Player Matchup

Cerberus
Cerberus
Coolguyn45
Cerberus
Level 52
God Stats
2W - 0L
1,862 SR
Queue Stats
20W - 19L
1,378 Elo+
Solo
Discordia
Discordia
DevilHeartu
Discordia
Level 46
God Stats
7W - 8L
1,512 SR
Queue Stats
26W - 30L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
MIDNIGHTCOBRA
Tsukuyomi
Level 68
God Stats
15W - 13L
1,652 SR
Queue Stats
59W - 67L
1,446 Elo+
Solo
Bellona
Bellona
McPippington
Bellona
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 125L
1,536 Elo+
Solo
Scylla
Scylla
ryotoScrew
Scylla
Level 55
God Stats
64W - 41L
1,565 SR
Queue Stats
165W - 150L
1,454 Elo+
Solo
Team Averages
Level 69
1,618 SR
1,452 Elo+

VS

Team Averages
Level 57
1,508 SR
1,381 Elo+
Sol
Sol
BeastlyBrock
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,386 Elo+
Party 2
Chaac
Chaac
Flood-Dave
Chaac
Level 28
God Stats
1W - 2L
1,705 SR
Queue Stats
31W - 46L
1,340 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XTheBoxGhostX
Ah Muzen Cab
Level 83
God Stats
15W - 11L
1,617 SR
Queue Stats
162W - 152L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
blakking2745
Kukulkan
Level 29
God Stats
0W - 3L
1,262 SR
Queue Stats
34W - 38L
1,440 Elo+
Party 1
Hera
Hera
kas1695
Hera
Level 56
God Stats
17W - 27L
1,457 SR
Queue Stats
26W - 54L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coolguyn45
Cerberus
13
2 / 0 / 5
8,231
1,176
7,616
10,332
12,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
DevilHeartu
Discordia
13
3 / 0 / 4
8,160
1,166
10,292
6,884
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MIDNIGHTCOBRA
Tsukuyomi
13
3 / 0 / 3
8,421
1,203
9,769
6,196
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
McPippington
Bellona
13
2 / 2 / 4
7,902
1,129
5,502
9,626
11,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
ryotoScrew
Scylla
13
0 / 0 / 6
7,535
1,076
7,991
3,729
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

338

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,718
1,103
7,750
12,464
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
13
1 / 2 / 1
7,718
1,103
5,875
14,691
17,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
XTheBoxGhostX
Ah Muzen Cab
13
1 / 2 / 1
7,855
1,122
13,558
10,770
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
blakking2745
Kukulkan
12
0 / 2 / 2
7,315
1,045
5,787
6,598
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
kas1695
Hera
12
0 / 0 / 0
6,648
950
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
10
Kills
2
2
Deaths
10
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cerberus
Coolguyn45
Cerberus
2
0
5
4.5
W
Discordia
DevilHeartu
Discordia
3
0
4
5
L
Chaac
1
2
1
0.75
W
Tsukuyomi
MIDNIGHTCOBRA
Tsukuyomi
3
0
3
4.5
W
Bellona
McPippington
Bellona
2
2
4
2
L
Ah Muzen Cab
XTheBoxGhostX
Ah Muzen Cab
1
2
1
0.75
L
Kukulkan
blakking2745
Kukulkan
0
2
2
0.5
L
Hera
kas1695
Hera
0
0
0
0
W
Scylla
ryotoScrew
Scylla
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,170
Damage
32,970
36,767
Taken
44,523
30,669
Mitigated
28,255
5,570
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,750
2,261
0
1,781
12,464
4,863
0
5,896
6,558
29,444
1,503
W
Cerberus
Coolguyn45
Cerberus
7,616
660
0
2,966
10,332
12,276
0
3,417
6,915
21,368
0
W
Discordia
DevilHeartu
Discordia
10,292
1,825
0
290
6,884
2,795
0
2,462
4,422
20,220
0
L
Chaac
5,875
789
0
3,706
14,691
17,165
0
8,298
6,387
0
18,129
W
Tsukuyomi
MIDNIGHTCOBRA
Tsukuyomi
9,769
2,449
0
902
6,196
3,190
0
2,640
3,556
0
21,472
W
Bellona
McPippington
Bellona
5,502
1,608
330
1,015
9,626
11,096
0
4,026
5,600
0
15,856
L
Ah Muzen Cab
XTheBoxGhostX
Ah Muzen Cab
13,558
5,279
0
2,646
10,770
3,779
0
7,409
3,353
0
30,491
L
Kukulkan
blakking2745
Kukulkan
5,787
809
0
0
6,598
2,448
0
4,265
2,326
9,829
0
L
Hera
kas1695
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
ryotoScrew
Scylla
7,991
507
0
67
3,729
1,312
0
652
3,077
15,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,249
Gold Earned
37,254
158
Minions Killed
138
3
Camps Cleared
5
756,408
Distance Traveled
529,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,718
1,103
65
9
1
126,139
0
W
Cerberus
8,231
1,176
50
7
0
150,398
0
W
Discordia
8,160
1,166
26
4
1
137,482
0
L
Chaac
7,718
1,103
29
4
2
140,495
0
W
Tsukuyomi
8,421
1,203
29
4
0
158,629
0
W
Bellona
7,902
1,129
31
4
1
150,054
0
L
Ah Muzen Cab
7,855
1,122
32
5
1
136,743
0
L
Kukulkan
7,315
1,045
12
2
1
126,220
0
L
Hera
6,648
950
0
0
0
0
0
W
Scylla
7,535
1,076
22
3
1
159,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role