Player Matchup

Kuzenbo
Kuzenbo
UmExcuseMe9442
Kuzenbo
Level 27
God Stats
4W - 3L
1,517 SR
Queue Stats
21W - 22L
1,495 Elo+
Party 2
Xbalanque
Xbalanque
Zemorahh
Xbalanque
Level 34
God Stats
1W - 2L
1,716 SR
Queue Stats
8W - 12L
1,415 Elo+
Party 2
Zhong Kui
Zhong Kui
hue_mungus_balls
Zhong Kui
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 25L
1,533 Elo+
Party 2
Team Averages
Level 50
1,577 SR
1,481 Elo+

VS

Team Averages
Level 96
1,556 SR
1,512 Elo+
Hachiman
Hachiman
Carlor98
Hachiman
Level 126
God Stats
1W - 4L
1,592 SR
Queue Stats
278W - 273L
1,510 Elo+
Solo
Nox
Nox
DarkGrimKing
Nox
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
371W - 378L
1,505 Elo+
Party 1
Atlas
Atlas
DarkGrimSlave
Atlas
Level 103
God Stats
12W - 11L
1,577 SR
Queue Stats
595W - 568L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 13
10,724
825
6,413
15,396
23,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Zemorahh
Xbalanque
14
0 / 4 / 10
9,150
704
10,928
10,460
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
18
15 / 1 / 1
12,327
948
18,997
11,773
9,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Carlor98
Hachiman
14
4 / 6 / 0
9,368
721
7,894
13,861
6,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
1 / 7 / 2
8,305
639
4,164
10,592
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 4
8,243
634
9,764
15,931
18,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
6
6
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Carlor98
Hachiman
4
6
0
0.67
L
1
7
2
0.29
L
1
3
4
1
W
1
1
13
7.5
W
Xbalanque
Zemorahh
Xbalanque
0
4
10
1.25
W
Zhong Kui
15
1
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,338
Damage
21,822
37,629
Taken
40,384
37,109
Mitigated
28,991
15,177
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Carlor98
Hachiman
7,894
4,373
0
4,051
13,861
6,061
0
9,014
4,847
0
46,140
L
4,164
640
0
142
10,592
4,807
180
8,477
2,115
29,126
0
L
9,764
1,356
0
500
15,931
18,123
0
7,979
7,952
17,715
826
W
6,413
2,591
767
4,363
15,396
23,564
252
4,501
10,440
18,190
0
W
Xbalanque
Zemorahh
Xbalanque
10,928
5,833
0
1,488
10,460
4,528
946
4,337
5,557
0
45,868
W
Zhong Kui
18,997
2,730
1,076
7,483
11,773
9,017
1,193
2,825
8,504
60,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,201
Gold Earned
25,916
164
Minions Killed
174
0
Camps Cleared
0
701,429
Distance Traveled
608,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,368
721
85
7
0
183,919
0
L
Nox
8,305
639
67
5
0
186,540
0
L
Atlas
8,243
634
22
2
0
238,471
0
W
Kuzenbo
10,724
825
9
1
0
256,212
0
W
Xbalanque
9,150
704
77
6
0
216,856
0
W
Zhong Kui
12,327
948
78
6
0
228,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role