4
4
3
1.38
W
3
4
11
2.13
W
Sobek
3
1
16
11
L
1
5
3
0.5
W
Baron Samedi
THE KEZ FAMILY
Baron Samedi
2
0
18
11
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,679
Damage
38,729
47,429
Taken
53,496
36,781
Mitigated
41,502
29,473
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,718
1,367
1,794
4,096
11,130
6,121
132
4,117
7,013
18,784
0
L
Sobek
ASTRO530
Sobek
5,853
388
162
2,732
12,451
12,859
0
8,503
3,948
10,003
0
W
Ah Muzen Cab
Backstabber0220
Ah Muzen Cab
9,351
3,336
957
2,550
5,423
2,292
612
1,605
3,818
0
17,979
L
Kali
5,069
1,384
0
682
11,270
6,060
0
7,013
4,257
0
8,617
L
Chronos
D_ckCheese7
Chronos
14,171
6,944
291
1,464
11,763
7,993
0
5,526
6,237
26,658
0
W
8,372
2,272
2,183
2,557
11,492
11,161
0
6,024
5,468
219
13,955
W
Sobek
9,852
603
1,448
4,738
14,667
15,127
0
6,943
7,724
13,054
0
L
7,795
835
226
272
7,763
3,600
0
4,066
3,697
0
15,938
W
Baron Samedi
THE KEZ FAMILY
Baron Samedi
10,386
491
7,114
2,036
4,717
2,080
576
1,335
3,382
25,848
0
L
5,841
390
1,248
1,249
10,249
10,990
0
5,014
5,235
0
14,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
36,571
99
Minions Killed
90
0
Camps Cleared
0
948,232
Distance Traveled
846,383
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,919
892
33
3
0
177,145
0
L
Sobek
7,412
741
8
1
0
174,819
0
W
Ah Muzen Cab
8,648
865
16
2
0
194,934
0
L
Kali
7,241
724
7
1
0
176,751
0
L
Chronos
8,037
804
37
4
0
157,062
0
W
Chaac
8,058
806
14
1
0
173,872
0
W
Sobek
8,560
856
6
1
0
210,723
0
L
Loki
6,790
679
18
2
0
175,803
0
W
Baron Samedi
8,224
822
30
3
0
191,558
0
L
Shiva
7,091
709
20
2
0
161,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role