Player Matchup

Scylla
Scylla
Buisje2002
Scylla
Level 30
God Stats
4W - 7L
1,349 SR
Queue Stats
75W - 89L
1,507 Elo+
Solo
Thanatos
Thanatos
Rik1209
Thanatos
Level 81
God Stats
5W - 9L
1,665 SR
Queue Stats
112W - 112L
1,520 Elo+
Party 2
Lancelot
Lancelot
gerniedeultieme
Lancelot
Level 81
God Stats
7W - 10L
1,469 SR
Queue Stats
112W - 112L
1,520 Elo+
Party 2
Team Averages
Level 64
1,494 SR
1,516 Elo+

VS

Team Averages
Level 69
1,514 SR
1,432 Elo+
Hades
Hades
ChrisPonglenis
Hades
Level 31
God Stats
30W - 32L
1,477 SR
Queue Stats
39W - 48L
1,399 Elo+
Party 1
Bacchus
Bacchus
Kairas86
Bacchus
Level 48
God Stats
51W - 54L
1,394 SR
Queue Stats
55W - 61L
1,361 Elo+
Party 1
Shiva
Shiva
MOATH5050
Shiva
Level 127
God Stats
22W - 9L
1,671 SR
Queue Stats
322W - 366L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Buisje2002
Scylla
10
0 / 4 / 0
5,973
597
3,896
6,489
2,277
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Rik1209
Thanatos
11
1 / 3 / 1
6,558
656
4,120
6,716
3,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
11
1 / 3 / 0
6,370
637
4,721
7,278
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
7,337
734
7,022
7,988
4,146
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Kairas86
Bacchus
12
5 / 0 / 5
8,370
837
4,941
7,622
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shiva
MOATH5050
Shiva
12
3 / 1 / 6
7,705
771
4,629
7,687
6,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
10
10
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Buisje2002
Scylla
0
4
0
0
W
2
2
8
3
W
Bacchus
Kairas86
Bacchus
5
0
5
7.5
W
Shiva
MOATH5050
Shiva
3
1
6
6
L
Thanatos
Rik1209
Thanatos
1
3
1
0.5
L
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,737
Damage
16,592
20,483
Taken
23,297
8,869
Mitigated
19,598
4,517
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Buisje2002
Scylla
3,896
716
0
0
6,489
2,277
0
4,352
2,137
14,077
0
W
7,022
137
801
3,811
7,988
4,146
66
868
6,837
25,908
0
W
Bacchus
Kairas86
Bacchus
4,941
577
0
3,139
7,622
9,237
368
1,789
5,802
13,986
0
W
Shiva
MOATH5050
Shiva
4,629
975
350
1,525
7,687
6,215
118
1,284
6,155
0
22,166
L
Thanatos
Rik1209
Thanatos
4,120
233
0
3,767
6,716
3,170
0
3,613
3,103
0
20,955
L
Lancelot
4,721
435
0
750
7,278
3,422
0
4,059
3,219
0
17,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,901
Gold Earned
23,412
92
Minions Killed
107
0
Camps Cleared
0
554,000
Distance Traveled
570,707
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,973
597
30
3
0
163,412
0
W
Hades
7,337
734
43
4
0
172,965
0
W
Bacchus
8,370
837
21
2
0
208,538
0
W
Shiva
7,705
771
43
4
0
189,204
0
L
Thanatos
6,558
656
39
4
0
191,450
0
L
Lancelot
6,370
637
23
2
0
199,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role