Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AsmundN
Kuzenbo
Level 148
God Stats
6W - 9L
1,543 SR
Queue Stats
202W - 235L
1,383 Elo+
Party 2
Sol
Sol
Grisaga
Sol
Level 156
God Stats
1W - 2L
1,455 SR
Queue Stats
107W - 130L
1,501 Elo+
Party 2
Awilix
Awilix
MissWonderIand
Awilix
Level 38
God Stats
7W - 5L
1,833 SR
Queue Stats
26W - 21L
1,617 Elo+
Solo
Rama
Rama
TheGamer124
Rama
Level 51
God Stats
6W - 1L
1,724 SR
Queue Stats
81W - 65L
1,521 Elo+
Solo
Team Averages
Level 110
1,611 SR
1,504 Elo+

VS

Team Averages
Level 83
1,394 SR
1,452 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ErwinSan
Artio
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 220L
1,414 Elo+
Solo
Ishtar
Ishtar
GusQ17
Ishtar
Level 66
God Stats
2W - 5L
1,244 SR
Queue Stats
60W - 69L
1,458 Elo+
Solo
Anubis
Anubis
IagoMSalvino
Anubis
Level 23
God Stats
0W - 1L
1,224 SR
Queue Stats
77W - 88L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
7 / 3 / 0
8,012
728
9,378
12,742
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
AsmundN
Kuzenbo
10
2 / 0 / 1
6,109
555
2,231
5,466
4,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
11
2 / 1 / 2
6,480
589
5,803
5,659
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 2 / 0
5,830
530
4,200
10,438
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 1
7,059
642
5,512
10,595
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 3 / 2
6,698
609
9,845
10,626
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
 
Kukulkan
9
1 / 4 / 2
5,622
511
2,647
6,563
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
ErwinSan
Artio
9
0 / 0 / 3
5,598
509
2,869
8,622
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
GusQ17
Ishtar
10
0 / 3 / 0
5,456
496
6,030
8,356
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
10
2 / 5 / 3
5,865
533
3,245
8,892
3,306

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
15
Kills
6
7
Deaths
15
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
3
0
2.33
L
Thor
 
Thor
3
3
2
1.33
L
Kukulkan
 
Kukulkan
1
4
2
0.5
W
Kuzenbo
AsmundN
Kuzenbo
2
0
1
2.5
L
Artio
ErwinSan
Artio
0
0
3
1.5
W
Sol
2
1
2
3
L
Ishtar
GusQ17
Ishtar
0
3
0
0
L
Anubis
2
5
3
0.7
W
2
2
0
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,124
Damage
24,636
44,900
Taken
43,059
16,931
Mitigated
19,205
17,891
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,378
2,577
0
5,279
12,742
3,773
0
3,485
9,257
0
58,563
L
Thor
 
Thor
9,845
1,760
0
3,511
10,626
3,791
0
1,693
8,933
0
45,931
L
Kukulkan
 
Kukulkan
2,647
140
0
605
6,563
2,396
0
3,221
3,342
27,555
0
W
Kuzenbo
AsmundN
Kuzenbo
2,231
894
1,544
1,300
5,466
4,478
0
2,019
3,447
15,224
0
L
Artio
ErwinSan
Artio
2,869
769
349
4,114
8,622
6,254
0
1,732
6,890
19,620
0
W
Sol
5,803
1,529
0
3,218
5,659
1,630
976
1,227
4,432
49,523
0
L
Ishtar
GusQ17
Ishtar
6,030
3,301
0
1,662
8,356
3,458
0
690
7,666
0
45,392
L
Anubis
3,245
142
0
3,535
8,892
3,306
0
698
8,194
32,621
0
W
4,200
1,770
0
727
10,438
2,818
0
1,127
9,311
0
34,794
W
5,512
4,597
0
5,823
10,595
4,232
43
903
9,692
0
60,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
29,239
339
Minions Killed
275
0
Camps Cleared
0
1,162,219
Distance Traveled
1,079,862
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,012
728
92
8
0
260,235
2
L
Thor
6,698
609
75
7
0
242,099
0
L
Kukulkan
5,622
511
48
4
0
214,734
2
W
Kuzenbo
6,109
555
18
2
0
244,365
4
L
Artio
5,598
509
16
1
0
239,700
2
W
Sol
6,480
589
73
7
0
201,678
2
L
Ishtar
5,456
496
83
8
0
187,806
0
L
Anubis
5,865
533
53
5
0
195,523
0
W
Awilix
5,830
530
55
5
0
247,918
0
W
Rama
7,059
642
101
9
0
208,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role