Player Matchup

Cthulhu
Cthulhu
Killeriss
Cthulhu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
longears
Xbalanque
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,725 Elo+
Party 2
Bellona
Bellona
viable_unit2
Bellona
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,725 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,650 Elo+

VS

Team Averages
Level 36
1,325 SR
1,105 Elo+
Ares
Ares
Eulophone
Ares
Level 40
God Stats
4W - 7L
1,500 SR
Queue Stats
25W - 59L
994 Elo+
Party 1
Izanami
Izanami
IHNZI
Izanami
Level 4
God Stats
0W - 4L
1,110 SR
Queue Stats
3W - 29L
994 Elo+
Party 1
Hera
Hera
KnirpsBrutalo
Hera
Level 64
God Stats
30W - 28L
1,365 SR
Queue Stats
465W - 506L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Killeriss
Cthulhu
12
3 / 0 / 11
7,514
835
5,781
8,413
5,100
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
longears
Xbalanque
15
11 / 1 / 5
9,260
1,029
17,660
9,034
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
viable_unit2
Bellona
12
2 / 0 / 14
7,663
851
7,318
9,314
9,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 8 / 1
6,147
683
2,938
15,410
15,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
IHNZI
Izanami
10
1 / 5 / 0
6,281
698
6,306
10,757
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 3 / 1
5,787
643
8,181
7,190
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
0
8
1
0.06
L
Izanami
IHNZI
Izanami
1
5
0
0.2
W
Cthulhu
Killeriss
Cthulhu
3
0
11
8.5
L
0
3
1
0.17
W
Xbalanque
longears
Xbalanque
11
1
5
13.5
W
Bellona
viable_unit2
Bellona
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,759
Damage
17,425
26,761
Taken
33,357
18,358
Mitigated
23,503
7,971
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,938
331
0
733
15,410
15,396
0
3,220
11,858
9,547
0
L
Izanami
IHNZI
Izanami
6,306
3,875
0
1,540
10,757
4,899
0
1,842
8,719
0
16,425
W
Cthulhu
Killeriss
Cthulhu
5,781
633
146
2,778
8,413
5,100
203
3,633
4,780
18,225
0
L
8,181
1,222
0
0
7,190
3,208
0
751
6,314
22,901
0
W
Xbalanque
longears
Xbalanque
17,660
10,689
0
2,926
9,034
3,746
1,853
3,294
5,740
0
52,967
W
Bellona
viable_unit2
Bellona
7,318
1,892
309
1,812
9,314
9,512
566
4,331
4,983
0
18,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,437
Gold Earned
18,215
113
Minions Killed
63
0
Camps Cleared
0
530,503
Distance Traveled
447,285
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,147
683
12
1
0
138,792
0
L
Izanami
6,281
698
27
3
0
138,645
0
W
Cthulhu
7,514
835
26
3
0
179,950
0
L
Hera
5,787
643
24
3
0
169,848
1
W
Xbalanque
9,260
1,029
70
8
0
161,782
0
W
Bellona
7,663
851
17
2
0
188,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role