Player Matchup

Scylla
Scylla
Silver IV
Enzski
Scylla
Silver IV
Level 123
God Stats
13W - 14L
1,558 SR
Queue Stats
39W - 61L
871 MMR
Party 2
Cernunnos
Cernunnos
Silver V
NwOr_IaM_Wolfzz
Cernunnos
Silver V
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 136L
583 MMR
Solo
Ne Zha
Ne Zha
Silver V
Shaadow_R7
Ne Zha
Silver V
Level 160
God Stats
11W - 20L
1,436 SR
Queue Stats
775W - 794L
601 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Winf258
Guan Yu
Silver IV
Level 109
God Stats
3W - 5L
1,265 SR
Queue Stats
227W - 247L
769 MMR
Solo
Sobek
Sobek
Silver IV
crxwyy
Sobek
Silver IV
Level 103
God Stats
6W - 9L
1,694 SR
Queue Stats
64W - 88L
649 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,491 SR
694 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,479 SR
859 MMR
Merlin
Merlin
Silver IV
 
Merlin
Silver IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver IV
Aris19Q
Hades
Silver IV
Level 122
God Stats
2W - 3L
1,150 SR
Queue Stats
161W - 193L
560 MMR
Solo
Charybdis
Charybdis
Silver IV
BerkSert
Charybdis
Silver IV
Level 86
God Stats
14W - 16L
1,432 SR
Queue Stats
133W - 175L
734 MMR
Solo
Fenrir
Fenrir
Silver IV
Kingz_Itachii
Fenrir
Silver IV
Level 94
God Stats
5W - 2L
1,647 SR
Queue Stats
69W - 80L
748 MMR
Party 1
Chaac
Chaac
Silver IV
Kingz_Law
Chaac
Silver IV
Level 74
God Stats
7W - 0L
1,665 SR
Queue Stats
67W - 80L
755 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Enzski
Scylla
9
1 / 1 / 1
5,885
453
2,592
3,709
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
NwOr_IaM_Wolfzz
Cernunnos
12
2 / 2 / 1
7,018
540
6,294
8,164
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Shaadow_R7
Ne Zha
12
3 / 3 / 1
7,038
541
4,867
12,628
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Winf258
Guan Yu
12
1 / 4 / 1
6,878
529
7,043
16,912
17,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
crxwyy
Sobek
11
0 / 1 / 2
6,248
481
3,883
12,504
10,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SusanoLokiSolIzanami

VS

Bans
BakasuraSurtrMercuryBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 3
7,672
590
6,336
6,245
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Aris19Q
Hades
11
2 / 2 / 2
6,841
526
5,147
8,999
4,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
BerkSert
Charybdis
12
1 / 1 / 3
7,289
561
8,051
10,408
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 1
7,945
611
6,113
7,540
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Kingz_Law
Chaac
13
2 / 2 / 3
8,183
629
8,081
12,287
7,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
10
11
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
3
1.5
W
Hades
Aris19Q
Hades
2
2
2
1.5
W
Charybdis
BerkSert
Charybdis
1
1
3
2.5
L
Scylla
Enzski
Scylla
1
1
1
1.5
W
5
1
1
5.5
W
Chaac
Kingz_Law
Chaac
2
2
3
1.75
L
Cernunnos
NwOr_IaM_Wolfzz
Cernunnos
2
2
1
1.25
L
Ne Zha
Shaadow_R7
Ne Zha
3
3
1
1.17
L
Guan Yu
Winf258
Guan Yu
1
4
1
0.38
L
Sobek
crxwyy
Sobek
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
33,728
53,917
Taken
45,479
37,310
Mitigated
22,515
14,454
Healing
18,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,336
199
7
1,294
6,245
2,473
498
1,948
4,297
56,549
0
W
Hades
Aris19Q
Hades
5,147
895
508
5,580
8,999
4,988
0
2,998
6,001
35,070
0
W
Charybdis
BerkSert
Charybdis
8,051
4,705
0
5,823
10,408
4,190
0
290
10,118
0
53,898
L
Scylla
Enzski
Scylla
2,592
262
0
430
3,709
1,041
0
1,146
2,450
35,038
0
W
6,113
963
0
1,740
7,540
3,206
390
1,239
6,301
0
53,469
W
Chaac
Kingz_Law
Chaac
8,081
3,178
0
3,633
12,287
7,658
91
0
12,287
0
65,008
L
Cernunnos
NwOr_IaM_Wolfzz
Cernunnos
6,294
2,719
0
3,043
8,164
3,115
0
1,700
6,378
0
47,190
L
Ne Zha
Shaadow_R7
Ne Zha
4,867
947
0
2,789
12,628
5,328
0
2,495
10,061
0
47,076
L
Guan Yu
Winf258
Guan Yu
7,043
1,986
492
3,686
16,912
17,670
0
1,767
15,011
0
50,193
L
Sobek
crxwyy
Sobek
3,883
402
127
3,887
12,504
10,156
0
3,651
8,534
26,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
37,930
309
Minions Killed
430
0
Camps Cleared
0
1,275,235
Distance Traveled
1,290,048
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,672
590
109
8
0
250,170
5
W
Hades
6,841
526
60
5
0
236,938
1
W
Charybdis
7,289
561
92
7
0
228,379
0
L
Scylla
5,885
453
55
4
0
174,271
3
W
Fenrir
7,945
611
72
6
0
303,693
0
W
Chaac
8,183
629
97
7
0
270,868
0
L
Cernunnos
7,018
540
85
7
0
257,006
3
L
Ne Zha
7,038
541
66
5
0
313,392
4
L
Guan Yu
6,878
529
77
6
0
250,998
1
L
Sobek
6,248
481
26
2
0
279,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role