Player Matchup

Merlin
Merlin
AcoPolo-_-
Merlin
Level 116
God Stats
1W - 4L
1,273 SR
Queue Stats
156W - 157L
1,503 Elo+
Solo
Fafnir
Fafnir
ActualBeaver
Fafnir
Level 77
God Stats
3W - 2L
1,914 SR
Queue Stats
118W - 95L
1,551 Elo+
Party 2
Surtr
Surtr
Altrayu
Surtr
Level 69
God Stats
7W - 2L
1,558 SR
Queue Stats
13W - 10L
1,552 Elo+
Solo
Agni
Agni
Deacs_64
Agni
Level 39
God Stats
0W - 2L
1,229 SR
Queue Stats
9W - 21L
1,283 Elo+
Solo
Set
Set
ThyPolloLoco
Set
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 205L
1,536 Elo+
Party 2
Team Averages
Level 81
1,495 SR
1,485 Elo+

VS

Team Averages
Level 87
1,548 SR
1,407 Elo+
Lancelot
Lancelot
DanMartinez123
Lancelot
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 58L
1,445 Elo+
Solo
Rama
Rama
JacktheHack234
Rama
Level 64
God Stats
3W - 3L
1,725 SR
Queue Stats
170W - 173L
1,446 Elo+
Solo
Ares
Ares
NikePolo36
Ares
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 145L
1,245 Elo+
Party 1
Achilles
Achilles
myfunnyman1234
Achilles
Level 149
God Stats
15W - 8L
1,516 SR
Queue Stats
250W - 262L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
sketchy-writing0
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AcoPolo-_-
Merlin
12
1 / 4 / 2
7,771
518
7,184
10,872
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
12
0 / 0 / 1
6,352
423
2,605
10,445
11,617
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Altrayu
Surtr
12
1 / 2 / 1
7,183
479
5,700
13,204
6,687
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
11
0 / 6 / 2
6,367
424
5,324
9,340
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
8 / 1 / 1
9,301
620
9,037
14,615
7,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
6 / 3 / 0
9,117
608
10,069
12,929
5,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 1 / 1
8,064
538
6,124
9,238
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 4
7,384
492
6,358
12,426
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
13
0 / 2 / 0
8,068
538
8,021
13,006
12,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 2
7,558
504
4,116
7,484
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
12
13
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
AcoPolo-_-
Merlin
1
4
2
0.5
L
Fafnir
0
0
1
0.5
L
Surtr
Altrayu
Surtr
1
2
1
0.75
W
Lancelot
6
3
0
2
L
Agni
0
6
2
0.17
W
5
1
1
5.5
W
1
2
4
1.5
L
8
1
1
8.5
W
Achilles
0
2
0
0
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,850
Damage
34,688
58,476
Taken
55,083
32,318
Mitigated
36,770
14,044
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AcoPolo-_-
Merlin
7,184
357
0
3,067
10,872
3,631
138
2,788
8,044
62,266
0
L
Fafnir
2,605
698
0
3,204
10,445
11,617
0
647
9,798
28,927
194
L
Surtr
Altrayu
Surtr
5,700
3,227
0
4,641
13,204
6,687
330
3,048
10,156
301
46,770
W
Lancelot
10,069
2,134
0
206
12,929
5,691
49
3,033
9,896
0
80,106
L
Agni
5,324
137
0
1,036
9,340
3,314
107
2,576
6,727
34,002
0
W
6,124
5,056
0
5,302
9,238
3,730
650
1,240
7,998
0
55,223
W
6,358
504
0
1,678
12,426
12,076
312
3,048
9,378
20,895
0
L
9,037
4,468
0
2,096
14,615
7,069
53
2,100
12,515
0
72,767
W
Achilles
8,021
1,774
0
2,266
13,006
12,381
119
3,264
9,742
1,981
58,089
W
4,116
96
0
904
7,484
2,892
208
4,459
3,025
54,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,974
Gold Earned
40,191
373
Minions Killed
424
0
Camps Cleared
0
1,525,233
Distance Traveled
1,473,472
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,771
518
104
7
0
278,952
0
L
Fafnir
6,352
423
34
2
0
313,951
4
L
Surtr
7,183
479
72
5
0
302,735
0
W
Lancelot
9,117
608
108
7
0
336,908
0
L
Agni
6,367
424
58
4
0
280,581
0
W
Rama
8,064
538
98
7
0
245,397
1
W
Ares
7,384
492
16
1
0
322,406
0
L
Set
9,301
620
105
7
0
349,014
2
W
Achilles
8,068
538
97
6
0
275,243
0
W
Kukulkan
7,558
504
105
7
0
293,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role