Player Matchup

Bastet
Bastet
Macdaddy087
Bastet
Level 16
God Stats
3W - 2L
1,642 SR
Queue Stats
6W - 5L
1,498 Elo+
Party 2
Ao Kuang
Ao Kuang
TheYyoung_Ark
Ao Kuang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Hercules
Hercules
jerome__the__god
Hercules
Level 66
God Stats
1W - 1L
1,745 SR
Queue Stats
6W - 6L
1,536 Elo+
Party 2
Team Averages
Level 68
1,629 SR
1,511 Elo+

VS

Team Averages
Level 118
1,618 SR
1,493 Elo+
Hel
Hel
EpicTwerk
Hel
Level 119
God Stats
4W - 6L
1,468 SR
Queue Stats
47W - 56L
1,465 Elo+
Solo
Hercules
Hercules
iDevDev
Hercules
Level 122
God Stats
5W - 5L
1,886 SR
Queue Stats
129W - 131L
1,511 Elo+
Party 1
Rama
Rama
iatlkicda
Rama
Level 112
God Stats
9W - 13L
1,500 SR
Queue Stats
160W - 158L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
1 / 2 / 4
7,020
702
5,299
6,653
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
TheYyoung_Ark
Ao Kuang
13
5 / 1 / 1
8,212
821
6,115
11,078
5,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 1 / 5
7,175
718
8,213
10,120
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,699
670
4,169
5,402
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
iDevDev
Hercules
14
4 / 3 / 0
8,064
806
8,591
12,435
12,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
13
0 / 2 / 4
7,246
725
6,693
6,794
2,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
4
4
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Bastet
1
2
4
1.5
W
Ao Kuang
TheYyoung_Ark
Ao Kuang
5
1
1
5.5
L
Hercules
iDevDev
Hercules
4
3
0
1.33
L
Rama
0
2
4
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,627
Damage
19,453
27,851
Taken
24,631
20,285
Mitigated
17,517
6,117
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,169
414
3,735
2,037
5,402
2,068
236
1,016
4,255
19,308
0
W
Bastet
5,299
1,425
0
554
6,653
2,742
0
1,031
5,417
0
13,804
W
Ao Kuang
TheYyoung_Ark
Ao Kuang
6,115
1,447
0
2,860
11,078
5,167
0
1,591
9,213
24,282
0
L
Hercules
iDevDev
Hercules
8,591
3,100
0
3,087
12,435
12,838
0
3,390
8,458
0
17,472
L
Rama
6,693
5,402
0
2,338
6,794
2,611
0
2,220
4,411
0
35,059
W
8,213
2,020
0
2,703
10,120
12,376
0
1,633
8,139
846
23,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,407
Gold Earned
22,009
99
Minions Killed
124
0
Camps Cleared
0
583,635
Distance Traveled
550,224
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,699
670
29
3
0
180,747
0
W
Bastet
7,020
702
21
2
0
191,436
0
W
Ao Kuang
8,212
821
35
4
0
188,608
0
L
Hercules
8,064
806
20
2
0
196,471
0
L
Rama
7,246
725
75
8
0
173,006
0
W
Hercules
7,175
718
43
4
0
203,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role