Player Matchup

Ne Zha
Ne Zha
DarkKhigt
Ne Zha
Level 69
God Stats
2W - 5L
1,566 SR
Queue Stats
42W - 50L
1,389 Elo+
Party 1
Guan Yu
Guan Yu
KessMax
Guan Yu
Level 87
God Stats
5W - 5L
1,487 SR
Queue Stats
44W - 51L
1,331 Elo+
Party 3
Cernunnos
Cernunnos
Narvaalo35
Cernunnos
Level 16
God Stats
3W - 7L
1,244 SR
Queue Stats
4W - 13L
1,119 Elo+
Party 3
Chang'e
Chang'e
PatrizaPepe
Chang'e
Level 89
God Stats
2W - 3L
1,833 SR
Queue Stats
90W - 90L
1,512 Elo+
Party 1
Anubis
Anubis
БодрыйПерчик
Anubis
Level 97
God Stats
8W - 7L
1,884 SR
Queue Stats
47W - 56L
1,430 Elo+
Party 1
Team Averages
Level 72
1,603 SR
1,356 Elo+

VS

Team Averages
Level 55
1,481 SR
1,448 Elo+
Cthulhu
Cthulhu
Brootli
Cthulhu
Level 46
God Stats
11W - 18L
1,481 SR
Queue Stats
30W - 48L
1,440 Elo+
Party 2
Discordia
Discordia
DrAculaTGS
Discordia
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 24L
1,557 Elo+
Solo
Neith
Neith
MalkRa
Neith
Level 112
God Stats
8W - 8L
1,341 SR
Queue Stats
109W - 104L
1,465 Elo+
Solo
Jormungandr
Jormungandr
MtheG
Jormungandr
Level 25
God Stats
2W - 3L
1,543 SR
Queue Stats
53W - 62L
1,370 Elo+
Party 2
Mercury
Mercury
VVhitemane
Mercury
Level 39
God Stats
8W - 6L
1,541 SR
Queue Stats
59W - 69L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DarkKhigt
Ne Zha
17
5 / 5 / 4
11,950
520
12,485
18,248
8,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
KessMax
Guan Yu
15
1 / 5 / 5
9,297
404
6,707
30,539
23,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Narvaalo35
Cernunnos
12
0 / 7 / 1
8,313
361
7,550
20,358
8,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
PatrizaPepe
Chang'e
18
3 / 6 / 5
11,959
520
16,529
22,918
10,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 5 / 4
11,802
513
24,908
23,130
14,359
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brootli
Cthulhu
16
0 / 6 / 13
10,627
462
17,157
24,785
19,891
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
DrAculaTGS
Discordia
18
5 / 3 / 7
11,855
515
14,956
13,943
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
MalkRa
Neith
16
4 / 2 / 10
11,097
482
19,056
13,879
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
MtheG
Jormungandr
14
2 / 2 / 9
10,574
460
11,420
21,662
26,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
VVhitemane
Mercury
20
16 / 4 / 3
14,900
648
22,895
24,414
12,217
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
17
Kills
27
28
Deaths
17
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brootli
Cthulhu
0
6
13
1.08
L
Ne Zha
DarkKhigt
Ne Zha
5
5
4
1.4
W
Discordia
DrAculaTGS
Discordia
5
3
7
2.83
L
Guan Yu
KessMax
Guan Yu
1
5
5
0.7
W
Neith
MalkRa
Neith
4
2
10
4.5
W
Jormungandr
MtheG
Jormungandr
2
2
9
3.25
L
Cernunnos
Narvaalo35
Cernunnos
0
7
1
0.07
L
Chang'e
PatrizaPepe
Chang'e
3
6
5
0.92
W
Mercury
VVhitemane
Mercury
16
4
3
4.38
L
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,179
Damage
85,484
115,193
Taken
98,683
66,421
Mitigated
71,812
42,081
Healing
23,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brootli
Cthulhu
17,157
682
214
5,156
24,785
19,891
43
15,046
9,739
64,235
0
L
Ne Zha
DarkKhigt
Ne Zha
12,485
3,266
0
825
18,248
8,876
9
7,908
10,231
0
74,087
W
Discordia
DrAculaTGS
Discordia
14,956
1,302
0
2,330
13,943
6,466
120
8,024
5,919
77,611
0
L
Guan Yu
KessMax
Guan Yu
6,707
497
3,608
7,839
30,539
23,855
264
10,804
19,492
0
38,294
W
Neith
MalkRa
Neith
19,056
8,339
0
5,666
13,879
6,279
1,297
4,160
9,719
0
91,084
W
Jormungandr
MtheG
Jormungandr
11,420
2,870
2,880
2,482
21,662
26,959
215
5,239
16,423
46,269
0
L
Cernunnos
Narvaalo35
Cernunnos
7,550
4,128
0
5,998
20,358
8,773
0
4,803
15,485
0
49,012
L
Chang'e
PatrizaPepe
Chang'e
16,529
519
1,491
9,326
22,918
10,558
1,580
8,844
13,968
99,194
0
W
Mercury
VVhitemane
Mercury
22,895
16,405
0
4,445
24,414
12,217
3,597
9,086
15,328
0
170,956
L
24,908
2,133
0
12,994
23,130
14,359
1,441
10,480
12,484
96,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,321
Gold Earned
59,053
462
Minions Killed
549
0
Camps Cleared
0
2,196,722
Distance Traveled
2,218,168
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,627
462
76
3
0
431,399
0
L
Ne Zha
11,950
520
92
4
0
521,526
0
W
Discordia
11,855
515
107
5
0
423,581
0
L
Guan Yu
9,297
404
27
1
0
492,536
3
W
Neith
11,097
482
112
5
0
402,775
3
W
Jormungandr
10,574
460
56
2
0
436,041
6
L
Cernunnos
8,313
361
71
3
0
378,342
0
L
Chang'e
11,959
520
170
7
0
443,557
0
W
Mercury
14,900
648
198
9
0
524,372
2
L
Anubis
11,802
513
102
4
0
360,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role