Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ColdDoubloon
Ah Puch
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 54L
1,338 Elo+
Solo
Anubis
Anubis
MannyBoo22
Anubis
Level 143
God Stats
5W - 3L
1,597 SR
Queue Stats
149W - 138L
1,603 Elo+
Party 1
Maui
Maui
Skyyyr
Maui
Level 107
God Stats
1W - 0L
1,833 SR
Queue Stats
22W - 17L
1,511 Elo+
Solo
Ra
Ra
superman4254
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 127L
1,481 Elo+
Party 1
Team Averages
Level 139
1,586 SR
1,487 Elo+

VS

Team Averages
Level 145
1,485 SR
1,481 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Coors21
Achilles
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 221L
1,445 Elo+
Party 2
Ymir
Ymir
Erickson4489
Ymir
Level 146
God Stats
15W - 17L
1,452 SR
Queue Stats
502W - 502L
1,499 Elo+
Party 2
Terra
Terra
Nealio18
Terra
Level 147
God Stats
2W - 5L
1,474 SR
Queue Stats
173W - 173L
1,491 Elo+
Solo
Loki
Loki
Ssj5KaLeL
Loki
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 2 / 8
8,536
854
15,248
6,995
3,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
ColdDoubloon
Ah Puch
16
4 / 2 / 10
8,719
872
10,540
9,049
5,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
MannyBoo22
Anubis
14
5 / 2 / 9
8,006
801
11,759
11,010
6,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
Skyyyr
Maui
13
1 / 2 / 11
7,465
747
2,227
10,698
10,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 13
8,081
808
5,843
8,047
4,484
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 2 / 5
7,094
709
12,340
11,323
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Coors21
Achilles
14
2 / 4 / 5
7,765
777
5,929
11,340
14,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 2 / 5
8,833
883
5,635
12,491
17,866
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Nealio18
Terra
14
1 / 3 / 4
6,866
687
4,386
12,344
9,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
10
1 / 7 / 0
6,450
645
8,025
8,303
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
18
Kills
9
9
Deaths
18
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
8
4.5
L
Erlang Shen
 
Erlang Shen
1
2
5
1.75
W
Ah Puch
ColdDoubloon
Ah Puch
4
2
10
4.5
L
Achilles
Coors21
Achilles
2
4
5
1.13
L
4
2
5
3.25
W
Anubis
MannyBoo22
Anubis
5
2
9
4.75
L
Terra
Nealio18
Terra
1
3
4
1
W
Maui
Skyyyr
Maui
1
2
11
3.25
L
Loki
1
7
0
0.14
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,617
Damage
36,315
45,799
Taken
55,801
29,420
Mitigated
51,741
24,846
Healing
23,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,248
1,609
804
721
6,995
3,288
456
1,239
5,627
29,258
0
L
Erlang Shen
 
Erlang Shen
12,340
3,529
2,878
4,347
11,323
6,739
511
8,654
2,669
0
19,044
W
Ah Puch
ColdDoubloon
Ah Puch
10,540
834
677
1,463
9,049
5,074
531
974
7,995
22,637
0
L
Achilles
Coors21
Achilles
5,929
762
169
1,037
11,340
14,474
68
9,097
2,243
0
11,994
L
5,635
344
1,015
1,949
12,491
17,866
58
9,982
2,509
11,267
0
W
Anubis
MannyBoo22
Anubis
11,759
623
1,144
4,799
11,010
6,201
400
3,110
7,271
19,929
0
L
Terra
Nealio18
Terra
4,386
72
6,573
4,782
12,344
9,895
0
10,158
2,186
12,970
0
W
Maui
Skyyyr
Maui
2,227
564
2,141
2,444
10,698
10,373
614
2,285
7,854
4,098
0
L
Loki
8,025
846
471
107
8,303
2,767
0
7,726
577
0
15,717
W
5,843
676
6,687
3,966
8,047
4,484
76
2,413
5,459
12,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,807
Gold Earned
37,008
104
Minions Killed
73
0
Camps Cleared
0
832,453
Distance Traveled
756,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,536
854
48
5
0
142,940
0
L
Erlang Shen
7,094
709
29
3
0
176,328
0
W
Ah Puch
8,719
872
27
3
0
156,393
0
L
Achilles
7,765
777
10
1
0
157,424
0
L
Ymir
8,833
883
8
1
0
135,581
0
W
Anubis
8,006
801
12
1
0
163,558
0
L
Terra
6,866
687
17
2
0
133,705
0
W
Maui
7,465
747
3
0
0
179,402
0
L
Loki
6,450
645
9
1
0
153,652
0
W
Ra
8,081
808
14
1
0
190,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role