Player Matchup

Achilles
Achilles
ChylanDase
Achilles
Level 16
God Stats
2W - 0L
1,547 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ItsBuffaloBob
Atlas
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,351 Elo+
Party 1
Scylla
Scylla
crînge
Scylla
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,458 Elo+
Party 1
Team Averages
Level 84
1,516 SR
1,436 Elo+

VS

Team Averages
Level 136
1,452 SR
1,409 Elo+
Achilles
Achilles
General_Drip74
Achilles
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 368L
1,419 Elo+
Party 2
Awilix
Awilix
NightShroud1231
Awilix
Level 125
God Stats
5W - 13L
1,382 SR
Queue Stats
346W - 359L
1,367 Elo+
Solo
Hel
Hel
TURBO_THE_CYBORG
Hel
Level 138
God Stats
79W - 72L
1,474 SR
Queue Stats
459W - 484L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChylanDase
Achilles
13
2 / 3 / 3
7,628
693
4,422
8,771
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 5
8,548
777
4,346
4,627
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
crînge
Scylla
14
6 / 0 / 2
9,111
828
11,303
4,502
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 3 / 2
6,808
619
1,848
8,375
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 1
6,705
610
2,686
9,399
3,600
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 2
7,580
689
2,935
7,017
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
4
4
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
ChylanDase
Achilles
2
3
3
1.17
L
Achilles
1
3
2
0.67
W
1
1
5
3.5
L
1
4
1
0.38
L
2
2
2
1.5
W
Scylla
crînge
Scylla
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
7,469
17,900
Taken
24,791
15,198
Mitigated
12,896
2,988
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ChylanDase
Achilles
4,422
300
0
494
8,771
8,114
38
1,203
7,328
0
11,642
L
Achilles
1,848
349
0
1,144
8,375
6,407
0
4,771
3,130
0
7,055
W
4,346
1,451
0
548
4,627
5,258
139
435
4,079
13,779
0
L
2,686
986
0
30
9,399
3,600
0
6,079
2,814
0
14,787
L
2,935
0
2,092
2,865
7,017
2,889
141
4,194
2,611
30,537
0
W
Scylla
crînge
Scylla
11,303
1,732
0
1,946
4,502
1,826
2,177
1,313
3,142
47,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,287
Gold Earned
21,093
123
Minions Killed
99
0
Camps Cleared
0
594,102
Distance Traveled
588,557
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,628
693
14
1
0
226,815
0
L
Achilles
6,808
619
9
1
0
195,116
0
W
Atlas
8,548
777
11
1
0
185,299
0
L
Awilix
6,705
610
27
2
0
183,502
1
L
Hel
7,580
689
63
6
0
209,939
1
W
Scylla
9,111
828
98
9
0
181,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role