Player Matchup

Chaac
Chaac
Aze BurN
Chaac
Level 53
God Stats
3W - 4L
1,448 SR
Queue Stats
15W - 27L
1,310 Elo+
Party 3
Ao Kuang
Ao Kuang
Aze Karna
Ao Kuang
Level 88
God Stats
6W - 2L
1,444 SR
Queue Stats
48W - 54L
1,393 Elo+
Party 3
The Morrigan
The Morrigan
BlackBlood-Witch
The Morrigan
Level 126
God Stats
5W - 5L
1,493 SR
Queue Stats
181W - 194L
1,472 Elo+
Party 1
Ullr
Ullr
Julius301005
Ullr
Level 85
God Stats
6W - 8L
1,483 SR
Queue Stats
371W - 365L
1,552 Elo+
Party 1
Ymir
Ymir
joker38200
Ymir
Level 63
God Stats
6W - 9L
1,358 SR
Queue Stats
33W - 33L
1,445 Elo+
Party 3
Team Averages
Level 83
1,445 SR
1,435 Elo+

VS

Team Averages
Level 65
1,468 SR
1,401 Elo+
Fenrir
Fenrir
Chibiusa_Rijuna
Fenrir
Level 45
God Stats
24W - 24L
1,507 SR
Queue Stats
171W - 172L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
Dirty_420
Kukulkan
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 122L
1,394 Elo+
Solo
Aphrodite
Aphrodite
Killernartor_53
Aphrodite
Level 8
God Stats
7W - 10L
1,493 SR
Queue Stats
9W - 12L
1,463 Elo+
Party 2
Anhur
Anhur
LegendBlaze1
Anhur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,312 Elo+
Solo
Surtr
Surtr
NekoHunter1998
Surtr
Level 64
God Stats
12W - 11L
1,338 SR
Queue Stats
117W - 128L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aze BurN
Chaac
17
0 / 1 / 5
9,185
399
10,840
21,065
14,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Aze Karna
Ao Kuang
17
5 / 1 / 5
10,835
471
9,322
22,165
10,219
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
BlackBlood-Witch
The Morrigan
19
6 / 1 / 4
12,133
528
25,618
11,438
6,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
5 / 1 / 6
11,573
503
14,429
16,703
8,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 1 / 5
9,845
428
7,284
16,506
22,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,136
441
6,555
22,369
10,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Dirty_420
Kukulkan
14
1 / 4 / 1
9,383
408
15,955
15,810
7,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Killernartor_53
Aphrodite
14
0 / 1 / 3
9,027
392
4,622
15,284
15,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 5 / 1
9,915
431
6,691
18,486
7,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 2
10,964
477
23,755
24,411
23,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
18
Kills
5
5
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aze BurN
Chaac
0
1
5
2.5
W
Ao Kuang
Aze Karna
Ao Kuang
5
1
5
7.5
W
The Morrigan
BlackBlood-Witch
The Morrigan
6
1
4
8
L
1
6
1
0.25
L
Kukulkan
Dirty_420
Kukulkan
1
4
1
0.38
W
5
1
6
8
L
Aphrodite
Killernartor_53
Aphrodite
0
1
3
1.5
L
0
5
1
0.1
L
3
2
2
2
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,493
Damage
57,578
87,877
Taken
96,360
63,072
Mitigated
65,974
29,536
Healing
33,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aze BurN
Chaac
10,840
1,385
0
9,062
21,065
14,927
847
4,206
16,693
0
79,360
W
Ao Kuang
Aze Karna
Ao Kuang
9,322
2,794
365
9,851
22,165
10,219
539
2,800
19,306
84,559
0
W
The Morrigan
BlackBlood-Witch
The Morrigan
25,618
4,059
0
4,947
11,438
6,427
0
3,054
8,332
126,815
11,256
L
6,555
929
0
3,388
22,369
10,722
0
9,765
12,545
0
83,956
L
Kukulkan
Dirty_420
Kukulkan
15,955
426
266
898
15,810
7,939
0
11,891
3,817
85,587
0
W
14,429
4,291
0
1,912
16,703
8,837
240
2,709
13,908
0
109,113
L
Aphrodite
Killernartor_53
Aphrodite
4,622
1,284
3,950
7,661
15,284
15,484
0
7,832
7,396
28,429
0
L
6,691
2,693
0
7,754
18,486
7,858
89
3,945
14,527
0
89,136
L
23,755
6,284
0
9,456
24,411
23,971
926
8,050
16,361
2,398
99,937
W
7,284
1,499
0
3,399
16,506
22,662
90
8,606
7,773
36,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,571
Gold Earned
49,425
609
Minions Killed
534
0
Camps Cleared
0
2,258,806
Distance Traveled
2,040,748
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,185
399
110
5
0
473,216
12
W
Ao Kuang
10,835
471
117
5
0
482,648
0
W
The Morrigan
12,133
528
181
8
0
427,316
4
L
Fenrir
10,136
441
119
5
0
485,757
1
L
Kukulkan
9,383
408
144
6
0
390,504
0
W
Ullr
11,573
503
135
6
0
456,019
2
L
Aphrodite
9,027
392
36
2
0
401,216
5
L
Anhur
9,915
431
127
6
0
395,170
0
L
Surtr
10,964
477
108
5
0
368,101
0
W
Ymir
9,845
428
66
3
0
419,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role