Player Matchup

Ravana
Ravana
HulkamaniaSmashd
Ravana
Level 98
God Stats
0W - 5L
1,135 SR
Queue Stats
51W - 47L
1,345 Elo+
Solo
He Bo
He Bo
Rate Nose
He Bo
Level 88
God Stats
16W - 21L
1,519 SR
Queue Stats
451W - 442L
1,506 Elo+
Party 1
Medusa
Medusa
TheKingSnazz
Medusa
Level 69
God Stats
6W - 13L
1,251 SR
Queue Stats
143W - 164L
1,398 Elo+
Solo
Athena
Athena
TroPicGlitch128
Athena
Level 119
God Stats
15W - 15L
1,438 SR
Queue Stats
594W - 609L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
cam_da_0takuz
Sun Wukong
Level 89
God Stats
25W - 24L
1,516 SR
Queue Stats
263W - 299L
1,432 Elo+
Solo
Team Averages
Level 93
1,372 SR
1,428 Elo+

VS

Team Averages
Level 84
1,558 SR
1,431 Elo+
Bakasura
Bakasura
KindleC2022
Bakasura
Level 87
God Stats
6W - 3L
1,509 SR
Queue Stats
247W - 234L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kusan-itawaki
Ah Muzen Cab
Level 88
God Stats
5W - 0L
1,839 SR
Queue Stats
283W - 254L
1,411 Elo+
Solo
King Arthur
King Arthur
achilleus3113
King Arthur
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,548 Elo+
Solo
Anubis
Anubis
alphasquad178
Anubis
Level 87
God Stats
115W - 147L
1,443 SR
Queue Stats
487W - 527L
1,376 Elo+
Solo
Cthulhu
Cthulhu
grave_25
Cthulhu
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
341W - 340L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
5,990
428
5,175
9,563
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Rate Nose
He Bo
13
3 / 1 / 3
7,606
543
7,196
8,121
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
0 / 6 / 1
6,336
453
4,812
13,395
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 2
5,996
428
1,828
8,670
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
cam_da_0takuz
Sun Wukong
12
3 / 1 / 2
7,187
513
6,738
12,231
7,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KindleC2022
Bakasura
13
3 / 2 / 4
7,857
561
6,321
15,004
6,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
Kusan-itawaki
Ah Muzen Cab
13
5 / 0 / 0
8,040
574
8,644
5,675
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
achilleus3113
King Arthur
11
1 / 3 / 0
6,570
469
6,473
11,293
8,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 1 / 0
7,247
518
9,570
6,873
2,936
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
grave_25
Cthulhu
11
0 / 1 / 3
6,731
481
4,288
10,076
7,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
14
14
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Bakasura
KindleC2022
Bakasura
3
2
4
2.5
W
Ah Muzen Cab
Kusan-itawaki
Ah Muzen Cab
5
0
0
5
L
He Bo
Rate Nose
He Bo
3
1
3
4.5
L
Medusa
0
6
1
0.08
L
0
0
2
1
W
King Arthur
achilleus3113
King Arthur
1
3
0
0.33
W
5
1
0
5
L
Sun Wukong
cam_da_0takuz
Sun Wukong
3
1
2
4
W
Cthulhu
grave_25
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,749
Damage
35,296
51,980
Taken
48,921
23,455
Mitigated
27,316
13,799
Healing
19,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,175
1,494
0
341
9,563
2,747
0
4,409
4,727
0
28,568
W
Bakasura
KindleC2022
Bakasura
6,321
4,481
0
8,858
15,004
6,128
0
1,906
13,098
0
44,208
W
Ah Muzen Cab
Kusan-itawaki
Ah Muzen Cab
8,644
2,038
0
1,652
5,675
2,500
405
1,645
4,030
0
63,188
L
He Bo
Rate Nose
He Bo
7,196
365
0
3,170
8,121
2,673
0
827
7,294
67,926
0
L
Medusa
4,812
2,049
58
2,981
13,395
4,565
0
821
12,277
0
47,747
L
1,828
273
0
2,448
8,670
6,327
18
3,843
4,827
14,517
0
W
King Arthur
achilleus3113
King Arthur
6,473
869
0
720
11,293
8,322
0
2,962
8,331
0
40,627
W
9,570
234
472
2,813
6,873
2,936
345
817
6,056
46,431
0
L
Sun Wukong
cam_da_0takuz
Sun Wukong
6,738
1,737
0
4,801
12,231
7,143
346
3,958
8,273
0
44,388
W
Cthulhu
grave_25
Cthulhu
4,288
424
1,540
2,960
10,076
7,430
252
1,694
8,382
25,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
36,445
312
Minions Killed
327
0
Camps Cleared
0
1,280,232
Distance Traveled
1,349,949
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,990
428
42
3
0
235,997
0
W
Bakasura
7,857
561
98
7
0
284,488
0
W
Ah Muzen Cab
8,040
574
83
6
0
264,435
2
L
He Bo
7,606
543
102
7
0
290,598
0
L
Medusa
6,336
453
70
5
0
229,150
0
L
Athena
5,996
428
13
1
0
283,450
1
W
King Arthur
6,570
469
57
4
0
280,417
0
W
Anubis
7,247
518
61
4
0
251,961
0
L
Sun Wukong
7,187
513
85
6
0
241,037
0
W
Cthulhu
6,731
481
28
2
0
268,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role