Player Matchup

Danzaburou
Danzaburou
TillingBird9952
Danzaburou
Level 127
God Stats
315W - 378L
1,388 SR
Queue Stats
1,270W - 1,666L
1,186 Elo+
Solo
Nu Wa
Nu Wa
YhunA-Heartfilia
Nu Wa
Level 159
God Stats
1W - 3L
1,625 SR
Queue Stats
79W - 93L
1,398 Elo+
Party 2
Camazotz
Camazotz
cham3x-34
Camazotz
Level 158
God Stats
2W - 0L
1,385 SR
Queue Stats
24W - 36L
1,220 Elo+
Party 2
Team Averages
Level 148
1,466 SR
1,268 Elo+

VS

Team Averages
Level 27
1,652 SR
1,200 Elo+
King Arthur
King Arthur
CDCMason
King Arthur
Level 23
God Stats
1W - 2L
1,727 SR
Queue Stats
49W - 63L
1,160 Elo+
Party 1
Charybdis
Charybdis
JJCannon123
Charybdis
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 135L
1,158 Elo+
Party 1
Merlin
Merlin
MikeNolezy0
Merlin
Level 23
God Stats
5W - 8L
1,727 SR
Queue Stats
14W - 26L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TillingBird9952
Danzaburou
15
1 / 1 / 7
10,359
691
8,805
14,309
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 0 / 6
11,752
783
14,300
6,437
2,696
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
cham3x-34
Camazotz
17
7 / 3 / 5
11,372
758
21,988
24,503
11,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CDCMason
King Arthur
15
0 / 2 / 0
8,405
560
5,504
21,270
20,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
JJCannon123
Charybdis
14
0 / 5 / 1
8,694
580
9,353
18,314
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
2 / 5 / 1
9,526
635
11,492
13,391
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
2
4
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CDCMason
King Arthur
0
2
0
0
L
Charybdis
JJCannon123
Charybdis
0
5
1
0.1
L
Merlin
2
5
1
0.5
W
Danzaburou
TillingBird9952
Danzaburou
1
1
7
4.5
W
4
0
6
7
W
Camazotz
cham3x-34
Camazotz
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,093
Damage
26,349
45,249
Taken
52,975
20,799
Mitigated
31,044
22,704
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CDCMason
King Arthur
5,504
741
0
2,620
21,270
20,549
44
5,652
15,618
0
16,621
L
Charybdis
JJCannon123
Charybdis
9,353
2,832
0
2,914
18,314
5,967
698
3,892
14,422
0
43,993
L
Merlin
11,492
518
116
2,570
13,391
4,528
188
4,801
8,590
51,678
0
W
Danzaburou
TillingBird9952
Danzaburou
8,805
2,556
0
6,423
14,309
6,660
276
3,367
10,942
0
45,433
W
14,300
4,406
618
1,923
6,437
2,696
1,852
1,546
4,891
76,247
0
W
Camazotz
cham3x-34
Camazotz
21,988
4,383
159
13,581
24,503
11,443
522
6,614
17,889
0
45,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
26,625
216
Minions Killed
168
0
Camps Cleared
0
831,745
Distance Traveled
751,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,405
560
20
1
0
293,991
0
L
Charybdis
8,694
580
71
5
0
222,055
0
L
Merlin
9,526
635
77
5
0
235,676
0
W
Danzaburou
10,359
691
67
4
0
263,696
0
W
Nu Wa
11,752
783
106
7
0
263,875
0
W
Camazotz
11,372
758
43
3
0
304,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role