Player Matchup

Tiamat
Tiamat
DgRsgalaxyslaye
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
Fall3nShogun
Cthulhu
Level 96
God Stats
5W - 1L
1,962 SR
Queue Stats
117W - 123L
1,425 Elo+
Party 2
Thanatos
Thanatos
lIlIHomeIlIl
Thanatos
Level 28
God Stats
4W - 2L
1,687 SR
Queue Stats
38W - 32L
1,436 Elo+
Party 2
Team Averages
Level 47
1,716 SR
1,389 Elo+

VS

Team Averages
Level 82
1,622 SR
1,455 Elo+
Merlin
Merlin
Neutrality200
Merlin
Level 26
God Stats
13W - 4L
1,462 SR
Queue Stats
119W - 125L
1,321 Elo+
Party 1
Arachne
Arachne
oLADYPAULo
Arachne
Level 62
God Stats
43W - 22L
1,641 SR
Queue Stats
493W - 495L
1,486 Elo+
Solo
Nemesis
Nemesis
shamwat
Nemesis
Level 158
God Stats
1W - 0L
1,762 SR
Queue Stats
8W - 5L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,253
659
5,496
6,770
3,867
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Fall3nShogun
Cthulhu
13
5 / 2 / 1
8,320
756
10,248
12,428
9,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
lIlIHomeIlIl
Thanatos
10
2 / 5 / 3
7,317
665
6,585
9,049
4,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,805
800
5,507
7,102
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
oLADYPAULo
Arachne
12
4 / 3 / 2
8,554
778
6,712
11,425
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
shamwat
Nemesis
12
3 / 2 / 6
8,511
774
8,195
11,313
5,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
10
10
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Cthulhu
Fall3nShogun
Cthulhu
5
2
1
2.75
W
3
3
5
1.83
L
Thanatos
lIlIHomeIlIl
Thanatos
2
5
3
0.7
W
Arachne
oLADYPAULo
Arachne
4
3
2
1.67
W
Nemesis
shamwat
Nemesis
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,329
Damage
20,414
28,247
Taken
29,840
17,653
Mitigated
14,014
5,781
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,496
922
0
341
6,770
3,867
245
1,876
4,794
17,606
0
L
Cthulhu
Fall3nShogun
Cthulhu
10,248
1,465
384
2,076
12,428
9,551
0
2,566
9,680
32,731
0
W
5,507
145
66
1,499
7,102
2,560
282
4,467
2,343
30,282
0
L
Thanatos
lIlIHomeIlIl
Thanatos
6,585
3,024
0
2,980
9,049
4,235
0
840
8,194
0
17,154
W
Arachne
oLADYPAULo
Arachne
6,712
4,277
0
4,668
11,425
5,531
282
5,140
5,765
0
33,934
W
Nemesis
shamwat
Nemesis
8,195
4,440
0
1,966
11,313
5,923
644
5,197
5,434
0
20,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,890
Gold Earned
25,870
109
Minions Killed
129
0
Camps Cleared
0
517,259
Distance Traveled
584,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,253
659
28
3
0
178,469
0
L
Cthulhu
8,320
756
56
5
0
209,336
0
W
Merlin
8,805
800
55
5
0
176,734
0
L
Thanatos
7,317
665
25
2
0
129,454
0
W
Arachne
8,554
778
48
4
0
204,411
0
W
Nemesis
8,511
774
26
2
0
202,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role