Player Matchup

Olorun
Olorun
Blaze_Calamity
Olorun
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
248W - 249L
1,540 Elo+
Solo
Da Ji
Da Ji
NotYourSenpai27
Da Ji
Level 88
God Stats
6W - 16L
1,322 SR
Queue Stats
554W - 591L
1,499 Elo+
Solo
Maui
Maui
Sparkman35
Maui
Level 167
God Stats
13W - 17L
1,398 SR
Queue Stats
92W - 81L
1,572 Elo+
Solo
Tyr
Tyr
SweatyMoobs
Tyr
Level 73
God Stats
0W - 2L
1,330 SR
Queue Stats
41W - 43L
1,485 Elo+
Solo
Hachiman
Hachiman
chorisausage8D
Hachiman
Level 57
God Stats
0W - 3L
1,287 SR
Queue Stats
93W - 71L
1,657 Elo+
Solo
Team Averages
Level 103
1,367 SR
1,551 Elo+

VS

Team Averages
Level 125
1,424 SR
1,491 Elo+
King Arthur
King Arthur
 
King Arthur
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CheekClppa
Discordia
Level 142
God Stats
3W - 3L
1,454 SR
Queue Stats
121W - 108L
1,586 Elo+
Solo
Ares
Ares
HEY RAUDEL YT
Ares
Level 57
God Stats
2W - 3L
1,166 SR
Queue Stats
67W - 78L
1,416 Elo+
Party 1
Ishtar
Ishtar
KriptekChronic
Ishtar
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 58L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,080
564
943
6,317
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
4 / 2 / 1
5,202
578
5,781
6,939
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 2
4,714
524
1,919
9,203
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 1 / 0
3,535
393
162
2,407
1,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
8
0 / 1 / 3
4,543
505
4,357
6,152
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 0 / 0
5,938
660
645
2,598
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
 
Loki
9
5 / 1 / 2
5,901
656
5,990
6,680
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
CheekClppa
Discordia
8
1 / 4 / 0
5,389
599
5,191
5,097
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 0 / 4
5,718
635
4,056
5,592
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 2 / 0
4,411
490
3,374
6,182
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
6
Kills
9
9
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
W
Loki
 
Loki
5
1
2
6
L
1
2
2
1
W
Discordia
CheekClppa
Discordia
1
4
0
0.25
W
2
0
4
4
W
0
2
0
0
L
4
2
1
2.25
L
1
3
2
0.67
L
0
1
0
0
L
Hachiman
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,162
Damage
19,256
31,018
Taken
26,149
12,113
Mitigated
10,944
7,898
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
645
80
0
399
2,598
2,022
112
0
2,598
0
43,937
W
Loki
 
Loki
5,990
2,663
0
2,420
6,680
1,980
0
600
6,080
0
31,795
L
943
409
150
1,124
6,317
1,996
0
3,364
2,953
29,113
0
W
Discordia
CheekClppa
Discordia
5,191
119
0
277
5,097
1,164
0
763
4,334
33,915
0
W
4,056
499
242
2,309
5,592
3,634
0
607
4,985
19,327
0
W
3,374
2,450
0
1,969
6,182
2,144
0
892
5,290
0
28,411
L
5,781
1,489
0
677
6,939
2,324
0
1,617
5,322
0
28,560
L
1,919
777
331
2,342
9,203
4,839
0
2,293
6,910
15,177
0
L
162
0
0
467
2,407
1,022
0
0
2,407
0
7,433
L
Hachiman
4,357
2,345
0
2,807
6,152
1,932
0
1,973
4,179
0
31,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,074
Gold Earned
27,357
186
Minions Killed
266
0
Camps Cleared
0
696,844
Distance Traveled
915,406
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,938
660
84
9
0
192,877
0
W
Loki
5,901
656
47
5
0
229,616
0
L
Olorun
5,080
564
60
7
0
165,997
0
W
Discordia
5,389
599
59
7
0
157,057
2
W
Ares
5,718
635
27
3
0
175,790
2
W
Ishtar
4,411
490
49
5
0
160,066
1
L
Da Ji
5,202
578
42
5
0
192,291
0
L
Maui
4,714
524
26
3
0
153,656
2
L
Tyr
3,535
393
10
1
0
44,955
0
L
Hachiman
4,543
505
48
5
0
139,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role