Player Matchup

Kukulkan
Kukulkan
Flibb
Kukulkan
Level 48
God Stats
1W - 0L
1,761 SR
Queue Stats
2W - 2L
1,279 Elo+
Party 2
Thanatos
Thanatos
GuntherMoyland99
Thanatos
Level 24
God Stats
3W - 0L
1,715 SR
Queue Stats
19W - 12L
1,764 Elo+
Party 2
Anhur
Anhur
NickyLang
Anhur
Level 125
God Stats
2W - 0L
1,664 SR
Queue Stats
25W - 12L
1,786 Elo+
Party 2
Team Averages
Level 66
1,713 SR
1,609 Elo+

VS

Team Averages
Level 84
1,555 SR
1,428 Elo+
Ymir
Ymir
Hagor11
Ymir
Level 118
God Stats
0W - 1L
1,894 SR
Queue Stats
16W - 15L
1,486 Elo+
Party 1
Janus
Janus
VEXXEYSEXY
Janus
Level 31
God Stats
14W - 14L
1,500 SR
Queue Stats
87W - 99L
1,369 Elo+
Solo
Chiron
Chiron
meleeRook
Chiron
Level 102
God Stats
0W - 2L
1,270 SR
Queue Stats
23W - 29L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Flibb
Kukulkan
16
2 / 3 / 10
10,514
751
13,294
7,881
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 2 / 6
10,484
749
9,361
11,939
11,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
NickyLang
Anhur
16
4 / 2 / 7
10,373
741
13,304
11,535
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hagor11
Ymir
14
2 / 3 / 4
10,046
718
3,314
16,575
18,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
14
2 / 5 / 2
9,423
673
7,266
9,867
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
meleeRook
Chiron
14
2 / 4 / 3
9,494
678
10,783
12,427
4,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
12
Kills
6
7
Deaths
12
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Flibb
Kukulkan
2
3
10
2.33
W
6
2
6
4.5
L
Ymir
Hagor11
Ymir
2
3
4
1.33
W
Anhur
NickyLang
Anhur
4
2
7
3.75
L
Janus
2
5
2
0.6
L
Chiron
meleeRook
Chiron
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,959
Damage
21,363
31,355
Taken
38,869
21,305
Mitigated
26,476
16,802
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Flibb
Kukulkan
13,294
766
0
1,441
7,881
3,824
1,554
3,667
4,214
58,535
0
W
9,361
1,710
0
10,382
11,939
11,812
0
3,699
8,240
0
31,519
L
Ymir
Hagor11
Ymir
3,314
148
1,848
2,136
16,575
18,660
0
7,489
9,086
6,656
0
W
Anhur
NickyLang
Anhur
13,304
7,839
0
4,979
11,535
5,669
978
3,530
8,005
0
52,266
L
Janus
7,266
476
0
790
9,867
2,881
87
2,739
7,128
45,042
0
L
Chiron
meleeRook
Chiron
10,783
4,541
591
1,955
12,427
4,935
0
3,096
9,180
0
43,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
28,963
200
Minions Killed
154
0
Camps Cleared
0
768,426
Distance Traveled
727,120
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,514
751
108
8
0
255,672
0
W
Thanatos
10,484
749
30
2
0
267,674
0
L
Ymir
10,046
718
10
1
0
251,637
0
W
Anhur
10,373
741
62
4
0
245,080
1
L
Janus
9,423
673
78
6
0
228,070
4
L
Chiron
9,494
678
66
5
0
247,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role