Player Matchup

Thanatos
Thanatos
Silver IV
Marce23_
Thanatos
Silver IV
Level 68
God Stats
1W - 2L
1,485 SR
Queue Stats
113W - 131L
615 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
MoirasAngel
Ao Kuang
Silver III
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
289W - 316L
878 MMR
Solo
Chang'e
Chang'e
Silver II
NAtiveThugg818
Chang'e
Silver II
Level 88
God Stats
176W - 165L
1,435 SR
Queue Stats
591W - 615L
885 MMR
Solo
King Arthur
King Arthur
Silver V
TJFLEISCHERTV
King Arthur
Silver V
Level 102
God Stats
0W - 3L
1,251 SR
Queue Stats
43W - 57L
624 MMR
Solo
Neith
Neith
Silver V
thugniffi
Neith
Silver V
Level 155
God Stats
3W - 6L
1,163 SR
Queue Stats
582W - 618L
631 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,367 SR
727 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,438 SR
753 MMR
Sol
Sol
Silver IV
BIGxxPERM
Sol
Silver IV
Level 127
God Stats
1W - 6L
1,074 SR
Queue Stats
223W - 249L
584 MMR
Solo
Zeus
Zeus
Silver V
Discoveries43
Zeus
Silver V
Level 104
God Stats
8W - 2L
1,695 SR
Queue Stats
123W - 154L
578 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
TrixtonH
Erlang Shen
Silver III
Level 103
God Stats
5W - 2L
1,511 SR
Queue Stats
838W - 875L
865 MMR
Party 1
Ratatoskr
Ratatoskr
Silver III
oxJokez
Ratatoskr
Silver III
Level 127
God Stats
8W - 10L
1,318 SR
Queue Stats
182W - 224L
871 MMR
Party 1
Fenrir
Fenrir
Silver III
ℓennon
Fenrir
Silver III
Level 123
God Stats
26W - 17L
1,591 SR
Queue Stats
56W - 55L
865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Marce23_
Thanatos
15
1 / 2 / 0
8,800
440
5,934
16,305
7,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
MoirasAngel
Ao Kuang
14
5 / 4 / 1
9,233
462
11,757
20,099
8,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 1
9,150
458
4,690
10,794
5,468
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TJFLEISCHERTV
King Arthur
9
0 / 4 / 0
7,189
359
6,273
10,630
8,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
thugniffi
Neith
16
0 / 6 / 1
9,770
489
7,180
12,414
5,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
CliodhnaSusanoLokiHe Bo

VS

Bans
JanusSurtrAchillesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
10,869
543
8,544
9,839
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 3 / 2
10,288
514
3,275
11,831
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
TrixtonH
Erlang Shen
17
3 / 1 / 6
11,200
560
9,044
20,109
16,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
oxJokez
Ratatoskr
18
6 / 2 / 4
12,495
625
13,213
18,010
17,415
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
ℓennon
Fenrir
16
4 / 2 / 2
10,876
544
8,113
12,582
6,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
16
16
Deaths
8
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
1
3
2
0.67
L
Thanatos
Marce23_
Thanatos
1
2
0
0.5
L
Ao Kuang
MoirasAngel
Ao Kuang
5
4
1
1.38
L
1
0
1
1.5
L
King Arthur
TJFLEISCHERTV
King Arthur
0
4
0
0
W
Erlang Shen
TrixtonH
Erlang Shen
3
1
6
6
W
Ratatoskr
oxJokez
Ratatoskr
6
2
4
4
L
Neith
thugniffi
Neith
0
6
1
0.08
W
Fenrir
ℓennon
Fenrir
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,834
Damage
42,189
70,242
Taken
72,371
34,917
Mitigated
49,952
23,269
Healing
24,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,544
3,171
0
5,661
9,839
3,845
5,547
2,350
7,489
82,700
0
W
3,275
1,030
363
4,066
11,831
6,408
256
4,962
6,869
66,361
0
L
Thanatos
Marce23_
Thanatos
5,934
1,379
0
11,833
16,305
7,621
0
1,015
15,290
0
77,310
L
Ao Kuang
MoirasAngel
Ao Kuang
11,757
3,422
0
4,674
20,099
8,115
0
5,722
14,373
61,666
0
L
4,690
29
711
3,528
10,794
5,468
0
1,034
9,760
60,467
0
L
King Arthur
TJFLEISCHERTV
King Arthur
6,273
989
0
500
10,630
8,472
0
427
10,203
0
35,750
W
Erlang Shen
TrixtonH
Erlang Shen
9,044
3,390
0
6,740
20,109
16,103
1,448
4,476
15,633
0
77,583
W
Ratatoskr
oxJokez
Ratatoskr
13,213
3,170
0
4,186
18,010
17,415
869
2,821
15,189
0
92,118
L
Neith
thugniffi
Neith
7,180
2,246
0
2,023
12,414
5,241
1,057
3,617
8,797
0
97,648
W
Fenrir
ℓennon
Fenrir
8,113
2,945
0
3,495
12,582
6,181
0
2,757
9,825
0
86,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,142
Gold Earned
55,728
487
Minions Killed
591
0
Camps Cleared
0
1,797,385
Distance Traveled
2,073,567
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,869
543
125
6
0
386,113
0
W
Zeus
10,288
514
113
6
0
352,911
0
L
Thanatos
8,800
440
97
5
0
382,269
0
L
Ao Kuang
9,233
462
75
4
0
420,103
1
L
Chang'e
9,150
458
107
5
0
422,632
2
L
King Arthur
7,189
359
54
3
0
195,530
0
W
Erlang Shen
11,200
560
108
5
0
428,047
3
W
Ratatoskr
12,495
625
143
7
0
459,945
5
L
Neith
9,770
489
154
8
0
376,851
4
W
Fenrir
10,876
544
102
5
0
446,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role