Player Matchup

Anubis
Anubis
 
Anubis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Julio_Matheus12
Sun Wukong
Level 82
God Stats
1W - 1L
1,697 SR
Queue Stats
45W - 50L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
P3DRO-_BRKS
Danzaburou
Level 97
God Stats
20W - 15L
1,501 SR
Queue Stats
115W - 146L
1,359 Elo+
Party 2
Team Averages
Level 105
1,566 SR
1,404 Elo+

VS

Team Averages
Level 114
1,338 SR
1,390 Elo+
Cliodhna
Cliodhna
DyPlOMonster
Cliodhna
Level 76
God Stats
0W - 1L
1,256 SR
Queue Stats
13W - 23L
1,433 Elo+
Solo
Ymir
Ymir
IMIFenix
Ymir
Level 157
God Stats
2W - 6L
1,390 SR
Queue Stats
189W - 270L
1,374 Elo+
Party 1
Nox
Nox
Kømany
Nox
Level 108
God Stats
26W - 54L
1,368 SR
Queue Stats
377W - 384L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
11 / 0 / 3
10,868
906
14,564
10,167
6,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Julio_Matheus12
Sun Wukong
14
3 / 3 / 9
9,075
756
8,881
9,930
6,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
P3DRO-_BRKS
Danzaburou
15
0 / 1 / 12
9,156
763
6,522
6,704
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DyPlOMonster
Cliodhna
12
0 / 5 / 2
7,445
620
6,185
9,741
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
1 / 5 / 3
8,420
702
5,837
16,753
16,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
14
3 / 4 / 1
8,532
711
8,365
8,813
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
0
3
12.5
L
Cliodhna
DyPlOMonster
Cliodhna
0
5
2
0.2
L
Ymir
1
5
3
0.5
W
Sun Wukong
Julio_Matheus12
Sun Wukong
3
3
9
2.5
L
Nox
3
4
1
0.88
W
Danzaburou
P3DRO-_BRKS
Danzaburou
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,967
Damage
20,387
26,801
Taken
35,307
15,940
Mitigated
23,509
13,991
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,564
1,219
0
7,785
10,167
6,585
1,614
5,723
4,444
60,999
0
L
Cliodhna
DyPlOMonster
Cliodhna
6,185
514
0
1,193
9,741
3,442
0
4,021
5,720
0
29,325
L
Ymir
5,837
1,069
0
2,180
16,753
16,520
0
6,921
9,832
19,786
0
W
Sun Wukong
Julio_Matheus12
Sun Wukong
8,881
2,394
0
3,201
9,930
6,498
977
5,231
4,699
0
30,461
L
Nox
8,365
238
0
572
8,813
3,547
0
3,647
5,166
35,063
0
W
Danzaburou
P3DRO-_BRKS
Danzaburou
6,522
3,190
0
3,005
6,704
2,857
593
3,784
2,920
0
35,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
24,397
184
Minions Killed
146
0
Camps Cleared
0
629,040
Distance Traveled
629,402
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,868
906
95
8
0
195,321
0
L
Cliodhna
7,445
620
45
4
0
238,642
0
L
Ymir
8,420
702
35
3
0
178,972
0
W
Sun Wukong
9,075
756
31
3
0
222,402
3
L
Nox
8,532
711
66
6
0
211,788
2
W
Danzaburou
9,156
763
58
5
0
211,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role