Player Matchup

Ares
Ares
GameShark x2
Ares
Level 105
God Stats
148W - 124L
1,333 SR
Queue Stats
570W - 674L
1,242 Elo+
Party 1
Hades
Hades
Snozberry306
Hades
Level 95
God Stats
45W - 52L
1,436 SR
Queue Stats
529W - 618L
1,265 Elo+
Party 1
Neith
Neith
TheJimmychanga
Neith
Level 127
God Stats
3W - 0L
1,132 SR
Queue Stats
94W - 62L
1,557 Elo+
Solo
Team Averages
Level 109
1,300 SR
1,355 Elo+

VS

Team Averages
Level 54
1,408 SR
1,231 Elo+
Chaac
Chaac
DiXalorE
Chaac
Level 7
God Stats
6W - 31L
1,393 SR
Queue Stats
6W - 37L
1,061 Elo+
Party 2
Bellona
Bellona
Littyx10
Bellona
Level 49
God Stats
63W - 144L
1,331 SR
Queue Stats
65W - 147L
1,269 Elo+
Party 2
Janus
Janus
jay_musa_man
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 13
8,774
798
2,882
7,073
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 2 / 8
8,611
783
14,019
12,439
7,802
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
8 / 0 / 6
9,139
831
11,239
7,910
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DiXalorE
Chaac
11
0 / 5 / 1
6,502
591
4,887
11,792
11,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Littyx10
Bellona
11
0 / 4 / 1
6,563
597
5,001
12,389
12,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 5 / 0
6,599
600
8,730
9,803
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
2
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
DiXalorE
Chaac
0
5
1
0.1
W
1
0
13
7.5
L
Bellona
Littyx10
Bellona
0
4
1
0.13
W
5
2
8
4.5
W
8
0
6
11
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,140
Damage
18,618
27,422
Taken
33,984
18,303
Mitigated
26,859
12,011
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DiXalorE
Chaac
4,887
872
0
1,232
11,792
11,056
0
6,696
5,096
880
9,546
W
2,882
27
611
2,065
7,073
6,573
229
2,448
4,366
7,739
0
L
Bellona
Littyx10
Bellona
5,001
875
218
1,648
12,389
12,191
0
5,452
6,937
1,482
20,364
W
14,019
1,493
79
5,973
12,439
7,802
439
3,499
8,693
38,270
0
W
11,239
3,952
0
3,283
7,910
3,928
2,201
3,736
3,973
0
38,582
L
8,730
124
60
816
9,803
3,612
0
4,840
4,963
29,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,524
Gold Earned
19,664
113
Minions Killed
90
0
Camps Cleared
0
564,687
Distance Traveled
532,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,502
591
21
2
0
169,606
0
W
Ares
8,774
798
7
1
0
207,737
0
L
Bellona
6,563
597
37
3
0
185,221
0
W
Hades
8,611
783
54
5
0
173,820
0
W
Neith
9,139
831
52
5
0
183,130
0
L
Janus
6,599
600
32
3
0
177,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role