Player Matchup

Danzaburou
Danzaburou
Enginaris
Danzaburou
Level 134
God Stats
0W - 4L
1,500 SR
Queue Stats
68W - 75L
1,533 Elo+
Party 1
Mercury
Mercury
Greyfox1005491
Mercury
Level 40
God Stats
1W - 4L
1,312 SR
Queue Stats
14W - 31L
1,408 Elo+
Party 2
Terra
Terra
LawLessDerek
Terra
Level 81
God Stats
1W - 2L
1,437 SR
Queue Stats
33W - 16L
1,680 Elo+
Solo
Persephone
Persephone
Nexaes
Persephone
Level 70
God Stats
5W - 3L
1,989 SR
Queue Stats
52W - 51L
1,614 Elo+
Party 1
Chaac
Chaac
bzt4L Ace
Chaac
Level 139
God Stats
2W - 6L
1,447 SR
Queue Stats
45W - 67L
1,381 Elo+
Party 2
Team Averages
Level 93
1,537 SR
1,523 Elo+

VS

Team Averages
Level 126
1,627 SR
1,511 Elo+
Baron Samedi
Baron Samedi
Alex_D_Hart
Baron Samedi
Level 159
God Stats
1W - 0L
1,838 SR
Queue Stats
4W - 2L
1,557 Elo+
Party 3
Agni
Agni
DramaticLeech12
Agni
Level 128
God Stats
4W - 2L
1,538 SR
Queue Stats
17W - 11L
1,633 Elo+
Solo
Jing Wei
Jing Wei
JamesValkora-
Jing Wei
Level 147
God Stats
1W - 0L
1,759 SR
Queue Stats
4W - 3L
1,472 Elo+
Party 3
Heimdallr
Heimdallr
Weedska
Heimdallr
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
77W - 83L
1,422 Elo+
Solo
Odin
Odin
i-Lines
Odin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enginaris
Danzaburou
15
0 / 6 / 2
9,140
653
9,328
14,619
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 1
9,920
709
4,932
20,408
9,102
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 4 / 3
9,963
712
9,172
16,401
13,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Nexaes
Persephone
16
1 / 6 / 1
10,083
720
7,864
12,080
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
bzt4L Ace
Chaac
16
0 / 7 / 0
9,063
647
9,003
22,614
17,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alex_D_Hart
Baron Samedi
20
7 / 2 / 16
11,946
853
23,331
15,961
10,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 12
11,680
834
23,244
10,844
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
JamesValkora-
Jing Wei
18
5 / 0 / 13
11,319
809
8,696
11,391
5,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Weedska
Heimdallr
19
6 / 0 / 12
11,346
810
13,049
9,900
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odin
i-Lines
Odin
17
3 / 0 / 18
10,284
735
6,291
12,377
13,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
100
3
Kills
29
28
Deaths
3
7
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alex_D_Hart
Baron Samedi
7
2
16
7.5
W
8
1
12
14
L
Danzaburou
Enginaris
Danzaburou
0
6
2
0.17
L
2
5
1
0.5
W
Jing Wei
JamesValkora-
Jing Wei
5
0
13
11.5
L
0
4
3
0.38
L
Persephone
Nexaes
Persephone
1
6
1
0.25
W
Heimdallr
Weedska
Heimdallr
6
0
12
12
L
Chaac
bzt4L Ace
Chaac
0
7
0
0
W
Odin
i-Lines
Odin
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,299
Damage
74,611
86,122
Taken
60,473
51,558
Mitigated
41,053
13,595
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alex_D_Hart
Baron Samedi
23,331
1,845
1,622
3,633
15,961
10,473
752
5,331
10,630
54,289
0
W
23,244
1,240
491
4,058
10,844
5,524
1,870
4,704
6,104
47,617
0
L
Danzaburou
Enginaris
Danzaburou
9,328
3,272
0
2,110
14,619
6,946
1,453
8,729
5,518
0
27,579
L
4,932
3,080
325
569
20,408
9,102
0
8,862
11,118
0
17,510
W
Jing Wei
JamesValkora-
Jing Wei
8,696
7,904
0
3,365
11,391
5,715
1,821
2,380
8,988
0
45,494
L
9,172
750
1,461
2,575
16,401
13,080
0
7,820
8,031
35,624
0
L
Persephone
Nexaes
Persephone
7,864
449
0
670
12,080
4,958
0
6,680
5,101
32,717
0
W
Heimdallr
Weedska
Heimdallr
13,049
6,761
0
4,954
9,900
5,475
1,159
2,851
7,049
0
44,570
L
Chaac
bzt4L Ace
Chaac
9,003
1,622
411
5,474
22,614
17,472
0
13,295
8,719
0
34,455
W
Odin
i-Lines
Odin
6,291
969
0
874
12,377
13,866
525
1,711
10,666
0
7,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,169
Gold Earned
56,575
231
Minions Killed
302
0
Camps Cleared
0
1,526,022
Distance Traveled
1,475,195
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,946
853
91
7
0
286,046
0
W
Agni
11,680
834
57
4
0
285,079
0
L
Danzaburou
9,140
653
42
3
0
268,557
0
L
Mercury
9,920
709
29
2
0
341,359
0
W
Jing Wei
11,319
809
68
5
0
298,106
1
L
Terra
9,963
712
53
4
0
347,150
0
L
Persephone
10,083
720
60
4
0
296,924
2
W
Heimdallr
11,346
810
79
6
0
281,273
0
L
Chaac
9,063
647
47
3
0
272,032
0
W
Odin
10,284
735
7
1
0
324,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role