Player Matchup

Geb
Geb
CaringMite
Geb
Level 107
God Stats
4W - 0L
1,915 SR
Queue Stats
83W - 62L
1,556 Elo+
Solo
Janus
Janus
El_ChoChua21
Janus
Level 129
God Stats
2W - 3L
1,669 SR
Queue Stats
126W - 119L
1,508 Elo+
Party 2
Charybdis
Charybdis
Iskariot-01
Charybdis
Level 107
God Stats
52W - 43L
1,915 SR
Queue Stats
151W - 158L
1,581 Elo+
Party 2
Vamana
Vamana
SHIELD65
Vamana
Level 147
God Stats
3W - 1L
1,717 SR
Queue Stats
114W - 101L
1,522 Elo+
Solo
Thanatos
Thanatos
kirvys
Thanatos
Level 158
God Stats
2W - 3L
1,703 SR
Queue Stats
57W - 60L
1,530 Elo+
Party 2
Team Averages
Level 130
1,784 SR
1,539 Elo+

VS

Team Averages
Level 131
1,475 SR
1,504 Elo+
Raijin
Raijin
ILikeBread2
Raijin
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
501W - 571L
1,485 Elo+
Party 1
Terra
Terra
MasterShiro1738
Terra
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
539W - 619L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
abo-_-awad77
Xbalanque
Level 147
God Stats
13W - 11L
1,680 SR
Queue Stats
836W - 780L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
dreal1002
Cu Chulainn
Level 131
God Stats
33W - 32L
1,578 SR
Queue Stats
470W - 546L
1,525 Elo+
Party 1
Ne Zha
Ne Zha
tiatjtyree940
Ne Zha
Level 126
God Stats
14W - 11L
1,118 SR
Queue Stats
585W - 659L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 16
9,173
573
8,623
15,999
15,952
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
10 / 1 / 5
9,697
606
12,640
12,330
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Iskariot-01
Charybdis
17
12 / 1 / 7
10,608
663
19,825
17,216
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
SHIELD65
Vamana
13
1 / 3 / 6
8,733
546
11,890
17,624
21,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
kirvys
Thanatos
12
4 / 2 / 7
8,050
503
6,966
13,017
6,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
0 / 7 / 1
6,990
437
8,156
13,072
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 6 / 2
7,208
451
5,870
18,465
14,240
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
abo-_-awad77
Xbalanque
12
1 / 7 / 1
7,470
467
15,381
20,274
8,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
dreal1002
Cu Chulainn
11
2 / 4 / 2
6,964
435
8,289
15,068
15,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 6 / 3
8,279
517
8,619
14,727
6,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
30
Kills
7
7
Deaths
30
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
W
10
1
5
12.5
L
Raijin
0
7
1
0.07
W
Charybdis
Iskariot-01
Charybdis
12
1
7
15.5
L
1
6
2
0.33
W
Vamana
SHIELD65
Vamana
1
3
6
1.33
L
Xbalanque
abo-_-awad77
Xbalanque
1
7
1
0.21
L
Cu Chulainn
dreal1002
Cu Chulainn
2
4
2
0.75
W
Thanatos
kirvys
Thanatos
4
2
7
3.75
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,944
Damage
46,315
76,186
Taken
81,606
58,409
Mitigated
50,199
36,739
Healing
16,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,623
1,371
2,777
2,981
15,999
15,952
1,191
2,780
13,076
24,092
0
W
12,640
1,523
105
4,063
12,330
6,965
844
4,365
7,610
73,712
0
L
Raijin
8,156
1,026
0
710
13,072
5,772
165
5,190
7,786
51,249
0
W
Charybdis
Iskariot-01
Charybdis
19,825
11,670
0
10,485
17,216
8,369
894
3,730
13,313
0
96,409
L
5,870
1,008
3,643
3,486
18,465
14,240
84
5,021
13,352
18,494
0
W
Vamana
SHIELD65
Vamana
11,890
6,226
0
5,219
17,624
21,049
30
3,609
13,886
0
71,218
L
Xbalanque
abo-_-awad77
Xbalanque
15,381
7,588
0
5,624
20,274
8,615
0
5,427
14,847
0
70,707
L
Cu Chulainn
dreal1002
Cu Chulainn
8,289
1,296
0
1,954
15,068
15,290
0
2,574
11,718
7,137
30,593
W
Thanatos
kirvys
Thanatos
6,966
606
0
11,109
13,017
6,074
109
1,572
11,367
0
39,974
L
8,619
2,323
0
1,582
14,727
6,282
0
3,051
11,493
0
52,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,261
Gold Earned
36,911
408
Minions Killed
308
0
Camps Cleared
0
1,533,916
Distance Traveled
1,378,402
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,173
573
18
1
0
341,588
3
W
Janus
9,697
606
121
8
0
291,931
0
L
Raijin
6,990
437
83
5
0
265,730
4
W
Charybdis
10,608
663
122
8
0
291,430
0
L
Terra
7,208
451
17
1
0
296,038
0
W
Vamana
8,733
546
92
6
0
271,132
3
L
Xbalanque
7,470
467
104
7
0
264,049
0
L
Cu Chulainn
6,964
435
37
2
0
238,677
0
W
Thanatos
8,050
503
55
3
0
337,835
6
L
Ne Zha
8,279
517
67
4
0
313,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role