Player Matchup

Janus
Janus
AntiSpecs
Janus
Level 127
God Stats
3W - 3L
1,809 SR
Queue Stats
179W - 153L
1,636 Elo+
Party 1
Nike
Nike
Goob19
Nike
Level 148
God Stats
1W - 2L
1,513 SR
Queue Stats
213W - 181L
1,632 Elo+
Party 1
Agni
Agni
IAmTheJungleBuff
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,503 Elo+
Solo
Cerberus
Cerberus
SolaireTheSunBro
Cerberus
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 115L
1,629 Elo+
Party 1
Danzaburou
Danzaburou
TGxWolfmaNx
Danzaburou
Level 156
God Stats
5W - 3L
1,293 SR
Queue Stats
224W - 195L
1,550 Elo+
Solo
Team Averages
Level 104
1,523 SR
1,590 Elo+

VS

Team Averages
Level 91
1,588 SR
1,579 Elo+
Zeus
Zeus
Bloodbathdds
Zeus
Level 125
God Stats
5W - 4L
1,738 SR
Queue Stats
202W - 196L
1,497 Elo+
Solo
Chaac
Chaac
GRONEPUTO
Chaac
Level 57
God Stats
33W - 19L
1,303 SR
Queue Stats
837W - 833L
1,483 Elo+
Solo
Artemis
Artemis
ImNotConceited
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,853 Elo+
Solo
Danzaburou
Danzaburou
MonsieurCrabcan
Danzaburou
Level 79
God Stats
6W - 0L
1,923 SR
Queue Stats
200W - 188L
1,556 Elo+
Solo
Ganesha
Ganesha
urbanmonkey2055
Ganesha
Level 129
God Stats
5W - 5L
1,476 SR
Queue Stats
398W - 399L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AntiSpecs
Janus
14
3 / 6 / 2
8,291
829
8,061
10,903
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
Goob19
Nike
13
0 / 5 / 2
6,830
683
8,488
13,152
10,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 4 / 0
6,782
678
5,815
7,344
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 2
7,242
724
4,084
17,132
18,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
TGxWolfmaNx
Danzaburou
15
3 / 6 / 2
8,495
850
8,967
16,120
8,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 16
9,419
942
18,660
10,608
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
GRONEPUTO
Chaac
16
7 / 2 / 16
9,203
920
10,488
11,356
8,059
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 2 / 13
9,531
953
15,248
10,163
5,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
MonsieurCrabcan
Danzaburou
16
5 / 2 / 17
9,871
987
12,600
11,323
6,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
0 / 2 / 19
8,790
879
3,757
13,413
12,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
108
8
Kills
27
27
Deaths
11
8
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Janus
AntiSpecs
Janus
3
6
2
0.67
W
8
3
16
5.33
W
Chaac
GRONEPUTO
Chaac
7
2
16
7.5
L
Nike
Goob19
Nike
0
5
2
0.2
L
2
4
0
0.5
W
7
2
13
6.75
W
Danzaburou
MonsieurCrabcan
Danzaburou
5
2
17
6.75
L
0
6
2
0.17
L
Danzaburou
TGxWolfmaNx
Danzaburou
3
6
2
0.67
W
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
60,753
64,651
Taken
56,863
45,536
Mitigated
37,951
17,402
Healing
24,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AntiSpecs
Janus
8,061
111
667
1,430
10,903
4,794
370
4,930
5,973
19,484
0
W
18,660
1,352
964
2,213
10,608
5,155
1,673
3,774
6,834
27,665
0
W
Chaac
GRONEPUTO
Chaac
10,488
1,194
1,157
4,991
11,356
8,059
889
3,688
7,668
0
16,729
L
Nike
Goob19
Nike
8,488
183
1,127
2,294
13,152
10,623
46
4,705
8,447
0
14,739
L
5,815
321
489
848
7,344
3,216
306
2,591
4,753
13,294
0
W
15,248
4,720
0
1,158
10,163
5,320
3,687
2,555
7,608
0
20,790
W
Danzaburou
MonsieurCrabcan
Danzaburou
12,600
6,089
1,159
5,551
11,323
6,596
1,849
3,427
7,896
0
33,923
L
4,084
340
225
4,808
17,132
18,613
0
5,691
11,441
8,390
0
L
Danzaburou
TGxWolfmaNx
Danzaburou
8,967
4,229
0
5,514
16,120
8,290
557
4,500
11,620
0
23,069
W
3,757
144
2,519
4,362
13,413
12,821
274
4,516
8,897
10,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,640
Gold Earned
46,814
99
Minions Killed
124
0
Camps Cleared
0
783,044
Distance Traveled
954,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,291
829
23
2
0
168,240
0
W
Zeus
9,419
942
25
3
0
176,488
0
W
Chaac
9,203
920
23
2
0
210,322
0
L
Nike
6,830
683
11
1
0
179,591
0
L
Agni
6,782
678
12
1
0
110,924
0
W
Artemis
9,531
953
21
2
0
183,009
0
W
Danzaburou
9,871
987
55
6
0
191,494
0
L
Cerberus
7,242
724
15
2
0
166,951
0
L
Danzaburou
8,495
850
38
4
0
157,338
0
W
Ganesha
8,790
879
0
0
0
192,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role