Player Matchup

Bastet
Bastet
BfC_Shrek
Bastet
Level 142
God Stats
12W - 6L
1,401 SR
Queue Stats
418W - 393L
1,555 Elo+
Party 1
Arachne
Arachne
Epimethues
Arachne
Level 68
God Stats
16W - 23L
1,508 SR
Queue Stats
20W - 30L
1,453 Elo+
Party 1
Merlin
Merlin
HVantanen4409
Merlin
Level 85
God Stats
16W - 25L
1,536 SR
Queue Stats
576W - 560L
1,541 Elo+
Solo
Athena
Athena
Retributioner1
Athena
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 146L
1,312 Elo+
Party 1
Shiva
Shiva
vikingbox1
Shiva
Level 154
God Stats
13W - 11L
1,589 SR
Queue Stats
215W - 260L
1,475 Elo+
Party 1
Team Averages
Level 120
1,507 SR
1,467 Elo+

VS

Team Averages
Level 128
1,452 SR
1,567 Elo+
Baron Samedi
Baron Samedi
JJCas
Baron Samedi
Level 156
God Stats
8W - 9L
1,578 SR
Queue Stats
241W - 242L
1,593 Elo+
Party 2
Susano
Susano
KillerKiers
Susano
Level 127
God Stats
13W - 15L
1,485 SR
Queue Stats
115W - 127L
1,592 Elo+
Party 2
Merlin
Merlin
King_jerry53
Merlin
Level 62
God Stats
1W - 3L
1,381 SR
Queue Stats
65W - 64L
1,529 Elo+
Solo
Chaac
Chaac
ProbsAsh
Chaac
Level 157
God Stats
4W - 4L
1,517 SR
Queue Stats
189W - 187L
1,540 Elo+
Party 2
Neith
Neith
zSkinz
Neith
Level 138
God Stats
14W - 13L
1,298 SR
Queue Stats
82W - 83L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BfC_Shrek
Bastet
8
0 / 0 / 0
4,469
559
1,496
5,688
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
Epimethues
Arachne
8
4 / 1 / 0
5,031
629
4,204
7,734
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
4,949
619
1,960
3,478
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 3
4,615
577
1,718
6,075
3,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
10
1 / 0 / 0
5,202
650
4,557
5,508
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JJCas
Baron Samedi
7
1 / 2 / 3
4,866
608
3,673
6,954
5,304
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
10
2 / 0 / 1
5,240
655
3,784
5,492
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
1
0 / 0 / 0
1,500
188
0
0
0
Chaac
ProbsAsh
Chaac
9
0 / 1 / 0
4,635
579
1,941
6,747
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
zSkinz
Neith
8
2 / 2 / 0
4,759
595
4,020
4,766
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
5
5
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
BfC_Shrek
Bastet
0
0
0
0
W
Arachne
Epimethues
Arachne
4
1
0
4
W
0
2
0
0
L
Baron Samedi
JJCas
Baron Samedi
1
2
3
1.25
L
Susano
2
0
1
2.5
L
Merlin
0
0
0
0
L
Chaac
ProbsAsh
Chaac
0
1
0
0
W
0
2
3
0.75
W
Shiva
1
0
0
1
L
Neith
zSkinz
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,935
Damage
13,418
28,483
Taken
23,959
11,358
Mitigated
12,003
11,004
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BfC_Shrek
Bastet
1,496
47
0
1,476
5,688
1,581
0
527
5,161
0
31,336
W
Arachne
Epimethues
Arachne
4,204
3,014
0
4,186
7,734
3,311
0
1,525
6,049
0
20,012
W
1,960
148
0
416
3,478
912
0
303
3,175
34,935
0
L
Baron Samedi
JJCas
Baron Samedi
3,673
677
498
3,029
6,954
5,304
0
1,401
5,553
17,210
0
L
Susano
3,784
1,023
0
500
5,492
2,108
0
1,582
3,910
0
38,438
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
ProbsAsh
Chaac
1,941
598
0
2,588
6,747
3,086
0
0
6,747
0
29,305
W
1,718
429
966
1,574
6,075
3,342
0
1,122
4,917
13,551
0
W
Shiva
4,557
1,469
0
2,386
5,508
2,212
0
0
5,508
0
36,217
L
Neith
zSkinz
Neith
4,020
2,007
0
1,009
4,766
1,505
0
695
4,071
0
28,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,266
Gold Earned
21,000
245
Minions Killed
199
0
Camps Cleared
0
835,194
Distance Traveled
646,845
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,469
559
48
6
0
191,189
0
W
Arachne
5,031
629
36
5
0
159,843
0
W
Merlin
4,949
619
81
10
0
147,090
0
L
Baron Samedi
4,866
608
25
3
0
145,431
0
L
Susano
5,240
655
69
9
0
191,929
0
L
Merlin
1,500
188
0
0
0
0
0
L
Chaac
4,635
579
57
7
0
164,868
3
W
Athena
4,615
577
18
2
0
161,551
0
W
Shiva
5,202
650
62
8
0
175,521
0
L
Neith
4,759
595
48
6
0
144,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role