Player Matchup

Thor
Thor
DaMadKingAerys1
Thor
Level 63
God Stats
23W - 36L
1,452 SR
Queue Stats
359W - 344L
1,400 Elo+
Party 2
Horus
Horus
G w0rth
Horus
Level 75
God Stats
84W - 71L
1,503 SR
Queue Stats
660W - 623L
1,429 Elo+
Party 2
Arachne
Arachne
Pipou_13
Arachne
Level 86
God Stats
71W - 63L
1,459 SR
Queue Stats
81W - 81L
1,414 Elo+
Party 3
Bakasura
Bakasura
SHADOzZ_13
Bakasura
Level 103
God Stats
38W - 38L
1,535 SR
Queue Stats
119W - 123L
1,418 Elo+
Party 3
Neith
Neith
ibnlwaleed
Neith
Level 39
God Stats
271W - 260L
1,487 SR
Queue Stats
1,078W - 1,084L
1,398 Elo+
Solo
Team Averages
Level 73
1,487 SR
1,412 Elo+

VS

Team Averages
Level 58
1,450 SR
1,370 Elo+
Hercules
Hercules
ICP1_OSKIMM
Hercules
Level 44
God Stats
8W - 5L
1,453 SR
Queue Stats
209W - 207L
1,414 Elo+
Solo
Arachne
Arachne
ManoliK1305
Arachne
Level 13
God Stats
6W - 10L
1,432 SR
Queue Stats
8W - 13L
1,374 Elo+
Party 1
Bacchus
Bacchus
letimsmite
Bacchus
Level 57
God Stats
29W - 47L
1,374 SR
Queue Stats
58W - 96L
1,350 Elo+
Party 1
Freya
Freya
sinto-tuga
Freya
Level 81
God Stats
2W - 1L
1,529 SR
Queue Stats
37W - 60L
1,348 Elo+
Party 1
Izanami
Izanami
sonmuka
Izanami
Level 93
God Stats
31W - 32L
1,463 SR
Queue Stats
52W - 79L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,621
508
6,281
10,465
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
G w0rth
Horus
11
3 / 2 / 1
7,401
493
4,806
10,456
8,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
Pipou_13
Arachne
14
4 / 3 / 1
8,340
556
9,790
11,406
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SHADOzZ_13
Bakasura
14
1 / 0 / 3
8,172
545
5,279
10,604
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
12
0 / 5 / 1
6,919
461
6,220
10,487
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ICP1_OSKIMM
Hercules
13
3 / 2 / 1
8,306
554
6,561
12,571
7,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ManoliK1305
Arachne
12
2 / 1 / 3
7,628
509
4,104
10,667
4,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
letimsmite
Bacchus
12
2 / 0 / 5
7,908
527
4,311
9,812
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
13
1 / 4 / 1
8,146
543
9,246
9,798
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
sonmuka
Izanami
12
4 / 3 / 2
7,934
529
7,925
9,454
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
10
Kills
12
12
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Horus
G w0rth
Horus
3
2
1
1.75
W
Hercules
ICP1_OSKIMM
Hercules
3
2
1
1.75
W
Arachne
ManoliK1305
Arachne
2
1
3
3.5
L
Arachne
Pipou_13
Arachne
4
3
1
1.5
L
Bakasura
SHADOzZ_13
Bakasura
1
0
3
2.5
L
Neith
0
5
1
0.1
W
Bacchus
letimsmite
Bacchus
2
0
5
4.5
W
Freya
1
4
1
0.38
W
Izanami
sonmuka
Izanami
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,376
Damage
32,147
53,418
Taken
52,302
26,527
Mitigated
30,027
15,805
Healing
17,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,281
755
0
1,412
10,465
4,630
132
367
9,962
0
47,667
L
Horus
G w0rth
Horus
4,806
1,666
733
3,399
10,456
8,069
72
2,552
7,836
0
16,572
W
Hercules
ICP1_OSKIMM
Hercules
6,561
2,257
0
4,242
12,571
7,693
0
0
12,516
0
55,548
W
Arachne
ManoliK1305
Arachne
4,104
3,461
0
4,056
10,667
4,017
0
0
10,557
0
39,115
L
Arachne
Pipou_13
Arachne
9,790
8,435
246
2,676
11,406
4,894
466
2,602
8,700
0
66,074
L
Bakasura
SHADOzZ_13
Bakasura
5,279
3,583
134
3,136
10,604
5,116
435
5,418
4,638
0
51,793
L
Neith
6,220
3,324
0
4,069
10,487
3,818
0
1,762
8,725
0
47,623
W
Bacchus
letimsmite
Bacchus
4,311
867
324
3,868
9,812
11,025
252
0
9,812
19,656
0
W
Freya
9,246
2,729
0
2,772
9,798
3,801
0
0
9,418
59,879
0
W
Izanami
sonmuka
Izanami
7,925
5,699
0
2,696
9,454
3,491
428
0
9,454
0
74,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
39,922
378
Minions Killed
428
0
Camps Cleared
0
1,534,357
Distance Traveled
1,387,211
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,621
508
73
5
0
284,260
3
L
Horus
7,401
493
16
1
0
300,893
3
W
Hercules
8,306
554
106
7
0
295,562
3
W
Arachne
7,628
509
65
4
0
288,334
0
L
Arachne
8,340
556
94
6
0
340,786
0
L
Bakasura
8,172
545
116
8
0
330,144
0
L
Neith
6,919
461
79
5
0
278,274
0
W
Bacchus
7,908
527
26
2
0
296,528
0
W
Freya
8,146
543
120
8
0
239,010
0
W
Izanami
7,934
529
111
7
0
267,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role