Player Matchup

Bellona
Bellona
Blearthename
Bellona
Level 17
God Stats
23W - 20L
1,710 SR
Queue Stats
77W - 55L
1,633 Elo+
Party 1
Xing Tian
Xing Tian
ImDodgerrr
Xing Tian
Level 12
God Stats
4W - 3L
1,921 SR
Queue Stats
64W - 45L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
SerpentsTonguE
Danzaburou
Level 128
God Stats
32W - 18L
1,728 SR
Queue Stats
264W - 171L
1,607 Elo+
Party 1
Team Averages
Level 52
1,786 SR
1,603 Elo+

VS

Team Averages
Level 72
1,487 SR
1,372 Elo+
Bellona
Bellona
JennyCow
Bellona
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Olorun
Olorun
LordFacundo
Olorun
Level 129
God Stats
19W - 29L
1,461 SR
Queue Stats
164W - 265L
1,292 Elo+
Solo
Hachiman
Hachiman
koolaidkid78
Hachiman
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blearthename
Bellona
15
4 / 2 / 6
10,415
744
7,837
11,373
11,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
ImDodgerrr
Xing Tian
17
6 / 0 / 5
11,216
801
9,664
19,140
28,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
SerpentsTonguE
Danzaburou
16
2 / 0 / 7
10,351
739
12,726
10,433
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JennyCow
Bellona
11
0 / 4 / 2
7,827
559
4,984
12,053
13,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Olorun
14
1 / 3 / 1
8,996
643
10,378
10,033
7,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
koolaidkid78
Hachiman
13
1 / 5 / 1
8,688
621
11,792
12,546
5,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Blearthename
Bellona
4
2
6
3.5
W
Xing Tian
ImDodgerrr
Xing Tian
6
0
5
8.5
L
Bellona
JennyCow
Bellona
0
4
2
0.25
L
Olorun
1
3
1
0.5
W
Danzaburou
SerpentsTonguE
Danzaburou
2
0
7
5.5
L
Hachiman
koolaidkid78
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,227
Damage
27,154
40,946
Taken
34,632
46,118
Mitigated
26,419
14,125
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Blearthename
Bellona
7,837
1,912
0
2,741
11,373
11,829
0
1,988
9,152
0
44,160
W
Xing Tian
ImDodgerrr
Xing Tian
9,664
935
0
5,308
19,140
28,821
0
5,604
12,825
19,939
0
L
Bellona
JennyCow
Bellona
4,984
1,557
254
993
12,053
13,266
0
3,271
8,782
0
7,126
L
Olorun
10,378
4,585
886
3,421
10,033
7,470
0
3,006
7,027
45,334
0
W
Danzaburou
SerpentsTonguE
Danzaburou
12,726
6,652
0
6,076
10,433
5,468
2,986
3,183
7,250
0
73,973
L
Hachiman
koolaidkid78
Hachiman
11,792
5,330
0
653
12,546
5,683
0
3,455
9,091
0
38,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,982
Gold Earned
25,511
186
Minions Killed
133
0
Camps Cleared
0
816,114
Distance Traveled
684,578
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,415
744
73
5
0
276,909
0
W
Xing Tian
11,216
801
21
2
0
288,211
3
L
Bellona
7,827
559
7
1
0
233,957
0
L
Olorun
8,996
643
65
5
0
221,813
0
W
Danzaburou
10,351
739
92
7
0
250,994
3
L
Hachiman
8,688
621
61
4
0
228,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role