Player Matchup

King Arthur
King Arthur
Nightstalker989
King Arthur
Level 109
God Stats
0W - 3L
1,169 SR
Queue Stats
25W - 45L
1,395 Elo+
Party 1
Bastet
Bastet
Swessel7536
Bastet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,463 Elo+
Party 1
Janus
Janus
TOXIC-M37R01D
Janus
Level 118
God Stats
0W - 4L
1,254 SR
Queue Stats
108W - 112L
1,312 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The Joshy Sauce
Ah Muzen Cab
Level 126
God Stats
1W - 3L
1,391 SR
Queue Stats
63W - 79L
1,382 Elo+
Party 1
He Bo
He Bo
rodra14
He Bo
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 102L
1,538 Elo+
Solo
Team Averages
Level 110
1,363 SR
1,418 Elo+

VS

Team Averages
Level 103
1,492 SR
1,385 Elo+
The Morrigan
The Morrigan
CeleneMoonsong
The Morrigan
Level 88
God Stats
2W - 2L
1,741 SR
Queue Stats
81W - 84L
1,429 Elo+
Solo
Fenrir
Fenrir
ElTwinky96
Fenrir
Level 66
God Stats
4W - 4L
1,286 SR
Queue Stats
206W - 231L
1,398 Elo+
Solo
Ganesha
Ganesha
GaMeRGrIl25
Ganesha
Level 126
God Stats
4W - 5L
1,516 SR
Queue Stats
77W - 76L
1,427 Elo+
Solo
Surtr
Surtr
GoodYogurt
Surtr
Level 117
God Stats
10W - 11L
1,417 SR
Queue Stats
452W - 474L
1,407 Elo+
Solo
Xbalanque
Xbalanque
canon12345
Xbalanque
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nightstalker989
King Arthur
15
4 / 9 / 6
8,964
747
10,894
18,526
26,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
12
3 / 7 / 5
8,256
688
6,205
11,475
5,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 6 / 6
9,419
785
9,320
15,692
7,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
The Joshy Sauce
Ah Muzen Cab
16
5 / 6 / 7
9,679
807
16,634
14,249
8,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
rodra14
He Bo
16
3 / 4 / 4
9,067
756
10,719
9,907
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CeleneMoonsong
The Morrigan
19
8 / 1 / 16
11,040
920
13,069
8,785
4,884
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ElTwinky96
Fenrir
15
5 / 6 / 17
9,697
808
8,857
14,342
8,489
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
GaMeRGrIl25
Ganesha
15
0 / 4 / 27
9,844
820
5,362
15,058
17,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Surtr
18
9 / 2 / 18
10,539
878
14,113
17,329
26,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
canon12345
Xbalanque
18
10 / 4 / 16
10,846
904
22,676
13,912
7,419
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
126
16
Kills
32
32
Deaths
17
28
Assists
94
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CeleneMoonsong
The Morrigan
8
1
16
16
W
Fenrir
ElTwinky96
Fenrir
5
6
17
2.25
W
Ganesha
GaMeRGrIl25
Ganesha
0
4
27
3.38
W
Surtr
9
2
18
9
L
King Arthur
Nightstalker989
King Arthur
4
9
6
0.78
L
Bastet
3
7
5
0.79
L
1
6
6
0.67
L
Ah Muzen Cab
The Joshy Sauce
Ah Muzen Cab
5
6
7
1.42
W
Xbalanque
canon12345
Xbalanque
10
4
16
4.5
L
He Bo
rodra14
He Bo
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,772
Damage
64,077
69,849
Taken
69,426
52,587
Mitigated
64,575
13,711
Healing
28,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CeleneMoonsong
The Morrigan
13,069
3,203
3,231
4,360
8,785
4,884
1,563
2,562
6,127
32,133
0
W
Fenrir
ElTwinky96
Fenrir
8,857
3,179
801
2,198
14,342
8,489
664
5,706
8,378
0
15,202
W
Ganesha
GaMeRGrIl25
Ganesha
5,362
196
972
2,178
15,058
17,586
242
3,830
11,038
13,048
0
W
Surtr
14,113
3,031
2,054
6,278
17,329
26,197
935
6,159
10,835
1,280
26,244
L
King Arthur
Nightstalker989
King Arthur
10,894
536
620
1,152
18,526
26,290
0
5,673
12,853
2,784
17,536
L
Bastet
6,205
1,491
1,033
1,237
11,475
5,556
0
2,344
9,131
0
11,919
L
9,320
810
164
2,903
15,692
7,232
104
4,492
11,200
28,995
0
L
Ah Muzen Cab
The Joshy Sauce
Ah Muzen Cab
16,634
5,770
393
3,271
14,249
8,371
0
4,433
9,816
0
35,963
W
Xbalanque
canon12345
Xbalanque
22,676
13,307
2,416
4,427
13,912
7,419
5,385
3,155
10,664
0
41,555
L
He Bo
rodra14
He Bo
10,719
424
377
2,561
9,907
5,138
0
2,409
7,498
26,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
51,966
161
Minions Killed
165
0
Camps Cleared
0
1,001,415
Distance Traveled
1,161,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,040
920
56
5
0
234,770
0
W
Fenrir
9,697
808
15
1
0
242,652
0
W
Ganesha
9,844
820
0
0
0
234,547
0
W
Surtr
10,539
878
37
3
0
249,531
0
L
King Arthur
8,964
747
25
2
0
188,058
0
L
Bastet
8,256
688
12
1
0
211,816
0
L
Janus
9,419
785
42
4
0
182,692
0
L
Ah Muzen Cab
9,679
807
45
4
0
213,120
0
W
Xbalanque
10,846
904
57
5
0
199,557
0
L
He Bo
9,067
756
37
3
0
205,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role